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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

(E)JES serves as a comprehensive systems management application, equipping users with all necessary information to oversee, direct, and administer their z/OS® JESplex, applicable for both JES2 and JES3 environments. The (E)JES interface offers real-time updates regarding job statuses, printer activity, queue management, and resource availability within a z/OS JESplex. Users have the ability to input (E)JES commands directly through the interface, facilitating efficient management of job activities and system resource functionality. This tool allows for the oversight of printers, punches, functional subsystems, and NJE devices, while also enabling control over WLM enclaves, MVS subsystems, and MVS dynamic exits. Additionally, it supports searching and processing of various datasets, including APF, LNKLST, LPALST, Parmlib, and Proclib. The design of (E)JES Web emphasizes optimal performance and an enhanced user experience, leading to a contemporary interface that mirrors (E)JES response times as experienced in ISPF. All displays within (E)JES are fully supported, ensuring seamless interaction. Furthermore, (E)JES Web operates as an ultra-thin, completely virtualized client, backed by a sophisticated server architecture, which enhances its capabilities further.

Description

The Unity XR SDK is designed for advanced users interested in creating their own XR providers compatible with the Unity platform. To obtain the XR SDK, you need to register for access on the designated page. This SDK enables various backends, referred to as "providers," to implement a unified engine feature known as a "subsystem" within Unity. During runtime, user applications have the capability to choose and activate these providers. A subsystem descriptor serves as the metadata for a subsystem, which can be reviewed prior to the loading or initialization processes. This information is derived from a manifest file and can be accessed through a C# interface. Additionally, a Create method is utilized to activate the subsystem and supply an instance for the user’s code to leverage. This functionality allows for greater flexibility and customization in XR development.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

No details available.

Integrations

No details available.

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Phoenix Software International

Founded

1979

Country

United States

Website

www.phoenixsoftware.com

Vendor Details

Company Name

Unity

Country

United States

Website

docs.unity3d.com/Manual/xr-sdk.html

Product Features

IT Management

Capacity Monitoring
Compliance Management
Event Logs
Hardware Inventory
IT Budgeting
License Management
Patch Management
Remote Access
Scheduling
Software Inventory
User Activity Monitoring

Alternatives

Alternatives

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