GameSalad Description
Learn Computational Thinking and create your own games. Powerful visual programming with no code Share your games with friends and submit them to the app stores! GameSalad transforms gamers into game creators. GameSalad allows creators and learners aged 12 and above to create their own mobile and web video game using a no-code visual programming platform. GameSalad was launched in 2010 and has been used by more than one million game developers. It has powered over 75 games to the top 100 in App Store, including multiple #1 games. GameSalad for Education can be found in classrooms around the world, helping teachers to create computer science and game design programs that increase student confidence and mastery.
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GameSalad Features and Options
Game Development Software
GameSalad User Reviews
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if you pay for more than six months you’re wasting your money Date: Nov 09 2021
Summary: I should’ve walked away from this platform years ago.
it’s great for someone wanting to learn or refamiliarise themself with the basics of programming logic, but if you spend more than a few months with this engine you’re only suspending your own development and learning, as well as wasting your money on what’s a highly restrictive overpriced construction platform.
You’ll get better quality and value for money from a number of other platforms like unity and unreal engine, to name a couple.
i recently published my last game a couple of months ago to android, before cancelling my membership, only to find the updates GameSalad did, made my game crash on Sony and Samsung devices. i more recently signed up for a month to update my games, having been told the android issues were resolved, but now finding my updates crash on apple. not happy, and won’t be returning to GameSalad once my games are updated.Positive: - easy to learn programming logic concepts
- drop an drag wysiwyg type build box
- drop and drag logic for coding
- cross platform publishing
- easy to adapt physicsNegative: - huge drain on ram
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- can’t look at multiple actor logic
- very restrictive in what you can build
- no built in universal hud layering/device adjustment
- doesn’t seem to have capacity to adjust to speeds of different devices so the game play experience across platforms is varied
- regularly has glitches when apple or google make changes so it regularly need to catch up so it can actually be used
- no 3d capacity. you can do pseudo 3d but at great expense to ram and functionality
- fonts don’t scale relative to camera size (eg when using a zoom feature in a game)
- the subscription price, especially when you factor in regular glitches with the creator and publishing
- very basic layering
- no parent/child ability on actors
- no decent trial period to try the platform