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Description
Simlab Soft has established itself as a pioneering force in the realm of visualization and VR creation software. From its inception, the company's mission has been to produce cutting-edge 3D software that remains accessible, enjoyable, and user-friendly, which culminated in the creation of SimLab Composer (SLC) aimed at facilitating Interactive VR experiences. Unlike typical design applications, SimLab Composer serves as a 3D scene composition tool, enabling users to import various 3D file formats, organize them, tweak their material properties, and incorporate animations, simulations, and interactive functionalities. Once the scene is crafted, users can leverage it in multiple formats, such as generating striking photorealistic images or sharing their work as a 3D PDF, WebGL, or immersive VR experience. The interface of SimLab Composer is systematically structured into distinct workbenches, and when a user selects a specific workbench, the corresponding tools become visible, and the layout adjusts to reflect the selected workbench's settings, thus enhancing the user's workflow and productivity. This thoughtful design ensures that users can seamlessly navigate the software while focusing on their creative endeavors.
Description
Three.js is a library for 3D graphics in JavaScript designed to be lightweight, user-friendly, and compatible across different web browsers. The primary goal of this project is to provide a versatile 3D library that simplifies the process of creating 3D content on the web. Currently, the library offers a WebGL renderer, though examples also showcase experimental WebGPU, SVG, and CSS3D renderers. To render visuals using Three.js, you'll need to set up three essential components: a scene, a camera, and a renderer, which work together to display the scene through the camera's perspective. Besides the WebGLRenderer, Three.js includes additional renderers that serve as alternatives for users with older browsers or those lacking WebGL capability. To keep the visuals animated and responsive, you should implement a loop that refreshes the scene rendering each time the screen updates, generally at a rate of 60 frames per second. Within this animation loop, you can also invoke other functions to alter or move elements in the scene dynamically while the application is running. This setup allows for a fluid and interactive 3D experience for users engaging with your application.
API Access
Has API
API Access
Has API
Integrations
3ds Max
8th Wall
Adobe Acrobat
Alibre Design
AutoCAD
Autodesk Fusion 360
Azure Static Web Apps
Creo
Inventor
Maya
Integrations
3ds Max
8th Wall
Adobe Acrobat
Alibre Design
AutoCAD
Autodesk Fusion 360
Azure Static Web Apps
Creo
Inventor
Maya
Pricing Details
$79 per year
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
SimLab Soft
Founded
2007
Country
Jordan
Website
simlab-soft.com
Vendor Details
Company Name
Three.js
Website
threejs.org
Product Features
Virtual Reality
Application Development
Augmented / Mixed Reality
Collaboration
Content Creation
Cross-Device Publishing
Drag & Drop
Immersive Training
Process Simulation
Product Visualization
Social Sharing
User Interaction Tracking
Virtual Meetings
Virtual Prototyping