Average Ratings 1 Rating
Average Ratings 0 Ratings
Description
C++Builder is an integrated design and development tool for modern apps. Are you ready to create the best UIs in your life? Our VCL framework for Windows (FMX) visual framework to create cross-platform user interfaces provides the foundation for beautiful, intuitive user interfaces that work on all platforms: Windows, macOS and iOS. You can design your master UI layout once and then easily modify platform- or device-specific views without having to duplicate your design efforts. Use our visual designer to drag-and-drop visual or non-visual components. The LiveBindings Designer allows you to visually connect user interface elements with data sources. Live On-Device Preview allows you to validate your design and broadcast it to multiple devices simultaneously. Responsive design can be added to desktop, tablet, and smartphone devices with resolution-aware components. For a better user experience, use native controls that are platform-specific.
Description
OpenGL, which stands for Open Graphics Library, serves as a versatile application programming interface that facilitates the rendering of both 2D and 3D vector graphics across multiple programming languages and platforms. This API is primarily utilized to communicate with graphics processing units, enabling efficient hardware-accelerated rendering capabilities. The development of OpenGL was initiated by Silicon Graphics, Inc. (SGI) in 1991, culminating in its official release on June 30, 1992. Its versatility allows it to be employed in a wide range of applications such as computer-aided design (CAD), video gaming, scientific visualization, virtual reality, and flight simulation. Additionally, the OpenGL Registry provides a comprehensive collection of resources, including the core API specifications, shading language guidelines, and a plethora of Khronos- and vendor-sanctioned OpenGL extensions, along with pertinent header files and documentation for GLX, WGL, and GLU APIs. This extensive repository ensures that developers have access to the necessary tools and information to effectively utilize OpenGL in their projects.
API Access
Has API
API Access
Has API
Integrations
Android
Apache Subversion
Component Pascal
Delphi
FastCube FMX
FastQueryBuilder
FastScript
Firebird
Ghostty
Git
Integrations
Android
Apache Subversion
Component Pascal
Delphi
FastCube FMX
FastQueryBuilder
FastScript
Firebird
Ghostty
Git
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Embarcadero
Founded
1993
Country
United States
Website
www.embarcadero.com/products/cbuilder
Vendor Details
Company Name
OpenGL
Founded
1991
Website
www.opengl.org
Product Features
Application Development
Access Controls/Permissions
Code Assistance
Code Refactoring
Collaboration Tools
Compatibility Testing
Data Modeling
Debugging
Deployment Management
Graphical User Interface
Mobile Development
No-Code
Reporting/Analytics
Software Development
Source Control
Testing Management
Version Control
Web App Development
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
IDE
Code Completion
Compiler
Cross Platform Support
Debugger
Drag and Drop UI
Integrations and Plugins
Multi Language Support
Project Management
Text Editor / Code Editor
Mobile App Development
Access Controls / Permissions
Any App Development Language
Collaboration Tools
Compatibility Testing
Data Modeling
Debugging
Drag and Drop Editor
Enterprise Mobility (EMM/MAM)
FaceID and TouchID
For Consumer Apps
For Enterprise Apps
Integration Options
Mobile App Security
Multi-Factor Authentication (MFA)
Multiple Apps from Same Base
No Dependencies
No-Code
Reporting / Analytics
Single Sign-On (SSO)
Source Control
Visual Editor
UX
Animation
For Mobile
For Websites
Heatmaps
Prototyping
Screen Activity Recording
Unmoderated Testing
Usability Testing
User Journeys
User Research
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce