Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Omniverse™ Machinima beta serves as an innovative application that allows users to work together in real-time to animate and control characters along with their settings within digital realms. This platform is particularly beneficial for technical artists, content creators, and industry experts who aim to leverage high-quality rendering capabilities for creating cinematic sequences in games. With Omniverse Machinima, achieving breathtaking realism is quicker and more accessible than ever before. The integration of the NVIDIA MDL material library ensures that every element, from surfaces to textures, appears incredibly lifelike, while the multi-GPU supported Omniverse RTX Renderer facilitates seamless transitions between real-time ray tracing and path tracing for hyper-realistic scenes. Users can swiftly transform audio into dynamic animations, effortlessly recording their own voiceovers or favorite film quotes, and witnessing their characters spring to life through the advanced Audio2Face and Audio2Gesture technologies, enhancing the overall storytelling experience. This powerful set of tools not only streamlines the animation process but also opens up new creative avenues for developers and artists alike.
Description
Omniverse™ Audio2Face beta serves as a versatile application that streamlines the process of animating a 3D character to synchronize with any voice-over track, making it ideal for projects in gaming, film, real-time digital assistants, or simply for enjoyment. This application can function both for interactive real-time use and as a conventional tool for facial animation creation. You have the flexibility to either run the results live or export them, giving you control over the output. Audio2Face facilitates retargeting to any 3D human or humanoid face, regardless of whether the design is realistic or stylized, allowing for quick character swaps—be they human or animal—with just a few clicks. The most recent update to Omniverse Audio2Face introduces blendshape conversion along with options for blendweight export, enhancing its functionality significantly. Furthermore, the application now includes support for export-import with Blendshapes for Blender and Epic Games Unreal Engine, which enables the generation of character motion through their respective Omniverse Connectors. This comprehensive set of features positions Audio2Face as an invaluable tool for animators and developers alike.
API Access
Has API
No
API Access
Has API
No
Integrations
Flow
No
NVIDIA Omniverse
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
NVIDIA
Country
United States
Website
www.nvidia.com/en-us/omniverse/apps/machinima/
Vendor Details
Company Name
NVIDIA Omniverse
Country
United States
Website
www.nvidia.com/en-us/omniverse/apps/audio2face/
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
Artificial Intelligence
Chatbot
No
For Healthcare
No
For Sales
No
For eCommerce
No
Image Recognition
No
Machine Learning
No
Multi-Language
No
Natural Language Processing
No
Predictive Analytics
No
Process/Workflow Automation
No
Rules-Based Automation
No
Virtual Personal Assistant (VPA)
No