XR SDK Description
The Unity XR SDK was created for specialist users who wish to create their own XR providers. You must register on this page to download the XR SDK. The XR SDK package lets multiple backends (called providers) implement a single engine feature (called a subsystem) in Unity. At runtime, user applications can activate and select providers. A subsystem descriptor describes metadata about a subsystem that can be inspected before loading it or initializing it. This information is found in a manifest file. It can be accessed via a C# interface. The Create method activates the subsystem, and provides an instance to the user's scripts.
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