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Comment: I got my DK2 A couple weeks ago (Score 1) 67

I ordered within the first 24 hours and got my DK2 a couple weeks ago.
I also have a DK1

My initial impressions

- Screen certainly much improved. I like how vibrant the OLED makes things.
- Screen door effect much reduced, but certainly not eliminated.
- The low persistence display seems to help considerably with the previous blurring on head movement problem.
- Much easier to position on your head such that everything is crisp and clear.
- Having head position tracked in addition to orientation feels much more natural.
- Having your head position suddenly not tracked because you went out of the FOV of the tracking camera is very jarring.
- The FOV of the display seems slightly reduced from the DK1, reducing peripheral vision.
- No more breakout box & power supply being optional does not mean the setup is any less complicated. Now there's a camera to worry about along with a new sync cable connecting the camera and the headset.
- Chromatic effects, especially near the peripheries.

Overall, a very solid improvement over the DK1.

I actually talk about it (and the google cardboard I have) a bit on a podcast I contribute to.
Aliens Land here

Comment: Re:National Museum of Mathematics (Score 2) 96

by zurmikopa (#47415061) Attached to: The Billionaire Mathematician

I went there with my son who was 3 at the time as well as my wife. It was fun and they had some neat things. Some of the exhibits were clearer than others. The light-floor, for example, was great for kids to entertain themselves on, but actually figuring out what was going on could be tricky, even if you read the description. (This is because it cycled through a number of algorithms.)

Comment: Re:Call me tron (Score 1) 46

by zurmikopa (#47095577) Attached to: Hands-On With Sony's VR Headset

I wrote a thing that does that (virtualizes monitors) but the resolution (at least with the original rift) makes it unusable. I'm hoping DK2 improves things enough that it at least isn't a horrible option, but 960x1080 per eye is probably still too low. Smearing was also a big problem for monitor virtualization, but DK2 should have mostly fixed that.

Comment: Re:Not Publicly Available Information! (Score 1) 693

by zurmikopa (#35073964) Attached to: Bing Is Cheating, Copying Google Search Results

That information gathering is opt-in, so it isn't quite as big of a deal. My guess is that Microsoft wanted to improve their search results by seeing what users actually clicked on for a search. They thought "well, we get some good data from seeing what they click on when they search on Bing, but we can get *vastly more* data if we also gather what people click on for other search engines". That is, I'm not convinced their intent was to specifically take results from Google, but rather to get metrics on what their users found to be relevant results, no matter their preferred search engine. However, when the search terms didn't previously exist, the actions of a few gave more importance to these metrics than was warranted, and essentially imported Google's data since having some result was better than having no result.

Comment: Re:Not going to lie (Score 1) 203

by zurmikopa (#34597460) Attached to: Word Lens — Augmented Reality Translation

The overlay in the correct place is not only the wow factor but exactly why it is more useful. Needing translation is socially awkward enough, but spending the extra time to figure out what part of the sign correlates with which text isn't really time that I have. It's like moving from the original world of text editing with markup to wysiwyg. (Of course, I have no idea how it does with complex sign formatting)

The IBM purchase of ROLM gives new meaning to the term "twisted pair". -- Howard Anderson, "Yankee Group"

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