Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
PyBullet is a versatile Python library designed for simulating physics, robotics, and deep reinforcement learning, and it is rooted in the Bullet Physics SDK. This module enables users to load articulated bodies from various formats such as URDF and SDF, while also offering capabilities like forward dynamics simulation, inverse dynamics computation, kinematics, collision detection, and ray intersection queries. In addition to its robust simulation features, PyBullet includes rendering options, such as a CPU renderer and OpenGL visualization, along with support for virtual reality headsets. It finds applications in numerous research initiatives, including Assistive Gym, which utilizes PyBullet to facilitate physical human-robot interactions and advance assistive robotics for collaborative and physically supportive tasks. Additionally, the Kubric project serves as an open-source Python framework that collaborates with PyBullet and Blender to create photorealistic scenes complete with detailed annotations, demonstrating its ability to scale to extensive projects that can be distributed across thousands of machines. This combination of functionalities makes PyBullet an essential tool for researchers and developers working in the fields of robotics and simulation.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Avaturn
No
Capture
No
Cocos Creator
No
Gideros
No
Google
No
Google Cloud Platform
No
LiveKit
No
ML Console
No
Microsoft 365
No
MolView
No
Integrations
Avaturn
Yes
Capture
Yes
Cocos Creator
Yes
Gideros
Yes
Google
Yes
Google Cloud Platform
Yes
LiveKit
Yes
ML Console
Yes
Microsoft 365
Yes
MolView
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
PyBullet
Country
United States
Website
pybullet.org/wordpress/
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/