Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Presenting 3Delight, a remarkably straightforward and swift rendering solution. This high-performance production rendering software and its associated tools come with unparalleled support services. Based in Singapore, Illumination Research focuses on providing rendering solutions tailored for the rigorous demands of the VFX and animation production workflow. Since its inception in 2002, 3Delight has been utilized in a multitude of feature films and commercials. Our offerings include 3DelightNSI, 3Delight for Maya, and 3Delight for Katana, and we are currently testing a rendering service via 3Delight Cloud. The 3Delight for Maya plug-in is designed specifically for Autodesk® Maya®, allowing artists to work easily while retaining the versatility needed for complex rendering pipelines. Additionally, the complimentary version of 3Delight includes a full license with access to all features, although it limits rendering to a maximum of 12 cores on your system. This ensures that newcomers can experience the power of professional rendering without overwhelming their resources.
Description
Direct3D serves as a low-level application programming interface (API) designed for rendering primitives through the graphics pipeline, as well as executing parallel tasks using compute shaders. For further details, consider the following information. Direct3D 12 offers a robust API and platform that empowers applications to leverage the graphical and computational strengths of computers equipped with one or more GPUs that are compatible with Direct3D 12. Additionally, Microsoft Direct3D 11 is utilized for crafting 3-D graphics in gaming, scientific endeavors, and desktop applications. The DXGI component is responsible for various tasks, including the enumeration of graphics adapters, display mode management, buffer format selection, resource sharing across processes, and the presentation of rendered frames to monitors or windows. HLSL, or High-Level Shader Language, serves as the primary tool for creating C-like programmable shaders specifically for the Direct3D pipeline. Furthermore, the DirectDraw surface file format (DDS) facilitates both uncompressed and compressed (DXTn) textures, along with support for mipmaps, cube maps, and volume maps, enhancing the versatility of texture handling in graphics applications. This diverse range of functionalities underscores the significance of Direct3D in modern graphics development.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Cinema 4D
Yes
Houdini
Yes
Katana
Yes
Mari
Yes
Maya
Yes
Sante DICOM Viewer
No
Super Renders Farm
Yes
Integrations
Cinema 4D
No
Houdini
No
Katana
No
Mari
No
Maya
No
Sante DICOM Viewer
Yes
Super Renders Farm
No
Pricing Details
$30 per week
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Illumination Research
Founded
2002
Country
Singapore
Website
www.3delight.com
Vendor Details
Company Name
Microsoft
Founded
1975
Country
United States
Website
docs.microsoft.com/en-us/windows/win32/direct3d