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Comment: Re:This solves ? (Score 1) 558

by zarthrag (#43864529) Attached to: 'Smart Gun' Firm Wants You To Fund Its Prototype

I grew up with guns. But now that I'm married and have very small children who LOVE to play with stuff, there are no guns in my house. Yes, I believe they are awesome for protection, but the odds are much greater of there being an accident than an invasion. Even with the lockouts and big-brother control, I'd much rather own at least one smart-gun for home defense.

Keep the AK in the well-locked-up attic for when SHTF.

Comment: Re:I built a prototype - this is never going to wo (Score 1) 750

by zarthrag (#43786483) Attached to: House Bill Would Mandate Smart Gun Tech By U.S. Manufacturers

Deja Vu.

Anyway... It's hard to accept your attempt as a viable solution because of *design*, not because the problem is impossible. What you're proposing is akin to the "Guns of the Patriots" storyline, where you need permission from "the system" be able to use your gun. Something that isn't going to happen unless (pretty much) the bullets themselves refuse to fire without authentication.

Specifically for your system, disables should happen automatically on the device after a timeout. *Enables* should be deliberate (combination, or BLE wireless device present to give permission. Remote disables should at least contain the serial (see keeloq or even basic garage door opener technology.)

Don't bother trying a generic lockout for schools. A criminal, by definition, wouldn't use a legally locked weapon. This is meant to keep little johnny from accidentally shooting little suzy, but still be obtainable in an emergency.

Honestly. A safe with a really fast palmprint reader would do. No gun modification necessary. A weapon can have a battery in it that lasts for years. Paired with an on switch when held is quite enough. If you're really bothering with bluetooth, your gun can tell you when it's battery is low anyway.

Comment: Re:Been saying that... (Score 1) 376

by zarthrag (#42809575) Attached to: Economists Argue Patent System Should Be Abolished

So.....why not keep the red tape? If you wanna put out your own generic, then pay for your own health/safety trials, etc. Maybe make some of those fees payable to the original inventor if it is a "repeat" trial. That provides the original makers a first-to-market advantage, and no need for patents.

Comment: Re:DRM worked out then.. (Score 4, Insightful) 464

by zarthrag (#41084869) Attached to: Ubisoft Claims PC Piracy Rate of 93-95%

As someone who bought up every game leading up to GRAW2, Pretty much every Prince of Persia, and most of the Splinter Cell games, but only the first AC game - that's a significant amount of cash. So this is an important point:

Ubisoft, a couple of years ago....I QUIT YOU.

I put up with the lack of patches for some games, and the Single-player games laden with always-on connections/drm/rootkits are where I draw the line. Just because you have some franchises, doesn't mean you no longer have to compete. There are plenty of new games every week that are vying for my money. I have NO problem finding entertainment that isn't trying to piss me off. (The way I see it, that 7% deserves to dwindle, the pirates clearly make a better product than you. How can you spit numbers like that, and have no clue) I've flipped you guys the bird, and it's still flyin'....C'est la vie, looks like I wasn't the only one.

Sad, I *still* play my Ghost Recon games...but Future Soldier is off the table for my pc. Maybe I'll pick up a copy for the PS3.... ....Used.

There is no opinion so absurd that some philosopher will not express it. -- Marcus Tullius Cicero, "Ad familiares"

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