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Description
Enhance the speed of rendering and boost content productivity by delegating render tasks to a specialized cluster of machines. SOLIDWORKS® Visualize Boost serves as an additional component to SOLIDWORKS Visualize Professional, significantly accelerating rendering times and efficiency by enabling the delegation of tasks to multiple machines, thus conserving your local computing power for other demanding applications like CAD or Visualize. You can queue several jobs in your Render Queue and alleviate the burden on your local system. Visualize Boost is compatible with all outputs generated by SOLIDWORKS Visualize Professional. Utilize both CPUs and GPUs on your network for unprecedented rendering speeds. You can set up SOLIDWORKS Visualize Boost on the machines you wish to include in your rendering farm, starting with a single node and expanding to a more extensive cluster as needed. The management of your Visualize Boost render farm can be done via a user-friendly web interface, allowing you to adjust settings seamlessly. Additionally, PowerBoost introduces exciting possibilities for interactive real-time raytracing, delivering an exceptional visualization experience that can revolutionize your workflow. This capability ensures that visual outputs are not only produced efficiently but also with enhanced quality and realism.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
API Access
Has API
Integrations
Avaturn
Exclusive Addons
Gideros
Google
Google Cloud Platform
LiveKit
Microsoft 365
Microsoft Edge
MolView
Mozilla Firefox
Integrations
Avaturn
Exclusive Addons
Gideros
Google
Google Cloud Platform
LiveKit
Microsoft 365
Microsoft Edge
MolView
Mozilla Firefox
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
SOLIDWORKS
Founded
1993
Country
United States
Website
www.solidworks.com/product/solidworks-visualize-boost
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/