An Interactive Project With No Rules? 66
psydii writes: "Matt Deegan is running an interesting project to explore the nature of the concept of 'interactivity'. Is it really neccesary to have projects that are only limited by the users' minds, or is there a need to provide rules and routes that must be obeyed?" This is actually extremely nifty.
Re:I submitted /. (Score:2)
Heh. (Score:3)
So, I thought for a moment, almost choosing www.freekevin.com, I then chose the obvious www.microsoft.com [microsoft.com] and I recieved the following:
Microsoft OLE DB Provider for ODBC Drivers error '80004005'
[Microsoft][ODBC Microsoft Access Driver] The changes you requested to the table were not successful because they would create duplicate values in the index, primary key, or relationship.
Change the data in the field or fields that contain duplicate data, remove the index, or redefine the index to permit duplicate entries and try again.
/project/SubmitReq.asp, line 48
Wow, click on a link related to the DOJ and they take apart Microsoft in a FLASH!
Now thats what I call internet time!
(For those of you who don't know.... "j/k!!!")
Cool concept! (Score:4)
An interesting idea to say the least. The basic run-down: each visitor is presented with a website, seemingly at random. They are then asked to select another website that they feel is related to the one displayed. As the site states, visitors are free to be as obvious or obscure as they like. The next visitor to the website is presented with the website the first visitor chose, and so on. (Not sure how it keeps track of the thread; what if two people access the site before the first is done making his or her selection? Does the path fork? Then which path is presented to the next visitor?)
I'm really fascinated by what the end product will be. I imagine it will be something like the stories we used to write in English class: each student would type out a sentence on their computer, then get up and move to the computer to their right and type another sentence, and so forth around the room. When we were done, we would read "our" story to the class. Most of the time they ended up being one step above gibberish, but every now and then a really fascinating plot would develop.
I wish the site didn't limit visitors to a single site selection. I would be interested in the a long path of related sites a user would follow. But this will be cool anyway. Everyone should add to this project!
Re:Rules? (Score:1)
sorry (Score:1)
I am fortunate (Score:2)
Is it really neccesary to have projects that are only limited by the users minds
Fortunately nothing is limited by my mind
I can proudly say that I am mindless
Re:Rules? (Score:1)
AND FOR ME TO POOP ON!
Good idea, bad execution? (Score:2)
This seems like a nifty idea and all, but doesn't seem well executed. It made no sense to me at all. Maybe it's not supposed to, or maybe I've become dumb.
As for the Eternal Question of interactivity vs. rules, I'll answer it the way I answer most questions: balance.
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Dammit, my mom is not a Karma whore!
Re:Cool concept! (Score:1)
The basic run-down: each visitor is presented with a website, seemingly at random. They are then asked to select another website that they feel is related to the one displayed. As the site states, visitors are free to be as obvious or obscure as they like. The next visitor to the website is presented with the website the first visitor chose, and so on.
Does anyone want to start a pool:
What percentage of the links will go to pr0n
This story could use an excuse for a hidden poll
Of course there are rules! (Score:2)
Cheap entertainment (Score:1)
Droit devant soi on ne peut pas aller bien loin...
Re:Cool concept! (Score:2)
I saw the easy relationship to the industrial microcontroller company that makes the stator solenoid controllers, then to the company that sold them the conveyors their assembly line runs on, over to Australia to the conveyor peoples biggest butt-buddy, who makes theit ball bearings on a press controlled by PCs made by a company that leases their chip placers from a company my employer used to own, and then to my site. Make someone eat the anti-MPAA sentiment off my boot before I go..
And then it tells me I can only play once a day. What a disappointment!!
Re:Heh. (Score:1)
Re:Is there something better to report? (Score:1)
Personally, I like these experimental/hackerish type articles even when they focus on social and not mechanical science...
I can get SDMI articles till my eyes bleed over at MP3.com.
Okay, my experience w/ the program was this: It gave me the link to a site for a band called Deep Elm, music for workers or some such thing, I gave it www.communism.org, but when I went there, I found it was communism.com how's that for irony? But anyhow, when I looked at the links list it had created, the link I had been presented with, and the one I submitted were nowhere close to each other on the list, so I wonder how he's going to analyze the history.
OoO
Re:Cool concept, slight correction (Score:2)
Well sort of, but actually it just says to submit a site that you think would LINK to the site displayed. And in the wacky world o' the internet, you know that you can find links from anything to almost anything.
Am I the only one who's ever played link games over the web? Trying to follow one site to a totally unrelated one only by clicking links on each of the intervening sites? Come on, it's fun? No, I'm not a loser... hey come back guys... guys?
-Mad Dreamer
No Rules...yeah right. (Score:2)
It seems like all the project does is ask you to view a site then type in a URL simillar to it by your own standards. Kind of like a web version of a psychologist's word association game. Okay so it seems that there is no censorship (i.e. I can enter http://goatse.cx) but besides that what is so novel about this? If we use something as tenous as lack of censorship to define an interactive project with no rules why not just point at USENET, or slashdot browsed at -1, or any webpage with a form that allows the user to input text. Heck, my own online survey [216.78.252.247] can be said to have no rules because I have a field for best and worst software experience where users can type anything they want.
Cool Site (Score:1)
I tried to give feedback but there was an error when i clicked on that link. I'll try them again tomorrow.
Re:Heh. (Score:1)
An ok-cool concept. (Score:1)
Re:Cool concept! (Score:1)
Re:Cool concept! (Score:1)
Perhaps if there were opportunity to provide metalink data...but I doubt that all respondents would provide accurate information. All forums seem to require a moderator if they are to accept any source of information.
Come to think of it, /. is abstract association limited only by the imagination of those responding and creating links to and through their own interpretations of the story.
I can't bring myself to anticipate the results of an unstructured, unmoderated, and impromptu forum on the web. The linear form of responses makes this even worse and a waste of time IMO.
Re:Cool concept! (Score:1)
moderate down -666 YOU DO NOT WANT TO SEE THAT PAGE
I saw it then I had to puke and then clear my cache
hm. (Score:3)
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Another chance... (Score:1)
Re:Cool Site (Score:1)
Re:Heh. (Score:1)
Re:An ok-cool concept. (Score:1)
The `rule-less' site, but come to think of sometimes slashdot applies to this as well
Name (Score:1)
oh how cruel /. (Score:3)
I too got the error. Mine from submitting google.com The error itself should be easy to fix - all he needs to do is change it to a non-unique index.
Microsoft OLE DB Provider for ODBC Drivers error '80004005' [Microsoft][ODBC Microsoft Access Driver] The changes you requested to the table were not successful because they would create duplicate values in the index, primary key, or relationship. Change the data in the field or fields that contain duplicate data, remove the index, or redefine the index to permit duplicate entries and try again. /project/SubmitReq.asp, line 48
Free association (Score:3)
Re:/. is not a Wired mirror (Score:1)
Wired sucks but at least they don't publish this type of crap.
Oh BTW I logged in before I flamed. If you want to flame me LTFO(Log The Fuck On).
Last time I submitted a story a couple of weeks ago their was over 300 stories in the submission queue. That's about the normal. I'm sure that many of those are duplicates but I'm also sure that their are better articles then this one to put here.
Re:My type (Score:1)
-Marc
Flame all you want, I'll post more
Re:Good idea, bad execution? (Score:1)
Re:Cool concept, slight correction (Score:1)
...Of course one could argue that the reader's interpretation of "link to" is an integral part of their next-URL choice, and thus of the interactivity (which is otherwise sparse IMHO), in which case the rules work just the way they're supposed to.
As for whether it should have no rules at all, what would be the point? It'd just be a random URL submission page, and there are more than enough of those, thanks.
Do we need rules to interact? YES! (Score:1)
Question: does interaction require rules?
Answer:
No, rules are not required for interaction. However, if you want that interaction to be productive (i.e. have something meaningful occur), you are going to need to define some rules.
For example, web site navigation. Web page designers can count on the fact that any graphical browser is going to change the mouse cursor to a hand when pointed at a link. Without that, many sites would be un-navigable because they are image/javascript laden and the user doesn't know where to go (this is bad design to begin with, but that's not the point).
Also, consider games. Games without rules are simply not fun. Even fairly unrestrictive games such as pen-and-paper RPGs have a set of rules that must be followed. Would solitaire be the #1 game if players could choose any card from any pile? Would Quake be as fun if individual players could turn off things like lava or blast radius damage, or even collision detection?
If we define "interaction" to mean general human interaction, the need for rules becomes even clearer. Without rules for grammar, word meanings, pronounciation, etc, people would not be able to communicate. Even if every person spoke a unique language, the act of learning another person's language is learning the rules needed to communicate! In fact, by reading this post, you are following rules needed to recognize characters in the alphabet, group them into words, and determine the meaning of those words.
To borrow from a Tic-Tac commercial: Can you interact without rules? Certainly, but I wouldn't reccomend it.
Re:hm. (Score:1)
massive p0rn collection == test data == deductable
Re:Heh. (Score:1)
Oh well,
it was a neat idea, anyway.
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Re:This is bizarre and ultimately pointless (Score:1)
Slashcrap...heheheh. I was wonderin the same thing.. then i looked at my watch... 3AM on a Saturday morning... makes sense. Just my two crap nuggets worth.
Griffis
warning-shameless plug (Score:1)
I was going to wait for a quickies article to post this but it does seem ontopic, considering that it's a completely interactive project with not only no (real) rules, but no real goal other than amusement and entertainment of ones self and others.
Anyway, I'll not make a habit of spamming the boards with it, just thought it might intrigue those still awake. Try it sometime, it's rather small at the moment, and post up if you like it. The sid is in my
Re:Cool concept! (Score:1)
English class: each student would type out a sentence on their computer, then get up and move to the computer to their
right and type another sentence, and so forth around the room. When we were done, we would read "our" story to the
class
When I was young, we started with a story and would wisper it into the next persons ear. By the time it made it around the circle it was something completely unrelated. The computer version is interesting because you don't loose info from one person to next. It show's how each person distorts the story. So much for eyewitnesses.....and to think people have been killed for less evidence than that.
Re:Cool concept! (Score:1)
There a was an experiment where a bunch of robots were designed to
1. move at random
2. pick up a block if they weren't already carrying one and they buimped into one
3. set down a block it they were carrying one and they bumped into another one
This sounds relatively random, but when many of these robots were released into an arena with random blocks everywhere, the robots eventually put all of the blocks into one big pile.
I think that these students are trying to find a pattern within the links.
It's the same thing that makes well written massively parallel computing algorithms so effective...and interesting!
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Hrm... then I oughta beat up my psychologist... (Score:1)
One of the funniest things about psychologists is when they go to confrences in the Alps. You'll never see so many Freudians slip.
When the pack animals stampede, it's time to soak the ground with blood to save the world. We fight, we die, we break our cursed bonds.
dood... that's sad... (not flame) (Score:1)
hope i didnt offend you with this post.
When the pack animals stampede, it's time to soak the ground with blood to save the world. We fight, we die, we break our cursed bonds.
Re:Cool Site (Score:1)
I put www.toaster.org as my reply.
I like this site. Maybe I'll try it again tomorrow.
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pb Reply or e-mail; don't vaguely moderate [ncsu.edu].
Re:Cool concept! (Score:2)
The site I got was pure advertising.
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Re:Cool concept! (Score:1)
This is NOT one of those times where we are trying to get you to view it by being contrary. Honestly.
Re:Cool concept! (Score:1)
a game without (fixed) rules: Nomic (Score:4)
Yet another broken Mickey$oft app (Score:1)
==================
Microsoft OLE DB Provider for ODBC Drivers error '80004005'
[Microsoft][ODBC Microsoft Access Driver] The changes you requested to the table were not successful because they would create duplicate values in the index, primary key, or relationship.
Change the data in the field or fields that contain duplicate data, remove the index, or redefine the index to permit duplicate entries and try again.
/project/SubmitReq.asp, line 48
===================
This guy is gonna be surprised..... (Score:1)
Actually, come to think of it, he'll probably be able to use the project as the basis for a phD thesis on the mind of the 'net geek...
Cheers,
SuperG
DO NOT FOLLOW THIS LINK!!!!!!!!!! (Score:1)
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Projects with no rules? (Score:1)
While projects with no rules can be interesting at least in academic sense, they do not provide sufficient drive for the individual participating to find fulfillment in life. They simply do not offer you the feedback you need to do the "right" or the "wrong" thing, required for personal development.
Like I said in an earlier post [slashdot.org], the mind is a powerful neural network - now imagine a Beowulf cluster of those. :)
Now imagine living as a part of a Beowulf cluster, and think again about quitting your day job.
I heartily recommend Mihaly's book to everyone, especially to programmers as the arcane art of bit-twiddling is obviously very suited for sustaining Flow. This is largely thanks to the relatively rigid set of rules involved in programming, and the constant sense of self-development.
An area to explore, though, are projects where the individual still has a strict set of rules but does not need to see the big picture to participate or to find enjoyment.
No, wait... we already have that, and it's called Life. :)
Jouni
--
Jouni Mannonen
3D Evangelist
My Project (Score:4)
Re:I submitted /. (Score:2)
Microsoft OLE DB Provider for ODBC Drivers error '80004005'
[Microsoft][ODBC Microsoft Access Driver] The changes you requested to the table were not successful because they would create duplicate values in the index, primary key, or relationship. Change the data in the field or fields that contain duplicate data, remove the index, or redefine the index to permit duplicate entries and try again.
/project/SubmitReq.asp, line 48
Re:Cool concept! (Score:1)
True Interactivity (Score:1)
Everytime I see an author's vision of his new agem he wants the user to be able to do anything in it. For the universe to be infinite. But this tops being a game very soon.
--dave
Re:Cool concept! (Score:1)
-Mad Dreamer
Re:Cool Site (Score:1)
Re:Heh. (Score:1)
Hmm, random websites... (Score:3)
Check Out Hyperflow (Score:2)
This seems like a good project, although I am sure there have been other freeform interactive projects out there. I was thinking of one recently to follow up on my 'hyperflow' interactive dictionary. I thought maybe a graphic version of hyperflow. Anyhow I love seeing folks doing anything new with http.
Not that I want to toot my own horn but I set up hyperflow about 5 years ago as an interactive dictionary, with no censorship. At this point it has passed 10000 words. I entered maybe the first 50...Since it was my first CGI program I am somewhat proud of it despite its retro feel. Currently trying to make it WAP compatible.
Check it out... [haileris.com]
Excuse the graphic problems. We just moved it from its original site and I haven't had time to repretty it.
As a note: We recieved about 100 hate letters yesterday from a Jesus freak who didn't like what some of the posters had sent. Since I don't censor anything that isn't blatantly illegal I have had to leave things that I find distasteful. If you also have some lack of tolerance then don't bother...
DRe:Yet another broken Mickey$oft app (Score:1)
*sniff* *sniff* (Score:1)
True Motives Revealed (Score:1)
Aha! So you admit it! This whole excercise was just an attempt to find good pr0n sites!
--
It's a fine line between trolling and karma-whoring... and I think I just crossed it.
- Sean
No rule?? (Score:1)
Just because you do not see the rules doesn't mean there is no rules.
The project is not a project with no rule.
There _are_ at least TWO rules to the project - They don't come as "rules" but they are essentially rules nevertheless -
1. Concept.
URL: www.msdi.co.uk/project/theconcept.htm
[the concept]
as part of royal holloway's media arts
course, students were asked to create a
piece of interactive media. i decided
upon a project to explore the nature of
the concept of "interactivity". is it really
neccesary to have projects that are only
limited by the users minds, or is there a
need to provide rules and routes that
must be obeyed?
2. Challenge .
URL: www.msdi.co.uk/project/challenge.htm
[the challenge]
the challenge, for you the user, is to
enter the project, look a the website
that's presented to you, and then
suggets another site that you think has
a link to what you see.
ahem?
well, if for example you were presented
with http://www.mcdonalds.com you
might suggest
http://www.peta-online.org/, the site for
the people for the ethical treatment of
animals. you could be abstract or
obvious, it's up to you.
get it? good.
No Rules? (Score:1)
and the bigger question is will GameShark support it?