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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Presenting 3Delight, a remarkably straightforward and swift rendering solution. This high-performance production rendering software and its associated tools come with unparalleled support services. Based in Singapore, Illumination Research focuses on providing rendering solutions tailored for the rigorous demands of the VFX and animation production workflow. Since its inception in 2002, 3Delight has been utilized in a multitude of feature films and commercials. Our offerings include 3DelightNSI, 3Delight for Maya, and 3Delight for Katana, and we are currently testing a rendering service via 3Delight Cloud. The 3Delight for Maya plug-in is designed specifically for Autodesk® Maya®, allowing artists to work easily while retaining the versatility needed for complex rendering pipelines. Additionally, the complimentary version of 3Delight includes a full license with access to all features, although it limits rendering to a maximum of 12 cores on your system. This ensures that newcomers can experience the power of professional rendering without overwhelming their resources.

Description

Direct3D serves as a low-level application programming interface (API) designed for rendering primitives through the graphics pipeline, as well as executing parallel tasks using compute shaders. For further details, consider the following information. Direct3D 12 offers a robust API and platform that empowers applications to leverage the graphical and computational strengths of computers equipped with one or more GPUs that are compatible with Direct3D 12. Additionally, Microsoft Direct3D 11 is utilized for crafting 3-D graphics in gaming, scientific endeavors, and desktop applications. The DXGI component is responsible for various tasks, including the enumeration of graphics adapters, display mode management, buffer format selection, resource sharing across processes, and the presentation of rendered frames to monitors or windows. HLSL, or High-Level Shader Language, serves as the primary tool for creating C-like programmable shaders specifically for the Direct3D pipeline. Furthermore, the DirectDraw surface file format (DDS) facilitates both uncompressed and compressed (DXTn) textures, along with support for mipmaps, cube maps, and volume maps, enhancing the versatility of texture handling in graphics applications. This diverse range of functionalities underscores the significance of Direct3D in modern graphics development.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Cinema 4D Yes 
Houdini Yes 
Katana Yes 
Mari Yes 
Maya Yes 
Sante DICOM Viewer No 
Super Renders Farm Yes 

Integrations

Cinema 4D No 
Houdini No 
Katana No 
Mari No 
Maya No 
Sante DICOM Viewer Yes 
Super Renders Farm No 

Pricing Details

$30 per week
Free Trial No 
Free Version Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Illumination Research

Founded

2002

Country

Singapore

Website

www.3delight.com

Vendor Details

Company Name

Microsoft

Founded

1975

Country

United States

Website

docs.microsoft.com/en-us/windows/win32/direct3d

Product Features

Product Features

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