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Average Ratings 0 Ratings
Description
Indigo Renderer is a cutting-edge, unbiased renderer that produces photorealistic images using both GPU and CPU, focusing on achieving the highest image quality by faithfully replicating the behavior of light. It integrates advanced rendering capabilities along with intuitive models for materials and cameras, simplifying the process through an interactive and photographic user experience. Utilizing an OpenCL-based GPU engine, Indigo delivers exceptional performance on both Nvidia and AMD graphics cards, achieving speeds that are approximately ten times quicker with just a single modern GPU. By adding additional GPUs, users can harness even more power to rapidly create stunning 4K images and animations. The latest version, Indigo 4, introduces features such as a dark user interface mode, interactive previews for materials, and light-layer thumbnails, along with RGB color curves and responsive trackball navigation, all contributing to a more streamlined and enjoyable workflow. Furthermore, these enhancements ensure that users can efficiently manage their rendering tasks while enjoying an aesthetically pleasing design.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
API Access
Has API
Integrations
Avaturn
Cocos Creator
Exclusive Addons
ForRender
Google
Google Cloud Platform
Intratech 3D PDF Exporter
LiveKit
Microsoft 365
Microsoft Edge
Integrations
Avaturn
Cocos Creator
Exclusive Addons
ForRender
Google
Google Cloud Platform
Intratech 3D PDF Exporter
LiveKit
Microsoft 365
Microsoft Edge
Pricing Details
$835 per license
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Indigo Renderer
Country
Germany
Website
www.indigorenderer.com
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/