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OpenBeOS Gets Binary-Compatible Network Stack 12

eexlebots writes: "While there is much yet to be done, the OpenBeOS team (whose goal is to rebuild the BeOS part by part, server by server, with source AND binary compatibility) have been testing an early build of a binary-compatible replacement for the much-maligned net_server. Netpositive (the default BeOS browser) can now fetch web pages from a local server using the new stack. While the new stack is still dangerously buggy, it's a huge step forward for the OpenBeOS team. For the official scoop, check out the OpenBeOS website, as well as this screenshot."
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OpenBeOS Gets Binary-Compatible Network Stack

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  • I was wondering that, but I think I cracked it. If you take a source file and compile it and the binary works with one system, but not another, then the first system is binary compatible with the binary generated, but the second one is not. If you take the source and compile it in a compile enviornment that targets the second system and the binary runs, then the second system is source compatible to the program and possibly to the first system.
  • I don't get it (Score:1, Interesting)

    by kraf ( 450958 )
    BeOS' strength was its clean and new design.
    By conforming to the binary result of this design these hackers are missing the whole point.

    Get over it, BeOS is dead, binary emulation of it is just pathetic, you will be always left in the dark by not being allowed to take a look at the source code, and reverse engineering is a pain.

    Why not take its design paradigms and build something new in the same fashion.
    This is how Be got started, remember ?
    • Re:I don't get it (Score:5, Insightful)

      by Anonymous Coward on Wednesday April 17, 2002 @03:14AM (#3356933)
      Read the project's FAQ if you don't get it. BeOS was a very nice OS, it had many well thought out features, and has a lot of geek appeal. OpenBeOS doesn't want to see BeOS die just because the company made a few missteps and/or the mass market couldn't find a use for it. Your argument could hold for just about any emulation project out there, but people still do it "cause it's there". If everyone else had your attitude then the many game console emulators wouldn't exist. Once finished not only will BeOS live on but it can be improved upon, such as making it multi-user, enabling compatibility with more hardware, and so on.

      BeOS' strength was its clean and new design.
      By conforming to the binary result of this design these hackers are missing the whole point.

      Why not take its design paradigms and build something new in the same fashion.


      I don't see how using the paradigms and maintaining binary compatibility are mutually exclusive. I think basing new code on established good code would be a good thing, much better than basing new code on known bad code (like WINE is doing, for example).
  • Beos is my favorite os to date. Every time a announcement like this comes out, I throw confetti in the air! As a musician, Beos was IT! No other os for the pc could even come close to Beos for these reasons:

    Personal Edition. Free! (Linux)

    Five Minutes to install. (uh..DOS?)

    Easy to install! (windows 98 CD, Lycoris)

    Boots to desktop in under 9 seconds on a Pentium 225! (Umm...Bios?)

    Faster than any other os doing regular tasks like file copying, navagating, ect.

    Made for multimedia, audio and video (mac OS 8.5+, win98)

    No restarts to change drivers (win2000,xp, os X, Linux)

    Never Ever! Crashed on me. (OS X mostly)

    Easy to use and figure out.

    Yes, it lacks software, drivers, and a user base; that's not because it sucked, it's because they were up against the M$ juggernaut.

    OpenBeos won't have to worry about MS, it's free! When openBeos is ready, I am there, and I will never look back.

Kiss your keyboard goodbye!

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