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Description
Presenting 3Delight, a remarkably straightforward and swift rendering solution. This high-performance production rendering software and its associated tools come with unparalleled support services. Based in Singapore, Illumination Research focuses on providing rendering solutions tailored for the rigorous demands of the VFX and animation production workflow. Since its inception in 2002, 3Delight has been utilized in a multitude of feature films and commercials. Our offerings include 3DelightNSI, 3Delight for Maya, and 3Delight for Katana, and we are currently testing a rendering service via 3Delight Cloud. The 3Delight for Maya plug-in is designed specifically for Autodesk® Maya®, allowing artists to work easily while retaining the versatility needed for complex rendering pipelines. Additionally, the complimentary version of 3Delight includes a full license with access to all features, although it limits rendering to a maximum of 12 cores on your system. This ensures that newcomers can experience the power of professional rendering without overwhelming their resources.
Description
Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.
API Access
Has API
API Access
Has API
Integrations
Cinema 4D
Houdini
Katana
Mari
Maya
Super Renders Farm
Pricing Details
$30 per week
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Illumination Research
Founded
2002
Country
Singapore
Website
www.3delight.com
Vendor Details
Company Name
Fujiyama
Founded
2011
Country
Japan
Website
tsubo164.github.io/Fujiyama-Docs/