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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Developing particle simulations for Autodesk 3ds Max can be achieved with greater efficiency than many competing fluid dynamics plugins, enabling artists without coding or scripting skills to utilize a flexible procedural geometry modifier with ease. This tool also offers an intuitive channel-editing interface, akin to what is found in node-based image compositing software. Unlike the Autodesk 3ds Max SDK, it does not provide optimized geometry and particle lookup functions, which is where AWS Thinkbox Stoke excels, allowing for the rapid generation of expansive particle clouds. Additionally, it supports various formats, including PRT and RealFlow BIN, while also facilitating simulations from several popular plugins like FumeFX, Particle Flow, cebas thinkingParticles, and 3ds Max Force Space Warps. Users can create and simulate new fields, such as velocity fields, as well as manage field data through widely accepted formats. This functionality can be seamlessly integrated with 3ds Max subsystems, including Particle Flow, MassFX, Hair and Fur, and various materials and renderers. The user-friendly nature of this solution empowers artists to focus on their creative process without the burden of technical complexities.

Description

FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

3ds Max
Amazon Web Services (AWS)
Cinema 4D
Maya

Integrations

3ds Max
Amazon Web Services (AWS)
Cinema 4D
Maya

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Amazon

Founded

1994

Country

United States

Website

aws.amazon.com/thinkbox-stoke/

Vendor Details

Company Name

Art And Animation studio

Founded

1990

Country

Czech Republic

Website

furryball.aaa-studio.eu/index.html

Product Features

Product Features

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