Communications

The Invention of USB, 'The Port That Changed Everything' (fastcompany.com) 231

harrymcc shares a Fast Company article about "the generally gnarly process once required to hook up peripherals" in the late 1990s -- and one Intel engineer who saw the need for "one plug to rule them all." In the olden days, plugging something into your computer -- a mouse, a printer, a hard drive -- required a zoo of cables. Maybe you needed a PS/2 connector or a serial port, the Apple Desktop Bus, or a DIN connector; maybe a parallel port or SCSI or Firewire cable. If you've never heard of those things, and if you have, thank USB.

When it was first released in 1996, the idea was right there in the first phrase: Universal Serial Bus. And to be universal, it had to just work. "The technology that we were replacing, like serial ports, parallel ports, the mouse and keyboard ports, they all required a fair amount of software support, and any time you installed a device, it required multiple reboots and sometimes even opening the box," says Ajay Bhatt, who retired from Intel in 2016. "Our goal was that when you get a device, you plug it in, and it works."

It was at Intel in Oregon where engineers made it work, at Intel where they drummed up the support of an industry that was eager to make PCs easier to use and ship more of them. But it was an initial skeptic that first popularized the standard: in a shock to many geeks in 1998, the Steve Jobs-led Apple released the groundbreaking first iMac as a USB-only machine. The faster speeds of USB 2.0 gave way to new easy-to-use peripherals too, like the flash drive, which helped kill the floppy disk and the Zip drive and CD-Rs. What followed was a parade of stuff you could plug in: disco balls, head massagers, security keys, an infinity of mobile phone chargers. There are now by one count six billion USB devices in the world.

The article includes a thorough oral history of USB's development, and points out there's now also a new reversible Type-C cable design. And USB4, coming later this year, "will be capable of achieving speeds upwards of 40Gbps, which is over 3,000 times faster than the highest speeds of the very first USB."

"Bhatt couldn't have imagined all of that when, as a young engineer at Intel in the early '90s, he was simply trying to install a multimedia card."
Encryption

Is Facebook Already Working On An Encryption Backdoor? (forbes.com) 79

Horst Seehofer, Germany's federal interior minister, wants to require encryption companies to provide the government with plain text transcripts. One security expert says Facebook is already working on a way to make it happen.

An anonymous reader quotes his remarks in Forbes: The reality is that at its annual conference earlier this month, Facebook previewed all of the necessary infrastructure to make Germany's vision a reality and even alluded to the very issue of how Facebook's own business needs present it with the need to be able to covertly access content directly from users' devices that have been protected through end-to-end encryption...

While it was little noticed at the time, Facebook's presentation on its work towards moving AI-powered content moderation from its data centers directly onto users' phones presents a perfect blueprint for Seehofer's vision. Touting the importance of edge content moderation, Facebook specifically cited the need to be able to scan the unencrypted contents of users' messages in an end-to-end encrypted environment to prevent them from being able to share content that deviated from Facebook's acceptable speech guidelines. This would actually allow a government like Germany to proactively prevent unauthorized speech before it is ever uttered, by using court orders to force Facebook to expand its censorship list for German users of its platform.

Even more worryingly, Facebook's presentation alluded to the company's need to covertly harvest unencrypted illicit messages from users' devices without their knowledge and before the content has been encrypted or after it has been decrypted, using the client application itself to access the encrypted-in-transit content. While it stopped short of saying it was actively building such a backdoor, the company noted that when edge content moderation flagged a post in an end-to-end encrypted conversation as a violation, the company needed to be able to access the unencrypted contents to further train its algorithms, which would likely require transmitting an unencrypted copy from the user's device directly to Facebook without their approval.

Could this be the solution Germany has been searching for?

The article warns that by "sparking the idea of being able to silently harvest those decrypted conversations on the client side, Facebook is inadvertently telegraphing to anti-encryption governments that there are ways to bypass encryption while also bypassing the encryption debate."
Transportation

NYT: Deadly 'Misguided Assumptions' Were Built Into Boeing's 737 Max (nytimes.com) 257

The automated MCAS system in the Boeing 737 Max played a role in two fatal crashes.

But today the New York Times reports that a year before they'd finished developing the plane, Boeing "made the system more aggressive and riskier," and that "test pilots, engineers and regulators were left in the dark about a fundamental overhaul." While the original version relied on data from at least two types of sensors, the ultimate used just one, leaving the system without a critical safeguard. In both doomed flights, pilots struggled as a single damaged sensor sent the planes into irrecoverable nose-dives within minutes, killing 346 people and prompting regulators around the world to ground the Max. But many people involved in building, testing and approving the system, known as MCAS, said they hadn't fully understood the changes. Current and former employees at Boeing and the Federal Aviation Administration who spoke with The New York Times said they had assumed the system relied on more sensors and would rarely, if ever, activate. Based on those misguided assumptions, many made critical decisions, affecting design, certification and training...

The company also played down the scope of the system to regulators. Boeing never disclosed the revamp of MCAS to Federal Aviation Administration officials involved in determining pilot training needs, according to three agency officials. When Boeing asked to remove the description of the system from the pilot's manual, the F.A.A. agreed. As a result, most Max pilots did not know about the software until after the first crash, in October.... While the F.A.A. officials in charge of training didn't know about the changes, another arm of the agency involved in certification did. But it did not conduct a safety analysis on the changes. The F.A.A. had already approved the previous version of MCAS. And the agency's rules didn't require it to take a second look because the changes didn't affect how the plane operated in extreme situations...

The disasters might have been avoided, if employees and regulators had a better understanding of MCAS... Safety analysts said they would have acted differently if they had known it used just one sensor. Regulators didn't conduct a formal safety assessment of the new version of MCAS. The current and former employees, many of whom spoke on the condition of anonymity because of the continuing investigations, said that after the first crash, they were stunned to discover MCAS relied on a single sensor.

"That's nuts," said an engineer who helped design MCAS.

"I'm shocked," said a safety analyst who scrutinized it.

"To me, it seems like somebody didn't understand what they were doing," said an engineer who assessed the system's sensors.

Earth

Robot Boat Wins $4 Million Ocean Floor Mapping XPRIZE (bbc.com) 19

"A robotic boat and submersible have won the XPRIZE to find the best new technologies to map the seafloor," writes the BBC -- taking home the grand prize of $4 million.

dryriver shares their report: The surface and underwater combo demonstrated their capabilities in a timed test in the Mediterranean, surveying depths down to 4km. [2.48 miles -- slightly deeper than the ocean's average depth of 2.3 miles.] Put together by the international GEBCO-NF Alumni team, the autonomous duo are likely now to play a role in meeting the "Seabed 2030" challenge. This aims to have Earth's ocean floor fully mapped to a high standard. Currently, only 20% of the world's sub-surface topography has been resolved to an acceptable level of accuracy...

The group triumphed by packaging an existing, state-of-the-art solution with a novel twist. So, while its HUGIN autonomous underwater vehicle (AUV) is an established industry tool for echo-sounding the depths, its uncrewed surface vessel (USV) that deployed and recovered the sub was developed specially for the competition... On arrival, the chosen technologies had just 24 hours to make an extensive, high-resolution (5m or better) bathymetric (depth) map; and take multiple pictures of the seabed. The GEBCO-NF Alumni team covered 278 sq km in its allotted time, returning more than 10 images of identifiable geological features.

Google

Google's Go Lead: the Language Belongs To the Community (google.com) 60

Russ Cox (along with Rob Pike) is the tech lead for Google's Go team and its Go project. This week he responded on the Google group golang-nuts to a blogger who'd argued that "Go is Google's language, not ours."

First Cox points to a talk at Gophercon 2015 -- and its accompanying blog post -- which argued that Go's open source status is critical to its long-term success. He noted this week that "good ideas come from outside Google as often as they come from inside Google.... But getting to yes on every suggested new feature is not and never has been a goal." No one can speak for the entire Go community: it is large, it contains multitudes. As best we can, we try to hear all the many different perspectives of the Go community. We encourage bug reports and experience reports, and we run the annual Go user survey, and we hang out here on golang-nuts and on gophers slack precisely because all those mechanisms help us hear you better. We try to listen not just to the feature requests but the underlying problems people are having, and we try, as I said in the Gophercon talk, to find the small number of changes that solve 90% of the problems instead of the much more complex solution that gets to 99%. We try to add as little as possible to solve as much as possible.

In short, we aim to listen to everyone's problems and address as many of them as possible, but at the same time we don't aim to accept everyone's offered solutions. Instead we aim to create space for thoughtful discussions about the offered solutions and revisions to them, and to work toward a consensus about how to move forward...

The "proposal review" group meets roughly weekly to review proposal issues and make sure the process is working. We handle trivial yes and trivial no answers, but our primary job is to shepherd suggested proposals, bring in the necessary voices, and make sure discussions are proceeding constructively. We have talked in the past about whether to explicitly look for people outside Google to sit in our weekly meeting, but if that's really important, then we are not doing our job right. Again, our primary job is to make sure the issues get appropriate discussion on the issue tracker, where everyone can participate, and to lead that discussion toward a solution with broad agreement and acceptance. If you skim through any of the accepted proposals you will see how we spend most of our meetings nudging conversations along and trying to make sure we hear from everyone who has a stake in a particular decision.

It remains an explicit goal to enable anyone with a good piece of code or a good idea to be able to contribute it to the project, and we've continued to revise both the code contribution and proposal contribution docs as we find gaps. But as I said in 2015, the most important thing we the original authors of Go can do is to provide consistency of vision, to keep Go feeling like a coherent system, to keep Go Go. People may disagree with individual decisions. We may get some flat wrong. But we hope that the overall result still works well for everyone, and the decision process we have seems far more likely to preserve a coherent, understandable system than a standards committee or other process.

His conclusion? The Go language belongs to the Go community -- and, because it's open source, "the freedom to fork hopefully keeps me and the other current Go leadership honest."
AI

Google Assistant's AI Is Actually Humans In 'A White-Collar Sweatshop', Complain Workers (theguardian.com) 125

This week the Guardian ran an expose on Google Assistant (Google's version of Alexa or Siri)

"Interpreting a spoken request isn't magic, rather it has taken a team of underpaid, subcontracted linguists to make the technology possible." "It's smoke and mirrors if anything," said a current Google employee who, as with the others quoted in this story, spoke on condition of anonymity because they were not authorized to speak to the press. "Artificial intelligence is not that artificial; it's human beings that are doing the work." The Google employee works on Pygmalion, the team responsible for producing linguistic data sets that make the Assistant work. And although he is employed directly by Google, most of his Pygmalion co-workers are subcontracted temps who have for years been routinely pressured to work unpaid overtime, according to seven current and former members of the team.

These employees, some of whom spoke to the Guardian because they said efforts to raise concerns internally were ignored, alleged that the unpaid work was a symptom of the workplace culture put in place by the executive who founded Pygmalion. That executive was fired by Google in March following an internal investigation. But current and former employees also identified Google's broad reliance on approximately 100,000 temps, vendors and contractors (known at Google as TVCs) for large amounts of the company's work as a culprit.

Google does not directly employ the workers who collect or create the data required for much of its technology, be they the drivers who capture photos for Google Maps' Street View, the content moderators training YouTube's filters to catch prohibited material, or the scanners flipping pages to upload the contents of libraries into Google Books. Having these two tiers of workers -- highly paid full-time Googlers and often low-wage and precarious workers contracted through staffing firms -- is "corrosive", "highly problematic", and "permissive of exploitation", the employees said.

"It's like a white-collar sweatshop," said one current Google employee. "If it's not illegal, it's definitely exploitative. It's to the point where I don't use the Google Assistant, because I know how it's made, and I can't support it."

Facebook

Russian Trolls Fueled Anti-Vaccination Debate On Twitter, Study Finds (cbsnews.com) 209

"Russian Twitter trolls have attempted to fuel the anti-vaccination debate in the U.S.," reports CBS News, citing a study from George Washington University. Bots are reportedly sharing opinions from both sides of the debate to stir up controversy

The Daily Dot reports: The study further warns that the spread of anti-vaccine misinformation by "accounts masquerading as legitimate users" erodes the public consensus on the effectiveness of vaccination. News of the study comes as the U.S. faces the worst measles outbreak in 25 years. The Centers for Disease Control and Prevention (CDC) said Thursday that 940 known cases of measles have been reported so far this year. "This is the greatest number of cases reported in the U.S. since 1994 and since measles was declared eliminated in 2000," the CDC said.
While Facebook vowed ten weeks ago to crack down on anti-vaccination information, Thursday the Wall Street Journal reported that instead it "remains widely available" across Facebook -- and that Facebook is still running paid ads from a prominent anti-vaccination group. [Paywalled article]

According to the Journal, Facebook "says it is mindful of overreach and is still refining automated tools for culling content."
Open Source

Purism Introduces A New Social Network Named 'Librem Social' (puri.sm) 114

Purism just published an announcement about their new social network, Librem Social, available for both iOS and Android.

"Think Twitter... if Twitter respected your privacy and didn't advertise to you." Librem Social is part of a network of social network servers already boasting over 2,000,000 users! Two Million! Follow friends. Make new ones. Share stories, pictures, and videos with them. Librem One is ready and growing. Fast.

One of Librem Social's most important features is that, unlike all other social hosts, it is entirely opt-in. You only see posts from people you want to follow. This means you are not force-fed an unrelenting stream of manipulated content specifically targeting you... We also do not advertise to you. Not at all. Which means we have no reason to track you. Simple, right...?

Librem Social is proudly built on Mastodon, part of what is known as "The Fediverse", as well as many other Free Software projects that we actively work with and contribute to. The Fediverse is the decentralized replacement to MySpace, Orkut, Friendster, Google+, Twitter and Facebook (can you spot the trend?). The Fediverse already exists, and it is growing. What makes the Fediverse different to its forebears is that it has no central domain -- not even a central service. It's composed of lots of services, all of them speaking (mostly) the same protocol, known as ActivityPub.

The new social network is part of Librem One, "the suite of privacy-protecting, no-tracking apps and services created by our team at Purism" which also includes Librem Mail, Librem Chat, and the encrypted VPN tunnel Librem Tunnel.
AI

DeepMind's AI Beats Humans At Quake III Arena (yahoo.com) 98

"A team of programmers at a British artificial intelligence company has designed automated 'agents' that taught themselves how to play the seminal first-person shooter Quake III Arena, and became so good they consistently beat human beings," reports AFP: The work of the researchers from DeepMind, which is owned by Google's parent company Alphabet, was described in a paper published in Science on Thursday and marks the first time the feat has ever been accomplished... "Even after 12 hours of practice, the human game testers were only able to win 25% of games against the agent team," the team wrote. The agents' win-loss ratio remained superior even when their reaction times were artificially slowed down to human levels and when their aiming ability was similarly reduced....

The team did not comment, however, on the AI's potential for future use in military settings. DeepMind has publicly stated in the past that it is committed to never working on any military or surveillance projects, and the word "shoot" does not appear even once in the paper (shooting is instead described as tagging opponents by pointing a laser gadget at them). Moving forward, Jaderberg said his team would like to explore having the agents play in the full version of Quake III Arena and find ways his AI could work on problems outside of computer games. "We use games, like Capture the Flag, as challenging environments to explore general concepts such as planning, strategy and memory, which we believe are essential to the development of algorithms that can be used to help solve real-world problems," he said.

DeepMind's agents "individually played around 450,000 games of capture the flag, the equivalent of roughly four years of experience," reports VentureBeat. But that was enough to make them consistently better than human players, according to Ars Technica. "The only time humans beat a pair of bots was when they were part of a human-bot team, and even then, they typically won only five percent of their matches..."

"Humans' visual abilities made them better snipers. But at close range, [DeepMind's team FTW] excelled in combat, in part because its reaction time was half that of a human's, and in part because its accuracy was 80 percent compared to the humans' 50 percent."
Microsoft

Russian Military Moves Closer To Replacing Windows With Astra Linux (zdnet.com) 95

An anonymous reader quotes a report from ZDNet: Russian authorities have moved closer to implementing their plan of replacing the Windows OS on military systems with a locally-developed operating system named Astra Linux. Last month, the Russian Federal Service for Technical and Export Control (FSTEC) granted Astra Linux the security clearance of "special importance," which means the OS can now be used to handle Russian government information of the highest degree of secrecy. Until now, the Russian government had only used special versions of Windows that had been modified, checked, and approved for use by the FSB. Astra Linux is a Debian derivative developed by Russian company RusBITech since 2008, the report says. "RusBITech initially developed the OS for use in the Russian private market, but the company also expanded into the local government sector, where it became very popular with military contractors."
United States

Justice Department Is Preparing Antitrust Investigation of Google (cnbc.com) 144

According to The New York Times, the Justice Department is exploring whether to open a case against Google for potential antitrust violations (Warning: source may be paywalled; alternative source) relating to search and its other businesses, "putting renewed scrutiny on the company amid a growing chorus of criticism about the power of Big Tech." From the report: An investigation into how Google arranges search results could revive a case closed in 2013 by another government agency, the Federal Trade Commission. The five F.T.C. commissioners voted unanimously at the time against bringing charges against the company. Google agreed to make some changes to search practices tied to advertising. But this year, with a new antitrust task force announced in February, the trade commission renewed its interest in Google. In recent weeks, the commission referred complaints about the company to the Justice Department, which also oversees antitrust regulations, according to two people familiar with the actions. The commission has also told companies and others with complaints against Google to take them to the Justice Department.

The task force had been looking into Google's advertising practices and influence in the online advertising industry, according to two of the people. One of the people said the agency was also looking into its search practices. Most of Google's revenue comes from advertisements tied to its search results. If the Justice Department opens a formal investigation, it will be its first major antitrust case against a big tech company during the Trump administration. Google, Facebook and Amazon have come under intense bipartisan criticism, and calls to break up the firms have become a talking point in the race for the 2020 Democratic presidential nomination.

Music

Teen Makes His Own AirPods For $4 (vice.com) 123

samleecole writes: Apple's AirPods are a tragedy. Ecologically, socially, economically -- they're a capitalist disaster. The opposite of AirPods, then, is this extremely punk pair of DIY wireless earbuds that someone on Reddit hacked together using an old pair of wired Apple headphones and some hot glue. "I started this project roughly two months ago when my friend got a new pair of AirPods for his birthday and I thought to myself, 'that's quite a lot of money for something I can make at home,'" Sam Cashbook, who is 15, told Motherboard in a Reddit message.

Cashook started watching videos of people making their own AirPods, but mostly found people chopping the wires off of Apple headphones as a joke. He decided to take his own approach. He bought a hands-free bone conduction headset from eBay, and took apart the casing to reveal the electronics. Then, he desoldered the wires from the original speaker in the headset, and connected his old Apple earbud speaker to the headset's printed circuit board. Maybe a little uglier, but the headphones work well, he said. The set has buttons for power, pausing music, volume controls and skipping tracks, and the battery is rechargeable.

Graphics

Ask Slashdot: Why Is 3D Technology Stagnating So Badly? 188

dryriver writes: If you had asked someone doing 3D graphics seriously back in 2000 what 3D technology will look like two decades away in 2019, they might have said: "Most internet websites will have realtime 3D content embedded or will be completely in 3D. 3D Games will look as good as movies or reality. Everyone will have a cheap handheld 3D scanner to capture 3D models with. High-end VR headsets, gloves, bodysuits and haptics devices will be sold in electronics stores. Still and video cameras will be able to capture true holographic 3D images and video of the real world. TVs and broadcast TV content will be in holographic 3D. 3D stuff you create on a PC will be realtime -- no more waiting for images to slowly render thanks to really advanced new 3D hardware. 3D content creation software will be incredibly advanced and fast to work with in 2019. Many new types of 3D input devices will be available that make working in 3D a snap."

Except of course that that in the real 2019, none of this has come true at all, and the entire 3D field has been stagnating very, very badly since around 2010. It almost seems like a small army of 3D technology geniuses pushed and pushed 3D software and hardware hard during the 80s, 90s, 2000s, then retired or dropped off the face of the earth completely around 10 years ago. Why is this? Are consumers only interested in Facebook, YouTube, cartoony PlayStation graphics and smartphones anymore? Are we never going to see another major 3D technology innovation push again?
Social Networks

Facebook Reportedly Thinks There's No 'Expectation of Privacy' On Social Media (cnet.com) 100

Facebook wants to dismiss a lawsuit stemming from the Cambridge Analytica scandal by arguing that it didn't violate users' privacy rights because there's no expectation of privacy when using social media. CNET reports: "There is no invasion of privacy at all, because there is no privacy," Facebook counsel Orin Snyder said during a pretrial hearing to dismiss a lawsuit stemming from the Cambridge Analytica scandal, according to Law 360. The company reportedly didn't deny that third parties accessed users' data, but it instead told U.S. District Judge Vince Chhabria that there's no "reasonable expectation of privacy" on Facebook or any other social media site. Chhabria appears set on letting at least some of the lawsuit continue, saying in an order before the hearing (PDF) that the plaintiffs should expect the court to accept their argument that private information was disclosed without express consent.
Advertising

Google Struggles To Justify Why It's Restricting Ad Blockers In Chrome (vice.com) 178

An anonymous reader quotes a report from Vice News: Google has found itself under fire for plans to limit the effectiveness of popular ad blocking extensions in Chrome. While Google says the changes are necessary to protect the "user experience" and improve extension security, developers and consumer advocates say the company's real motive is money and control. In the wake of ongoing backlash to the proposal, Chrome software security engineer Chris Palmer took to Twitter this week to claim the move was intended to help improve the end-user browsing experience, and paid enterprise users would be exempt from the changes.

Chrome security leader Justin Schuh also said the changes were driven by privacy and security concerns. Adblock developers, however, aren't buying it. uBlock Origin developer Raymond Hill, for example, argued this week that if user experience was the goal, there were other solutions that wouldn't hamstring existing extensions. "Web pages load slow because of bloat, not because of the blocking ability of the webRequest API -- at least for well crafted extensions," Hill said. Hill said that Google's motivation here had little to do with the end user experience, and far more to do with protecting advertising revenues from the rising popularity of adblock extensions.
The team behind the EFF's Privacy Badger ad-blocking extension also spoke out against the changes. "Google's claim that these new limitations are needed to improve performance is at odds with the state of the internet," the organization said. "Sites today are bloated with trackers that consume data and slow down the user experience. Tracker blockers have improved the performance and user experience of many sites and the user experience. Why not let independent developers innovate where the Chrome team isn't?"
Security

Microsoft Warns 1 Million Computers Are Still Vulnerable To Major Windows Security Exploit (theverge.com) 21

Earlier this month, Microsoft revealed a major Windows security vulnerability that could see a widespread "wormable" attack that spreads from one vulnerable computer to the next. "While Microsoft has released patches for Windows systems, even for older server and Windows XP machines, recent reports have revealed there are at least 1 million systems connected to the internet that can be attacked," reports The Verge.

"Microsoft is confident that an exploit exists for this vulnerability," warns Simon Pope, director of incident response at Microsoft's Security Response Center (MSRC). "It's been only two weeks since the fix was released and there has been no sign of a worm yet. This does not mean that we're out of the woods." From the report: Pope notes that it was nearly two months after the release of patches for the previous EternalBlue exploit when WannaCry attacks began, and despite having 60 days to patch systems, a lot of machines were still infected. The EternalBlue exploit was leaked publicly, allowing hackers to create malware freely. This new BlueKeep flaw hasn't yet been publicly disclosed, but that doesn't mean there won't be malware. "It is possible that we won't see this vulnerability incorporated into malware," says Pope. "But that's not the way to bet."
OS X

iTunes Expected To Be Retired After Over 18 Years (macrumors.com) 82

While it was initially reported that iTunes would live on in macOS 10.15, it now looks like the app will be retired, over 18 years after it was introduced by the late Steve Jobs at Macworld on January 9, 2001. MacRumors reports: Apple will be replacing iTunes with standalone Music, TV, and Podcasts apps in the next major version of macOS, expected to be unveiled at WWDC 2019 next week, according to Bloomberg's Mark Gurman: "iTunes has been the way Apple users listen to music, watch movies and TV shows, hear podcasts, and manage their devices for almost two decades. This year, Apple is finally ready to move into a new era. The company is launching a trio of new apps for the Mac -- Music, TV, and Podcasts -- to replace iTunes. That matches Apple's media app strategy on iPhones and iPads. Without iTunes, customers can manage their Apple gadgets through the Music app."

This information lines up with a recent report from 9to5Mac's Guilherme Rambo, who claimed that iTunes will be renamed to "Music" on the Mac. In other words, iTunes is going away and will be replaced by the new Music app, which is expected to become the new utility for syncing and managing Apple devices.

Space

Space Firm Founded By Paul Allen Closing Operations, Report Says (reuters.com) 59

Stratolaunch Systems Corporation, the space company founded by late Microsoft co-founder Paul Allen, is closing operations, cutting short ambitious plans to challenge traditional aerospace companies in a new "space race," Reuters reported Friday, citing four people familiar with the matter. From the report: The company, a unit of Allen's privately held investment vehicle Vulcan, had been developing a portfolio of launch vehicles including the world's largest airplane by wingspan to launch satellites and eventually humans into space. Allen, who founded Seattle-based Stratolaunch in 2011, died at age 65 last October. [...] Stratolaunch aimed to launch Northrop's small-payload Pegasus from Stratolaunch's carrier plane in 2020.
Privacy

New York Schools Will Test Facial Recognition On Students Despite Objections From State (buzzfeednews.com) 60

An anonymous reader quotes a report from BuzzFeed News: A New York school district will move forward with its facial recognition pilot program next week, despite an explicit order from the New York State Education Department that it wait until a standard for data privacy and security for all state educational agencies is finalized. On Friday, the Lockport school district said it was "confident" that the data collection policy for its facial recognition system was sound enough that it could begin testing it on campuses June 3.

"[State Education Department] representatives previously communicated to the District their recommendation that the System not become operational until the dialogue between the District and SED with regard to student data security and privacy is complete," the statement, sent by district director of technology Robert LiPuma to BuzzFeed News, said. "However, the District's Initial Implementation Phase of the System (which will commence June 3, 2019 and continue through August 31, 2019) will not include any student data being entered into the System database or generated by the System." Reached by phone, JP O'Hare, a representative of the New York State Education Department, would not say whether the department knew Lockport planned to go ahead with its facial recognition test in spite of the department's request for a delay.
Lockport said that its facial recognition system should not be a privacy concern because it "does not compile information on and track the movements of all District students, staff and visitors." Instead, the system is "limited to identifying whether an individual whose photograph has been entered into the System database is on District property (i.e., is visible on one of the District's security cameras)." But it also said the individuals who may be entered into the database included those who are prohibited from being on District property, "such as suspended students or staff."
Desktops (Apple)

Apple Poised To Bring Mac and iPad Closer Than Ever (axios.com) 56

It's pretty much a given that next week's Apple Worldwide Developer Conference will bring new versions of MacOS and iOS. The real question is just how much convergence there will be between the 2 operating systems. From a report: The Mac remains popular even as the bulk of Apple's business is now selling phones and tablets, both of which have been increasing in computing power. Apple has long said it doesn't plan to merge its mobile and computer operating systems, but the two have been moving closer together recently. Apple offered a "sneak peek" last year at its multiyear effort (known internally as Marzipan) to allow programs written for iOS devices like the iPad to run on Macs with minimal changes.

Last year, the company said it was testing the technology first with its own apps, like Stocks and Voice Memos, and would offer other developers a chance to adapt their apps over time. Developers are champing at the bit for their taste of Marzipan, and WWDC could offer them a way in. Apple is likely to preview upgrades to its TV and watch operating systems and perhaps give a few more details on some of its new services, such as Arcade, a subscription iOS game service due out this fall.

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