
Most AI video tools hand you a black box: closed weights, a subscription, and no way to see what is happening under the hood. LTX takes the opposite approach. Built by Lightricks, LTX is an open foundation model that generates and simulates across video, audio, and the physical world, and it puts the weights, the code, and the control in your hands.
At the center of the model is LTX-2.3, a 22B-parameter dual-stream diffusion transformer that produces native 4K video at up to 50 frames per second, with audio and video generated together in a single pass rather than stitched together afterward. Artificial Analysis, an independent benchmarking group, currently ranks LTX among the top three AI video models in the world.
You choose how you want to use it. Download the open weights and run LTX-2.3 on your own hardware. License the model for on-premise deployment backed by enterprise support. Or build directly on LTX Studio, the production suite that turns the model into a full creative workflow. Companies like ElevenLabs, Asteria Film Co., Magnopus, and NVIDIA already rely on LTX for their own work.
LTX is not built for one-off social clips. It is infrastructure for teams that generate motion, audio, and physical environments as part of their own products and pipelines.
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Any audio or video can be extracted to extract vocal, accompaniment, and other instruments. High-quality stem cutting based on the #1 AI-powered technology in the world. Next-generation vocal remover and music source separator service for fast, simple, and precise stem removal. You can remove vocal, instrumental, drums and bass tracks, as well as acoustic guitar, electric guitar, and synthesizer tracks, without any quality loss. You can start the service free of charge. Upgrade to get more files processed and faster results. Only for personal use. Move to the next level. You can process thousands of minutes of audio and/or video. This software is suitable for both personal and business use. Each LALAL.AI package has a limit on the amount of audio/video that can be split. The package minute limit is deducted from each file that has been fully split. You can split as many files you like, provided their total length does not exceed the minute limit.
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Omniverse Audio2Face
Omniverse™ Audio2Face beta serves as a versatile application that streamlines the process of animating a 3D character to synchronize with any voice-over track, making it ideal for projects in gaming, film, real-time digital assistants, or simply for enjoyment. This application can function both for interactive real-time use and as a conventional tool for facial animation creation. You have the flexibility to either run the results live or export them, giving you control over the output. Audio2Face facilitates retargeting to any 3D human or humanoid face, regardless of whether the design is realistic or stylized, allowing for quick character swaps—be they human or animal—with just a few clicks. The most recent update to Omniverse Audio2Face introduces blendshape conversion along with options for blendweight export, enhancing its functionality significantly. Furthermore, the application now includes support for export-import with Blendshapes for Blender and Epic Games Unreal Engine, which enables the generation of character motion through their respective Omniverse Connectors. This comprehensive set of features positions Audio2Face as an invaluable tool for animators and developers alike.
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NVIDIA DLSS
NVIDIA's Deep Learning Super Sampling (DLSS) represents a cutting-edge array of AI-powered rendering technologies aimed at improving both gaming performance and visual quality. By harnessing the capabilities of GeForce RTX Tensor Cores, DLSS not only elevates frame rates but also provides crisp, high-fidelity visuals that can compete with native resolutions. The newest version, DLSS 4, brings a host of innovative features. It utilizes AI to create as many as three extra frames for each frame rendered using traditional techniques, which can amplify performance by up to eight times compared to standard rendering processes, all while ensuring low latency through NVIDIA Reflex. Additionally, it replaces conventional, manually adjusted denoisers with a network trained by AI, resulting in superior pixel quality in ray-traced environments. This upgrade leads to better lighting effects and more precise reflections. Moreover, it leverages AI to upscale images from lower to higher resolutions without compromising clarity or detail. With the introduction of a new transformer-based AI model, the stability between frames is also significantly improved, allowing for an even smoother gaming experience. This impressive combination of features showcases NVIDIA's commitment to pushing the boundaries of gaming technology.
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