Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
NVIDIA's Deep Learning Super Sampling (DLSS) represents a cutting-edge array of AI-powered rendering technologies aimed at improving both gaming performance and visual quality. By harnessing the capabilities of GeForce RTX Tensor Cores, DLSS not only elevates frame rates but also provides crisp, high-fidelity visuals that can compete with native resolutions. The newest version, DLSS 4, brings a host of innovative features. It utilizes AI to create as many as three extra frames for each frame rendered using traditional techniques, which can amplify performance by up to eight times compared to standard rendering processes, all while ensuring low latency through NVIDIA Reflex. Additionally, it replaces conventional, manually adjusted denoisers with a network trained by AI, resulting in superior pixel quality in ray-traced environments. This upgrade leads to better lighting effects and more precise reflections. Moreover, it leverages AI to upscale images from lower to higher resolutions without compromising clarity or detail. With the introduction of a new transformer-based AI model, the stability between frames is also significantly improved, allowing for an even smoother gaming experience. This impressive combination of features showcases NVIDIA's commitment to pushing the boundaries of gaming technology.
Description
Terragen 4 offers improved speed, interactivity, and user-friendliness, setting a new standard for photorealistic imagery while equipping users with innovative tools for quicker and more intuitive scene creation and exploration. The introduction of the Ray-Traced Preview (RTP) transforms the workflow by delivering near-instant feedback on objects, shaders, atmosphere, and lighting adjustments, making it significantly easier to refine scenes efficiently. Enhancements to the atmospheric model now simulate light absorption by ozone, elevating realism to a level that closely mimics the real world. With a rendering engine that processes scenes more than twice as fast as its predecessor, Terragen 4 dramatically improves performance, and in various cases, the speed is even higher. Furthermore, the incorporation of high-quality, context-sensitive lens effects such as bloom and starbursts adds a new dimension of realism, with all effects accurately responding to the specifics of light sources and enhancing the overall visual experience. This combination of features ensures that users can achieve stunning results with less effort and in a shorter timeframe than ever before.
API Access
Has API
API Access
Has API
Integrations
Copernicus Computing
ForRender
GarageFarm
NVIDIA Reflex
Pixel Plow
Spark Cloud Studio
Unity
Unreal Engine
Integrations
Copernicus Computing
ForRender
GarageFarm
NVIDIA Reflex
Pixel Plow
Spark Cloud Studio
Unity
Unreal Engine
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
$12 per month
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
NVIDIA
Founded
1993
Country
United States
Website
developer.nvidia.com/rtx/dlss
Vendor Details
Company Name
Planetside Software
Country
United States
Website
planetside.co.uk/whats-new-in-terragen-4/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
3D Modeling
2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation