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Average Ratings 0 Ratings

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ease
features
design
support

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Write a Review

Description

Direct3D serves as a low-level application programming interface (API) designed for rendering primitives through the graphics pipeline, as well as executing parallel tasks using compute shaders. For further details, consider the following information. Direct3D 12 offers a robust API and platform that empowers applications to leverage the graphical and computational strengths of computers equipped with one or more GPUs that are compatible with Direct3D 12. Additionally, Microsoft Direct3D 11 is utilized for crafting 3-D graphics in gaming, scientific endeavors, and desktop applications. The DXGI component is responsible for various tasks, including the enumeration of graphics adapters, display mode management, buffer format selection, resource sharing across processes, and the presentation of rendered frames to monitors or windows. HLSL, or High-Level Shader Language, serves as the primary tool for creating C-like programmable shaders specifically for the Direct3D pipeline. Furthermore, the DirectDraw surface file format (DDS) facilitates both uncompressed and compressed (DXTn) textures, along with support for mipmaps, cube maps, and volume maps, enhancing the versatility of texture handling in graphics applications. This diverse range of functionalities underscores the significance of Direct3D in modern graphics development.

Description

Redshift is an advanced GPU-accelerated rendering solution designed to cater to the unique requirements of modern high-end production rendering. It is specifically crafted to assist creatives and studios, regardless of their size, by providing a robust set of features that seamlessly integrate with leading CG applications in the industry. What sets Redshift apart is its ability to deliver the exceptional quality typically associated with CPU renderers, but at the faster speeds characteristic of GPU rendering. Distinguishing itself from other GPU renderers, Redshift employs a biased rendering approach, allowing users to fine-tune the quality of specific techniques to achieve an optimal balance between performance and visual fidelity for their projects. Additionally, it accommodates intricate shading networks and advanced texturing needs essential for high-quality production outputs. The highly adaptable shaders are designed to work effectively with PBR workflows found in tools like Allegorithmic Substance and Unreal Engine, enabling precise control over how materials respond to different ray types, thus enhancing the customization of global illumination or double-sided polygon shading. This versatility makes Redshift an invaluable asset for any production pipeline aiming for excellence in visual rendering.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

5X No 
Abacum No 
Alpine IQ No 
BigPicture No 
Census No 
CloudBolt No 
Color.io No 
Concierge Render No 
Data Sentinel No 
DataChannel No 
Deepnote No 
ForRender No 
GigaSECURE No 
Hackolade No 
Katana No 
Magic Bullet No 
Sante DICOM Viewer Yes 
Super Renders Farm No 
intermix.io No 

Integrations

5X Yes 
Abacum Yes 
Alpine IQ Yes 
BigPicture Yes 
Census Yes 
CloudBolt Yes 
Color.io Yes 
Concierge Render Yes 
Data Sentinel Yes 
DataChannel Yes 
Deepnote Yes 
ForRender Yes 
GigaSECURE Yes 
Hackolade Yes 
Katana Yes 
Magic Bullet Yes 
Sante DICOM Viewer No 
Super Renders Farm Yes 
intermix.io Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

$500
Free Trial No 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

Microsoft

Founded

1975

Country

United States

Website

docs.microsoft.com/en-us/windows/win32/direct3d

Vendor Details

Company Name

Maxon

Founded

2013

Country

United States

Website

www.redshift3d.com/product

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Product Features

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