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Description
MPlayer is a versatile movie player compatible with a variety of operating systems. It has the ability to play numerous file formats including MPEG/VOB, AVI, Ogg/OGM, VIVO, ASF/WMA/WMV, QT/MOV/MP4, RealMedia, Matroska, NUT, NuppelVideo, FLI, YUV4MPEG, FILM, RoQ, and PVA, utilizing many native and third-party codecs like those from XAnim and Win32 DLLs. Users can enjoy movies in formats such as VideoCD, SVCD, DVD, 3ivx, DivX versions 3, 4, and 5, WMV, and even H.264. One of MPlayer's standout features is its extensive selection of output drivers, which include X11, Xv, DGA, OpenGL, SVGAlib, fbdev, AAlib, and DirectFB. Additionally, it offers compatibility with GGI, SDL (along with all their respective drivers), VESA (on any VESA-compatible hardware, even without X11), and several low-level drivers specific to graphics cards like Matrox, 3Dfx, and ATI. Many of these output drivers support both software and hardware scaling, allowing users to enjoy their movies in fullscreen mode. Moreover, MPlayer can also utilize hardware MPEG decoder boards, such as those produced by Siemens DVB, DXR2, and DXR3/Hollywood+, enhancing the viewing experience further. This broad array of supported formats and output options makes MPlayer a flexible choice for movie enthusiasts.
Description
OpenGL, which stands for Open Graphics Library, serves as a versatile application programming interface that facilitates the rendering of both 2D and 3D vector graphics across multiple programming languages and platforms. This API is primarily utilized to communicate with graphics processing units, enabling efficient hardware-accelerated rendering capabilities. The development of OpenGL was initiated by Silicon Graphics, Inc. (SGI) in 1991, culminating in its official release on June 30, 1992. Its versatility allows it to be employed in a wide range of applications such as computer-aided design (CAD), video gaming, scientific visualization, virtual reality, and flight simulation. Additionally, the OpenGL Registry provides a comprehensive collection of resources, including the core API specifications, shading language guidelines, and a plethora of Khronos- and vendor-sanctioned OpenGL extensions, along with pertinent header files and documentation for GLX, WGL, and GLU APIs. This extensive repository ensures that developers have access to the necessary tools and information to effectively utilize OpenGL in their projects.
API Access
Has API
API Access
Has API
Integrations
Alacritty
Amazon EC2 G4 Instances
Android
Apple iOS
Apple iPadOS
GameplayKit
Ghostty
Miele-LXIV
Openwind
PyBullet
Integrations
Alacritty
Amazon EC2 G4 Instances
Android
Apple iOS
Apple iPadOS
GameplayKit
Ghostty
Miele-LXIV
Openwind
PyBullet
Pricing Details
Free
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
MPlayer
Website
www.mplayerhq.hu/design7/info.html
Vendor Details
Company Name
OpenGL
Founded
1991
Website
www.opengl.org
Product Features
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce