Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror

Comment just honeypot the shit out of everything (Score 3, Insightful) 208

you catch murderers and hitmen by

1.the police answering the ads of "hitmen" (morons, but so are most ISIS supporters)

2. police posing as hitmen and picking up the losers that contract for their services

you can do the same with ISIS

1. answer real ISIS broadcasters with fake supporters who proceed to sabotage operations and outreach in all sorts of ways

2. pose as ISIS and hoover up the social retards who answer the call

but you can only do this if the idiots operate out in the open

drive them underground and you can still do it, like with child porn douchebags. but you've made the job harder and some sympathizers go uncaught

Comment Re:Important consideration (Score 2) 136

it's called fracking

https://en.wikipedia.org/wiki/...

the techonology was first achieved by the rogue state of oklahoma. we have not yet received their list of demands. however, they have shared the dangerous technology with the unstable province of alberta, which has recently upped the ante of horrors:

http://gizmodo.com/shattering-...

Submission + - How A Young IRS Agent Identified The Man Behind Silk Road (nytimes.com)

circletimessquare writes: Dread Pirate Roberts, who ran Silk Road, was identified as Ross Ulbricht by one agent googling, off work hours, in just two weekends in 2013. Many agents had been working on the case for a year or more, and since agent Gary Alford was new to the case, not FBI, and not technologically sophisticated, no one took him seriously for months. He escalated the discovery and became such a pest about it, one agent told him to drop it.

"In these technical investigations, people think they are too good to do the stupid old-school stuff. But I'm like, 'Well, that stuff still works.'" Mr. Alford’s preferred tool was Google. He used the advanced search option to look for material posted within specific date ranges. That brought him, during the last weekend of May 2013, to a chat room posting made just before Silk Road had gone online, in early 2011, by someone with the screen name "altoid." "Has anyone seen Silk Road yet?" altoid asked. "It’s kind of like an anonymous Amazon.com." The early date of the posting suggested that altoid might have inside knowledge about Silk Road. During the first weekend of June 2013, Mr. Alford went through everything altoid had written, the online equivalent of sifting through trash cans near the scene of a crime. Mr. Alford eventually turned up a message that altoid had apparently deleted — but that had been preserved in the response of another user. In that post, altoid asked for some programming help and gave his email address: rossulbricht@gmail.com.


Comment Re:Kind of sad, really (Score 1) 76

As much as I like NetHack (and I really do), it honestly does have a number of widely-acknowledged and somewhat serious shortcomings. Among other things: the chance-to-hit formula is so broken that it causes entire _categories_ of features (such as shields and two-handed weapons) to go mostly unused; Elbereth was severely unbalanced in 3.4.3 (the new version takes several measures to try to fix this -- it remains to be seen if they will be enough, I suspect not); spellcasting roles generally have to spend the first third of the game playing as handicapped melee combat enthusiasts, which is not as intended; the status area of the UI needs some serious improvements -- not least, it should be easier to notice when your hitpoints are getting low; if the Unicode support is good, that'll be news to me (I haven't had time to really look at the new version yet since the release -- the leaked version a year or so ago had preliminary Unicode support that needed help); the score formula is so broken that experienced players almost universally ignore score completely (both major tournaments focus on other things), and getting a _low_ score is substantially more challenging than getting a high one -- which would be one thing if the score system were designed that way, like golf, but it isn't; the last 50% or so of the game in terms of how long it takes you to complete it has the last 2% or so of the plot and interest and anything that matters, leading to situations where players get bogged down and don't play for weeks at a time because they have completed the interesting parts (up through the Castle) but aren't yet close to winning in terms of time investment -- this happens to a _lot_ of players, perhaps the majority of players who are sufficiently experienced to win the game repeatedly. Also, 3.4.3 had a number of rather serious bugs, including a number of crash bugs. Most of those are fixed in the new version. That's a good thing.

There's a reason the variant community is so active, with new variants popping up every few months. People keep seeing things that need to be _fixed_.

Comment dear national security personnel: (Score 5, Insightful) 259

do your fucking job. spying on suspects

not hoovering everything from everyone and thinking a search query will give you magic intelligence. intelligence work is *work*

the encryption is not important. your gumshoe work is. get out of your fucking cubicle you lardass and find these dirtbags

and if you can't do that maybe your useless security theatre job should be axed

Slashdot Top Deals

"The value of marriage is not that adults produce children, but that children produce adults." -- Peter De Vries

Working...