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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.

Description

Raylib is a straightforward and user-friendly library that makes video game programming accessible to all. It offers a coding experience that shuns complex interfaces, visual aids, and graphical tools, encouraging a pure, minimalist approach to programming. Instead of traditional API documentation or extensive tutorials, raylib focuses on a simple cheat sheet that outlines essential functions, supplemented by a vast array of examples to demonstrate practical usage. This approach reinforces the idea that one of the most effective ways to learn programming is by examining and understanding existing code. Compatible with numerous platforms, raylib has been successfully tested on various systems; however, it can also be easily adapted to any platform that supports the C language and OpenGL graphics. Furthermore, raylib boasts compatibility with over 60 different programming languages through bindings, enhancing its versatility. Users can also expand raylib's capabilities by integrating it with additional libraries, allowing for even greater functionality in their game development projects.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

C# Yes 
Android No 
Apple iOS No 
Apple iPadOS No 
C No 
C++ Yes 
DragonFly BSD No 
FreeBSD Jails No 
Go No 
HTML No 
Haiku No 
JSON Yes 
Nakama Yes 
OpenBSD No 
R No 
Raspberry Pi OS No 
Satori LiveOps Yes 
Ubuntu No 
Windows 11 No 
Zig No 

Integrations

C# Yes 
Android Yes 
Apple iOS Yes 
Apple iPadOS Yes 
C Yes 
C++ No 
DragonFly BSD Yes 
FreeBSD Jails Yes 
Go Yes 
HTML Yes 
Haiku Yes 
JSON No 
Nakama No 
OpenBSD Yes 
R Yes 
Raspberry Pi OS Yes 
Satori LiveOps No 
Ubuntu Yes 
Windows 11 Yes 
Zig Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App Yes 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Heroic Labs

Founded

2015

Country

United States

Website

heroiclabs.com/hiro/

Vendor Details

Company Name

raylib

Website

www.raylib.com

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Alternatives

Alternatives

Satori LiveOps Reviews

Satori LiveOps

Heroic Labs
Nakama Reviews

Nakama

Heroic Labs