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Journal St. Arbirix's Journal: Subtlety

I posted this comment in the latest women in gaming articles. So far it's gone unmodded and uncommented, likely unnoticed.

I was being a sneaky bastard when I wrote it. Let me repost it here with proper emphasis on certain words and phrases. I've stated these points before in women in gaming articles so by the time this one rolled around I was bored of the topic. I had to have fun with it.

ExEx, but no "Why?"

the real questions that will be answered are how can the industry create a demand for computer games beyond the traditional demographic of males between the age of 14-24,

Ok, so that's the "How?" of it. Where's the "Why?" Did we skip that step?

and what role can women play in this seemingly-epic task.

Oh, I get why now. It's the money. You mean it might be difficult to suck as much money out of women as they've been getting from men?

As a male I'm insulted to think women could possibly waste as much money on gaming as the industry has already managed to suck off from men. As a half-assed feminist I'm also insulted that they're using sexual equality to veil an obvious attempt to lure women into blowing loads on video games. They're just trying tap women in order to produce more releases.

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Subtlety

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It's a naive, domestic operating system without any breeding, but I think you'll be amused by its presumption.

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