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Description
Bezi transforms the Unity development experience with an intelligent AI assistant that integrates directly into the editor. Unlike generic coding tools, it indexes assets, scenes, packages, and hierarchies to understand the entire project context. Developers can generate scripts, create shaders, fix bugs, and produce documentation in real time—all styled to match their own coding approach. Its Agent Mode elevates productivity by completing tasks directly in Unity, allowing users to preview, accept, or reject changes instantly. Bezi also empowers artists and designers, enabling them to work confidently inside Unity with minimal coding knowledge while still producing technical solutions. Features like debugging beyond IDE visibility, workflow automation, and schema creation keep projects efficient and scalable. With data never used for training and enterprise-grade security, teams can adopt Bezi with confidence. By combining creativity, technical guidance, and trustworthy infrastructure, Bezi is redefining how indie creators and studios build games.
Description
MRTK-Unity is a Microsoft-led initiative that offers a comprehensive suite of components and functionalities designed to streamline the development of mixed reality applications across various platforms using Unity. It includes a versatile input system and foundational elements for spatial interaction and user interface creation. The framework allows developers to quickly prototype through in-editor simulations, providing instant feedback on modifications made. Additionally, it serves as an adaptable system where developers can easily interchange essential components. Among its features is a button control that accommodates multiple input methods, inclusive of the articulated hand tracking available on HoloLens 2. Users can also access a standard UI for the manipulation of objects within a three-dimensional environment. There are scripts available for object manipulation with either one or two hands, and a 2D-style plane that supports scrolling through articulated hand input. The toolkit includes scripts to enhance object interactivity with visual feedback and theme customization. Furthermore, it offers various object positioning behaviors, such as tag-along, body-lock, constant view size, and surface magnetism, along with a script designed for arranging an array of objects in a three-dimensional configuration, making it a robust choice for MR app developers. Ultimately, MRTK-Unity empowers developers to create immersive experiences with greater efficiency and flexibility.
API Access
Has API
API Access
Has API
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Bezi
Founded
2021
Country
United States
Website
www.bezi.com
Vendor Details
Company Name
Microsoft
Founded
1975
Country
United States
Website
learn.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk2/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce