Intercontinental Real-Time Surround-Sound Full-Scr... 84
phrawzty writes "According to CBC, "Researchers, musicians and engineers at McGill University in Montreal, have made I nternet history. They set up the first intercontinental netcast of a live concert in surround sound and full-screen video, Wednesday night." " Thats a whole lotta buzzwords to basically say that we're one step closer to having actual good video over the internet. The freaky part is the long term goal: mimicing environments down to floorboard vibrations to allow musicians to perform together from around the world.
Bandwidth (Score:1)
"internet history" (Score:2)
First spam, first porn site, that's the stuff people are interested it... by the way , does anyone know these things?
How will they deal with lag (Score:2)
Latency! (Score:2)
You might be able to let people watch a performance where all the musicians are sync'd by the "performance coordinator," but if you're piping the sound of a drummer in Montreal to a bass player in LA and a guitarist in Geneva, the noises those two make will NOT be in sync with each other, let alone the keyboardist in Hong Kong. As a collaborative tool for live performances, this ain't gonna work - for studio work, it sounds great, though. One question - is a week of this kind of bandwidth and technology any cheaper than just putting the performers on a 747 and flying them to Mussel Shoals?
Interesting... (Score:1)
I could see this working for a symphony type setting, but I dunno about Pantera or anything
Just think, you wouldn't have to worry about booking artists at multiple locations... They could just watch people on the huge 100' x 60' TFT screen as they broadcast from one location =)
Re:"internet history" (Score:1)
Re:Latency! (Score:1)
Re:How will they deal with lag (Score:1)
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Re:How will they deal with lag (Score:2)
F'rinstance
Instrument on channel is in Australia. 2.5 seconds of lag, delay all other channels for 2.5 seconds.
This could also work on the monitoring system, delay the musicians' mixes by different amounts, based on where they're from.
I'm SURE it could work, given the right ammount of bandwidth, and latency (or lack thereof).
Big stadium, and outdoor shows often already use a delay in their separate house mixes when running more than one set of speakers, so that the people at the back (in front of, say, 2 SETS of speakers) don't hear an echo.
Making concerts easy for artists. (Score:1)
It might be neat to know that you're partying the same time as everyone else, just like that Molson Canadian contest advertises.
Also, it's not like being at a big concert is all that different from watching on a big screen - you don't exactly touch the artist.
Specs? (Score:1)
Colin Winters
How much bandwidth (Score:1)
did this require? I mean this sounds great and all, but if you have to have a household OC3 to use it, than there isn't a whole lot of practical use for it.
Terrible! (Score:2)
-Superb0wl
Re:Latency! (Score:5)
Of course, that would not at all be the same as "playing together", but it would be almost as good as a typical commercial multi-tracked recording, which would be good enough to produce plenty of hype.
Re:Bandwidth (Score:1)
Unexpected Results (Score:1)
floorboard vibrations? (Score:2)
How soon before someone broadcasts Metallica? (Score:1)
Live Concerts Will Lose Their Point (Score:1)
Kate
Gotta love a university... (Score:2)
And since it's in Canada, tax payer money funded it...
Benchmark Supply is the first & most evil spammer! (Score:1)
If anyone knows how to kill these people, please let me know.
Yeah... BUT. (Score:2)
sulli
And my drummer still can't keep time! (Score:1)
will be the biggest problem. We will just have greater access to musicians who suck!
from the musicians point of view (Score:2)
Intercontinental Coordination Blues (Score:2)
Think of this as a problem similar to the one DJ's face when mixing songs. When you beat match between two records, there has to be a person (DJ) who serves as the conductor between the two. Without the conductor, the music can get out of synch and end up sounding horrible.
Musicians at the various locations will have to play along to a prerecorded version of the music or with a metronome. (Playing along to headphones is common for drummers in the recording studio.) The video could then be synched up at a seperate location by matching the time stamps and then broadcast from there.
While this seems like cheating, synching up the music instantly with no delay and beat-matching will be nearly impossible.
They don't have to (Score:1)
There is no international or inter-continental collaboration going on here.
Re:How will they deal with lag (Score:1)
Sure, but this doesn't help for a live performance where the musicians have to interact with each other. For example, if a violin and clarinet are being played at the same time, they couldn't hear each other in real time. If you've never played in a band or orchestra, you may not appreciate how much of a problem this would be.
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Re:How will they deal with lag (Score:2)
There are plenty of organists playing in large churches and cathedrals who don't get to hear what they're playing until they're several seconds further into the piece
With a conductor it would be perfectly practical, though probably not as good as a conventional performance.
Re:How much bandwidth (Score:1)
Re:Making concerts easy for artists. (Score:5)
I wonder if we're ever going to reach a point where artists just record a concert once and have it broadcast to venues all over the world, instead of actually travelling.
Also, it's not like being at a big concert is all that different from watching on a big screen - you don't exactly touch the artist.
I've got to disagree. There are a number of things that being at a live concert/gig/performance has over a recorded event. There's the reaction of the rest of the crowd. This is hugely important - experiencing the crowd dynamic, jumping into the mosh pit, digging the froody groove with the rest of the acid-washed hipsters. Being there in the company of like-minded fans. Absolutely essential.
Then there is knowing that what you are experiencing is a one-off performance. This band aren't ever going to sound quite the same as tonight. The vocals will be particularly raw because they're on zero hours sleep and pumped full of vodka. That happy-poppy solo is going to be particularly sweet because the keyboardist just got laid. That sort of thing. This is the essence of human contact between you and the performers.
You are never going to successfully reproduce this remotely, because the core of the experience is that you are right there at that particular time with that particular bunch of people listening to that particular group play that particular song. This is why listening to a live concert recording is almost exactly the opposite experience to being at the same concert.
I -DEMAND- Vibrating Floorboards! (Score:1)
I'd never collaborate with anyone who didn't vibrate my floorboards. Sadly, that was the most interesting bit of the whole thing. They said nothing about how it was achieved or even had any reaction from those present. Yay crap journalism!
*gel
Re:Latency! (Score:3)
In fact, the "click track" could contain timestamps. Those timestamps would be transferred to the data within the packets containing the music (as opposed to being the timestamps on the packets themselves). Then the mixer doesn't have to have the delays preconfigured. It can mix the packets based on the "click track" timestamps that arrived with the music.
The ultimate test will be an astronaut on the moon singing along with ground control on Earth. All of them will be in sync and none of them in key.
What's really at hand (Score:1)
Personally, I can't wait for the day where I am totally emmersed in the internet, with the same feeling as at a big screen movie theatre. It isn't that far away.
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Who's the suckers now? (Score:2)
Is this another case of technology proving people wrong as soon as their words have been spoken?
Re:How will they deal with lag (Score:1)
This won't work, because musicians need to hear themselves as well as everyone else in the session in context. With your system, you would end up hearing your own playing 2.5 seconds after you played it!
Wow... (Score:2)
Of course, all the typical disclaimers about how the development will take forever should be included here...
Re:Latency! (Score:1)
2: See the post 17 above [slashdot.org]
3: So, in effect, you've got presynchronization for the musicians' benefit, then synchronization of those returning streams for the audience.
4: The real issue is being able to actively predict or control the amount of latency - compensation would have to be very, very fast and cleverly done with wildly variable latencies. Maybe parallel machines to handle route analysis would feed prediction information to the streaming sync machine? Does that make sense?
5: Something I don't know terribly much about, but it sounds like the bandwidth they're referring to is probably Internet2... and if it's being done well, maybe the latency is predictable. Dunno.
Re:Latency! (Score:2)
The example in the story is good - Master's classes where they can "teleperform" to Big Names, and listen to the Big Names perform back, and get feedback - valuable stuff. Would I want to be trying to accompany Yo-Yo Ma in London from the opera house in Sydney? Ummm.... no.
I just thought of another use for this - imagine the Who's studio sessions getting piped out over the Internet, so anyone who wanted could jam "with them." Be hard to get the feedback to them and have it mean anything, but all of us wannabes could really ruin our guitars that way :-D.
Of course, Lars would hate it.
Re:Making concerts easy for artists. (Score:1)
You might as well just buy the CD. Live performances are already broadcast around the world, but listening to a reproduction of the performance (live or recorded) in your living room doesn't compare to actually being there.
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Re:Making concerts easy for artists. (Score:1)
For example, if you live in eastern provinces of Canada, it's not too often that big concerts will find their way to your city. If concerts are digitally performed, there'd be many more venues able to have as-close-to-possible of an experience with the pseudo-concert.
And ticket prices would likely be lower...
Re:Interesting... (Score:1)
If it wouldn't work for Pantera, what makes you think it would work for a symphony?
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Re:Interesting... (Score:1)
Re:Latency! (Score:2)
I'm certain that was done via satellite. On the net those delays are subject to change dynamically. They may be able to start together, but without dedicated end-to-end bandwidth I don't see them (or should I say 'hear them') ending together. 'Course, you could always call it Jazz.
Re:There is NO LAG! (Score:1)
Yes, this time, but read the last paragraph again:
That's where lag becomes a problem. This broadcast is nothing terribly special - just a higher quality than previous broadcasts.
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Re:Making concerts easy for artists. (Score:3)
Artists have already taken to projecting themselves on massive screens, a logical extention of the huge wall shadows and Big Suit used by the Talking Heads in the Johnathan Demme concert movie "Stop Making Sense", or the massive portraits of Stalin and Chairman Mao that were once hung on buildings during political appearances.
It would be interesting to see if the crowd would react as strongly to a projected image knowing that the artist is not actually on stage at all. (Bono of U2 sang a couple of songs from the backstage dressing room during the ZOO-TV tour, and the crowd seemed to go along with it).
I'm betting that somebody from the Disney corral of kiddie-stars (Brittany Spears, N'Sync, etc.) will be the first to try it. Their performances are pretty much phoned in anyway.
Even if... (Score:1)
I mean, hypothetically, technology could progress to the point where we could do any number of things remotely... Screwing, having dinner, going to the movies (our boy Gates already does this), etc. I think the group in Japan got the shaft-- they got to look at a damn monitor. If even that.
I suppose it has applications where a true collaboration is impossible, but a concert? I wouldn't be impressed.
*gel
Re:Listen and get rich .... (Score:1)
Nothing unexpected (Score:1)
When it comes to live broadcasting the quality is as high the connection speed allows.
Unless we are talking about a new technology that makes this possible over old modems or something it's just a sign that the connections get faster in general.
In other words: Not "Internet history".
(IMHO)
Pie In The Sky (Score:1)
Streaming video has been done before.
Internet-based collaborative concerts have been done before, but haven't succeeded in any significant way.
My point is that this story consists of a boring implementation of streaming Audio/Video, along with the half-baked musings of some professors about an inherently flawed "international internet concert" theory that has already been tried, but has failed.
There are many people who have ideas about what they'd like the internet to do, but I don't really think most of them are newsworthy until they come up with something concrete. And more impressive than streaming a concert (even with great sound and video) to Japan.
Re:How will they deal with lag (Score:2)
It's different for an ensemble, because in order to create a musical expression, you need to be able to hear each other. Otherwise it would be like Fred and Ginger filming their dance moves in two different studios and having a digital effects guy patch them together.
Re:How will they deal with lag (Score:1)
You're still missing the electricity of having the others around you performing, the eye contact from the conductor as he cues your section, the buzz of the audience... *sigh*. Ahh, to be young and in the college chorale again.
some links (Score:2)
Also, a person by the name of Wieslaw Woszczyk seems to be involved in the project, and has done a lot of research [mcgill.ca] on various aspects of sound recording, sound mixing, especially involving the Internet 2.
Couldn't find any specifics on the technology other than it uses Dolby 5.1 digital sound, and a couple places elude to the fact that it's the same system used in digital movie (as in the big white screen) playback.
oops wrong link (Score:1)
Re:"internet history" (Score:3)
In 1992, I was on USENET (no web) and somebody posted an animated picture of a woman doing something with a Coke bottle, if you catch my drift.
The poster was soundly thrashed by the entire newsgroup. People lamented that "if this kind of thing is allowed, the Internet might be shut down". The poster was rumored to have lost net priveleges after that.
This was certainly not the first porn on the Internet, but it was my first experience of USENET porn. It's interesting how attitudes have shifted.
BTW, the only way we could view pictures was to uudecode (by hand) cat the (usually several) files, and then utter curses if we didn't have the proper viewer installed. I never went through the trouble to decode the picture, I just saw respondants objecting to it.
Re:How will they deal with lag (Score:1)
All you need is a lot of clear fiber, and a bit of vaporware hardware, and you're set.
--Mike--
Those Hackish Geeks are at it again! (Score:1)
They tell us to go make money by concerts, but no!! Even concerts can be pirated, down to the last squeaky floorboard. What's next? Smelly unshaved armpits of screaming fans? What cannot be digitized? How shall we artistes of the world make our dough now?
Re:How will they deal with lag (Score:4)
Here's what WOULD work:
A guitarist is playing his guitar in Japan. As far as he knows, nobody else is playing with him. He is the leader. He can't hear the other musicians.
It's possible for other musicians to join in. That is, I can play with any musicians who are within the lag period of the guitar.
Example: guitarist plays in Africa. 5 seconds of lag between him, and me, in Canada. Some dude in South america joins in on drums. He's only 3 seconds lag from me, and 2 seconds lag from the guitarist, so he can hear himself, and the guitarist (albeit, 2 seconds AFTER the guitarist plays). He can't hear me. I, though, can hear both of them, 3 seconds after the drummer plays, and 5 seconds after the guitarist, so I can play my bass along with them. Neither of them can hear me.
I know that this really isn't an ensemble, or a 'band', but it would work, so long as you don't try to pump bass back to the guitarist, which would be 10 seconds too late.
Sorry for being dumb earlier (-: I wish it was Friday.
Re:Even if... (Score:1)
But without drummers... (Score:1)
mic'ed the drumset so we could record to tape.
The sound was run through the house mains. The
drummer immediately started to complain that the sound was "mushy", particularly on the cymbals. The delay was basically through a 50ft mic cable, a 16 channel mixer, builtin amp, 50ft speaker cables, speakers and about 5ft of air. Yet that was enough for him to complain about.
I can't see how anyone will be able to get latency out of a set-up that is two-way. While you can buffer and smooth out the recording from site A at over at site B, you could not also record at site B and play it in synch with what is occurring at A.
You could possibly cause both playbacks to occur simultaneously (as measured by some "global" clock), but then *both* playbacks would not be in synch with what the musicians are doing.
You can ask how much latency is "important". My emperical sample suggests that a couple hundred feet at electrical speeds is too much.
Darrin
Not "public" bandwidth... (Score:1)
I'm wondering why no one else has pointed this out. I also got the impression that they were using Internet2.
'Because McGill has access to a high-speed research Internet available to relatively few organizations, the University's researchers can experiment with the possibilities available with "a huge, wide pipe." '
What they don't seem to be taking into account is that as soon as I2 goes public, it will be saturated with a billion people with broadband access downloading pr0n and the latest decrypted DVD release. At that point their 'huge wide pipe' will be little better off than todays internet.
Other than that, it's pretty cool. I don't think it will work to have musicians at different parts of the world [due to lag, can't interact with the others] but for broadcast of 'localized' events it will be good.
Ender
If you read the press release, you'd see that... (Score:1)
So, are you saying that they "made history" because they could transmit video/audio in real time because they have a huge, wide pipe?
Exactly why mp3 will work (Score:2)
A message not about lag (Score:2)
Concerts are a great experience; much more than just viewing the performers and listening to the music. Imagine your favorite group, with each member in a different corner of the world. Imagine watching it on your home theatre system. Once you got past the novelty of the whole thing, do you really think it would be nearly as enjoyable as a live show?
All it seems like we're talking about here is a sort of HD-MTV. Who cares? Give me a real concert, with real performers interacting with the crowd. Give me a show at a site packed with a crowd who is as into the music as I am. Give me the onstage interplay between the musicians, for god's sake.
The discussion here should be about the amount of bandwidth and audio/video compression. That's the interesting and impressive thing. It'd be more interesting than discussing that a researcher's pipe dream is a pipe dream. (Or maybe it's just me. :-)
my experience (Score:2)
The concept is very damn cool.
I'm the band Defenestration of Vish*, and we just lost Nathan, a great guitarist who is passionate about music and is an all-around cool guy. He is now in China (the Communist part) and the band is struggling on without him. It has been a traumatic experience for all.
Hopefully, in the future, technology can prevent people from going through such a separation.
*You haven't heard of us [yet :]
Re:Latency! (Score:1)
Re:How will they deal with lag (Score:1)
Re:Latency! (Score:1)
Re:Who's the suckers now? (Score:1)
Re:Latency! (Score:1)
I guess it would be sort of like a round, but even more disturbing. Musician 1 would play a measure. Musician 2 would play along with Musician 1 one measure behind. Musician 1 would then hear what Musician 2 was playing along with his first measure, except a few measures afterward.
It would be even more interesting when you add more musicians. Call and response, terribly overlapped. 'Twould make for some interesting textural jams.
Re:Specs? (Score:2)
Well, judging by this page [mcgill.ca] pointed out in another thread, they're probably just streaming (Dolby) AC-3. No details about the network part, but the compression spec is here [atsc.org] or here [dolby.com].
Same stuff that's on a lot of DVDs.
Just as a head's up, there's a plan [xiph.org] to add a more flexible surround encoding to the Ogg Vorbis [vorbis.com] audio format.
Re:Bandwidth (Score:1)
Bandwidth is everything to those of us that live in rural areas, and dont have access to DSL or cable internet access.
Re:But without drummers... (Score:1)
Probably, the cabling and amplifiers weren't good enough, causing distortion.
On the other hand, if a signal is wrapped in packets, and bounced around between various computers, the delay easily adds up to be noticeable.
Musical Collaboration over the Internet (Score:1)
Good lord do you people ever read the article??? (Score:1)
Hype Translation Service (Score:3)
Since Babelfish doesn't yet have a Hype-eeze to English converter up and running yet, I will translate it directly:
Translation: We've done something not very remarkable on the Internet. Any company that tries to use this as a business model will be history.
Translation: We've managed to broadcast a concert in a screen that doesn't look crappy in a tiny 1 1/2" by 2 1/2" box on your PC; it looks crappy (with tons of compression artifacts) on screen the size of your TV!
Translation: The freaky part is that they are so clueless that they can't think of any application of Video over IP except for a physically impossible, economically impractible, and totally useless excercise of trying to get musicians on different contenents to overcome variable lag to play together.... badly.
I work in the real TV/video industry. Video Over Ip is a technology looking for a way to bilk investors and then die.
Re:"internet history" (Score:1)
Shhhhhyyaaa, right!
Problem was, you didn't have that one-handed UUDecoding skill down pat...
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Obvious use ... (Score:2)
I'm sure that most guys would agree that having virtual strippers in-house, on-demand would be, well, quite something. Eh?
Re:Hype Translation Service (Score:1)
Just wondering: did they ever say that about Voice over IP? Or no?
Re:How will they deal with lag (Score:1)
How was this moderated +3 ?
As a musician (drummer) having worked in a studio several times, this sounds really weird.
What about interplay? If there's no interplay between the performers, what is the benefit of playing together at the same time? You could as well lay down a bass/drum track and the let the others make overdubs! If the bass-player and drummer has, what, 0.1 seconds delay, it's almost impossible to play together. And if you're not able to have eye-contact, you're doomed =).
The only way to pull through what you're suggesting is to have a stingent click-track, and beginning the "latency-chain" with the drummer. Now, it _REALLY_ sucks to play to a click track. Believe me. You could as well have a drum machine. Plus, it's hard to play drums to a song if the drummer is all alone.
I once did a studio job (in my teens) where the bass player and I were separated by a glass wall (insulated). We had eye-contact, and I heard every note. Even _THEN_ it was hard(er) to keep in sync. Don't ask me why, it's the drum/bass magic I guess. They have to be in the same room at the same time if you ask me.
Re:How will they deal with lag (Score:1)
Re:Nürnberg rally? (Score:1)
Re:"internet history" (Score:1)
Re:Obvious use ... (Score:1)
Re:Hype Translation Service (Score:2)
Actually, no.
It all comes down to what people will pay for.
What IP gives you over traditional media is interactivity. People will pay for interctive audio: that what phones are. They will pay for interactive "reading": web use (it's an amazing improvement over libraries). But there's precious few who will pay 10 times as much for interactive video as interactive audio. All the use cases are already covered by technologies that are as good or better than what can be done using TCP/IP networks.
The only thing unique about this concert, for instance, is that it is being done over TCP/IP. "International concerts" are done via TV every day, and nobody goes wow!. Broadcast TV also does it faster and cheaper than TCP/IP as well.
Some technical advances will change the industry, but IP Video is not going to replace TV - ever.