Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror

Comment Re:effective? (Score 1) 95

And Covid killed over 1 million Americans and many more world-wide.

Unfortunately, we don't know how many people COVID-19 killed. Because of political bullshit and an effort to obtain as much government gravy funding as possible, almost everybody was swabbed for COVID-19. So we have a decent idea of how many people were positive for it, but not of the result. I went in for an emergent heart cath and it was delayed for over an hour and a half because some asshole was waiting for the results of a COVID-19 swab. I was working in an ER and we would have car accident victims come in, and it was policy to test for COVID-19. If positive, COVID-19 was listed as a diagnosis, even though the cause of the injury wasn't COVID-19, it was "rapid unscheduled disassembly of vehicle and ejection of driver through windshield at 75mph."

Posted anonymously for obvious reasons.

Listing it is the right thing to do. That doesn't make it the proximate cause of death if the person dies, though. The folks who crunch the numbers know how to tell the difference between dying with COVID and dying from COVID. That's how we know that COVID caused a huge surge in heart attacks and strokes that, if we were using your approach, would not have been counted, because they don't look like deaths from COVID, and yet the statistics on their timing show that the excess clotting that caused them is, in fact, caused by (or at least triggered by) COVID.

Comment Re: effective? (Score 1) 95

but many people don't realise (or refuse to realise) the most popular vaccine given in America wasn't created by Americans.

I assume you mean that the Pfizer vaccine was developed by BioNTech, which is a German company; Pfizer (a U.S. company) just did the clinical trials, logistics, and manufacturing. Development of that vaccine was largely funded by the German government, and got no funding from Operation Warp Speed at all, though, so I wouldn't say that this is ultimately what happened. They developed it in spite of U.S. funding for a rival. :-)

Comment Re:Creating FUD (Score 1) 81

The user did not use any game enhancement or copier device.

The user by proxy through their device is accused of using a game enhancement or copier device and banned from the service. The device is not defective - it is blocked from access to Nintendo's online service which is separate with its own agreement and not part of the actual device or product purchased.

If you had said "The user's account is blocked", you would maybe have a point, though arguing that someone did something by proxy opens you up to all sorts of legal risk. A sane company would ban people who install a hundred pirated titles, not someone who installs one or two.

But as long as the ban is tied to the physical device, and a major part of the device's functionality no longer works, no reasonable person could argue that the device is working correctly, and if the device is not working correctly and cannot be made to work correctly by the user, that constitutes a defect, by definition. So unless your definition of "defective" doesn't agree with the dictionary's definition, the device is defective, and arguably by design.

That's enough to give Nintendo justification to refuse the return and send it back to the customer. In reality you are not going to hire a lawyer to file a $500 claim over the Switch, because it would cost you much more in attorneys fees which are not recovered, and you are forced to use arbitration (by the Mandatory arbitration and class action waivers) which are stacked against the customer.

Not necessarily. See my comment earlier about contracts of adhesion and unconscionability. Given a large enough class suing for class action status, there's a very good chance that the arbitration clause would get thrown out. Alternatively, given a large enough number of individual members all demanding arbitration at once, Nintendo could very well do the math and conclude that waiving the clause is in their best interest because of the cost of defending so many arbitration cases. The deck is only stacked against you if you don't band together.

Amazon's vendor contracts determine whether or not Nintendo has to take the return, not any agreement between the customer and Nintendo.

It's doubtful Amazon has any kind of active contract. Even if they do; you bet Nintendo would be dictating the terms of that contract, because they definitely would.

Amazon has a standard vendor contract. Take it or leave it. And they're a big enough player that there's really no negotiating with them, even for relatively big players like Nintendo, because Amazon could quite literally buy a ~86% supermajority interest in Nintendo with cash on hand.

It is entirely possible that third-party resellers would be the ones stuck with the useless hardware, rather than Nintendo, if the sales are happening through third-party Amazon vendors rather than directly. But if those resellers end up losing their shirts and going under, Nintendo won't have sales, so it isn't in Nintendo's best interests to screw them.

Amazon was an authorized reseller of Nintendo but lost status at some point. Both Amazon and Nintendo are going to know about consoles that have been restricted due to user behavior, and that in itself is not a defect in the product. It's like trying to return an "iPad with Verizon SIM" because you broke Verizon's rules and got banned from having an account with them.

You absolutely can return such a device, at least within the return period, because Verizon doesn't ban devices; it bans users. A different user obtaining that device would still be able to use the device. That's a key difference between what Nintendo did and what other companies do. By banning the device, rather than the account, Nintendo is effectively reducing the value of the hardware by hundreds of dollars. That's fraud, and there's really no grey area here.

Under some circumstances you may be allowed an exchange, but it's not a warranty return, and you probably get to pay a big restocking fee.

You keep using the word "warranty". A warranty is an agreement between you and the manufacturer. It has nothing to do with the reseller accepting a return. And yes, with Amazon, "It doesn't work" is a valid reason to return something. In fact, that's true with almost any company. Whether you can return it for a refund or just a replacement is another question, and if *you* are banned, then a replacement won't help.

But again, that's not what Nintendo is doing, at least according to the summary, so "it doesn't work" not only is a valid reason for a return, but also is likely to solve the problem.

then Nintendo generally speaking will be hard pressed to prove that their terms of service (being a contract of adhesion) are not unconscionable.

It is unlikely a court is going to find Nintendo doesn't have the right to ban whoever they want from their online service. We have yet to see a court do so to another online service provider.

We have yet to see a case where a company massively reduced the resale value of hardware permanently.

Of course Nintendo's user agreement also contains Forced Arbitration and a Class action waiver, and you have notice of these agreements on the retail package before you ever purchase your switch and open it up. It's a Clickwrap software license, and clickwrap software licenses are generally enforceable with respect to the software, no matter how restrictive the terms get about your usage of the software.

There's actually a pretty long list of those sorts of licenses by major companies that have been found unconscionable. The devil's in the details.

Nintendo has incentive to make used copies of games scary for consumers because they will make more money selling directly to the consumers, and this starts to rapidly fall into the "attempt to monopolize" section of the Sherman Act, which makes the behavior legally actionable federally.

It is not shown to be a violation of the Sherman act for a copyright holder to prevent the resale of their own licenses. Antitrust laws are great for promoting competition and all, but they don't require a company to allow a used market in their own intellectual property. You won't find resale of developers' games where the package shipped a printed steam code, or other one-time key, for example.

True, but that is a decision made by the game publisher. When it is a hardware vendor, which qualifies as a gatekeeper, it becomes a very different matter. We're on the verge of seeing Apple seriously beaten down by the courts over locking down iOS devices to only allow purchases from their store. And making it scary to buy games that are sold on physical media is a substantive step towards doing the same thing on Nintendo's game platform. From an antitrust perspective, going down that path would be highly inadvisable in the current legal climate.

To the extent that the game publisher and the gatekeeper are the same company, the antitrust concerns actually become more of a concern, rather than less, because you could argue that the game publisher Nintendo is colluding with the hardware vendor Nintendo to increase the value of their online store by discouraging third-party sales in ways that drive the industry towards a gatekeeper store monopoly. And now you have an even bigger mess, and you might even have problems with the DMA in Europe as well.

Comment Re:Creating FUD (Score 1) 81

DOA returns don't work that way. As a vendor, Nintendo has two choices: refund the money and pay for return shipping back to Nintendo or refund the money and let Amazon scrap the product

Nintendo can refuse the DOA as fraudulent after identifying serial numbers. These are working units which are not refundable, even if the customer caused a problem with them.

There is nothing that would require Nintendo to compensate the retailer for accepting a return from the customer which does not qualify under the manufacturer's warranty. Goods are working at the time of sale, and the customer commits a Terms of Service violation causing their unit to be restricted. There is no defect in the unit, and any return as such is a fraud no different than a customer accidentally dropping their unit and attempting to claim warranty.

Actually, there's a huge difference. It's called the "reasonable person test". In law, that means that if a reasonable person would not expect a hardware purchase to suddenly get massively reduced in functionality for buying a used game, then Nintendo generally speaking will be hard pressed to prove that their terms of service (being a contract of adhesion) are not unconscionable. In the absence of such determination, Nintendo disabling the device at least arguably has no legitimate basis in the law, and could be considered fraudulent.

Add to that the presumption that Nintendo has incentive to make used copies of games scary for consumers because they will make more money selling directly to the consumers, and this starts to rapidly fall into the "attempt to monopolize" section of the Sherman Act, which makes the behavior legally actionable federally.

I could go on, but it suffices to say that this is highly questionable on Nintendo's part from a legal perspective, and is a really great way to get their company nailed to the wall on multiple federal charges.

That said, none of the questionable legality of their behavior, their terms of service, or their warranty policy negates the fact that Amazon's vendor contracts determine whether or not Nintendo has to take the return, not any agreement between the customer and Nintendo.

I have a colleague who ordered a thousand dollar CPU and other parts, then when the shipment came from Amazon it was just an empty CPU package. Someone opened the manufacturer's package, removed the actual CPU, and shipped them an empty package that had the number of the part they ordered on it. Amazon absolutely refused to help them. That would be the first time they needed a return with Amazon. Amazon would not take the return or make it good for them in any way whatsoever.

That's where you go to your credit card company and issue a chargeback. Amazon really doesn't have a choice in the matter unless you give them one. As someone who has used this process successfully, it is absolutely better than getting screwed by a sleazy vendor.

I understand your view that playing with copied games doesn't fit the criteria, but Nintendo obviously disagrees.

Nintendo's perspective is moot. What matters is whether a contract of adhesion is so draconian that it would be held unconscionable by the courts. I would argue that it almost certainly would be held unconscionable under those circumstances or anything remotely similar to those circumstances.

Nintendo does not even give room to argue against them on this, however. The Warranty terms on their product specifically cite "Unreasonable" use as a condition that will disqualify the unit from warranty coverage and specifically includes "usage with game copier devices".

THIS WARRANTY SHALL NOT APPLY TO DAMAGES TO THE PRODUCT CAUSED BY PARTS OR REPAIRS THAT ARE NOT AFFILIATED WITH OR AUTHORIZED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, ADAPTERS, SOFTWARE, AND POWER SUPPLIES).

And again, you're still talking about warranties. None of that matters. The return policy is dictated by a standard Amazon vendor contract, not by whatever pile of legal vomit Nintendo wants to put down on paper.

That said, installing a game presumptively manufactured by Nintendo or one of its licensees does not, at least to a reasonable person standard, meet the criteria you're mentioning here, which means installing a game that to the best of your knowledge is a legitimate copy of the game resulting in Nintendo choosing to brick your online access is fraud, and absolutely is grounds for warranty service, were you not returning the product through the original retail channel, which makes the warranty moot.

WARRANTY SHALL NOT APPLY IF THIS PRODUCT (a) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (b) IS DAMAGED BY ANY UNAUTHORIZED MODIFICATIONS OR TAMPERING; (c) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP (INCLUDING USE WITH GAME ENHANCEMENT AND COPIER DEVICES)

Nor does installing a game appear to meet the criteria here. The user did not use any game enhancement or copier device. The possibility that someone else may have sold a game that was so copied is moot. Nintendo still doesn't have any legal right to brick the device, even under a strict reading of those warranty terms.

And the fact that Nintendo has to do something to make the Switch 2 not work — that it is not the fault of the enhancement/copying device actually breaking the Switch 2, but rather Nintendo deliberately doing something in response to someone having used such a device — means that this warranty, if interpreted the way you interpret it, is likely not legally a warranty under Magnusson Moss, and therefore, sale of the product with such a fraudulent warranty would be per se illegal in the United States.

You can't just write a bunch of contract terms down on a piece of paper and claim that because someone appears to have violated them, that person has no rights. The law doesn't work that way. A company can disclaim a warranty only for things that were actually damaged by the use of third-party hardware, software, etc., not merely because of the use of third-party hardware, software, etc. The law is very clear on this. Their warranty terms do not give Nintendo any right to disable a device, nor to return a device so disabled, merely because Nintendo *knows* that someone has done so, much less merely because Nintendo *thinks* someone has done so. The legal bar is far higher than that.

Comment Re:Creating FUD (Score 1) 81

If you're smart, you'll return the console to Amazon as defective.

You can try, but is extremely likely Amazon would check on the status of your console with Nintendo and decline the return as the restricted product constitutes damage due to consumer abuse.

No, the damage is due to Nintendo arbitrarily declaring that the device is banned. Installing a game is not consumer abuse, period.

Also, I think you're greatly overestimating how much effort Amazon puts into defective returns.

Nintendo would end up with a huge pile of e-waste that they can't do anything with

They'll likely refuse warranty, so they don't have a pile in the first place.

DOA returns don't work that way. As a vendor, Nintendo has two choices: refund the money and pay for return shipping back to Nintendo or refund the money and let Amazon scrap the product. There's no warranty involved at that point.

If they actually did: Nintendo themself has the capability to clear the restrictions and make a note on their servers that the package is being repackaged for sale to a new customer.

Yes, they absolutely could do that, and no doubt would. But A. they would take a monetary loss on that, because by law they would have to then sell that unit as refurbished, at a discount, and B. they would have to pay for Amazon shipping that product back to them, pay someone to check the product and repackage it, and then pay again to ship it back to Amazon. I'd be surprised if that added up to less than a $150 loss every time it happens.

In other words, the financial loss to Nintendo would be far greater than the cost of the game that Nintendo incorrectly believes that this person stole, so if everyone did this, Nintendo would stop doing what they're doing, because it would be a net loss for them.

Comment Re:This is NOT evil (Score 1) 81

Nintendo didn't brick the system. They didn't brick the game. They banned online access

Banning online access for a specific device is tantamount to bricking it, because that means you can't play any games that require online access. It's also theft, because they could not download content that they had paid for.

I can see how given their download servers were massively hacked for years why they would be paranoid about allowing compromised systems access to it.

I can't. Either their servers are secure or they aren't; banning access from known-compromised devices won't change anything, because hacks will likely come from devices that are not known to be compromised.

Besides, reusing a game key number doesn't make the device compromised. You're trying to justify something that really isn't justifiable.

An act of evil would be facilitating the corruption. The acts carried out as a result, like say...murder, are an anti-social behavior and in itself not evil (We often support and praise murder.)

We often support and praise killing, not murder. Murder has a very narrow meaning, and is IMO per se evil, precisely because we have defined murder narrowly to include only premeditated killing without justification. No one praises or supports actual murder; to do so would be evil, even under your narrow definition, because it would be actively corrupting others to commit antisocial acts.

Comment Re:This is NOT evil (Score 1) 81

Evil is the condition by which a human is motivated to do an anti-social act.

That's evil as a *noun*, sure. Evil is also an adjective. And whether used as a noun or an adjective, the word evil can also refer to the act itself, not just a moral condition. And as such, it can mean causing harm or intending to cause harm to others, and it can also mean morally corrupt.

In this case, the act of bricking a brand new game console without any evidence is doing an entirely evil act (harming others) in the name of justice. And from a theological perspective, there are few greater evils than this.

So IMO, your statement is not just wrong; it is bordering on heretically wrong. :-)

Comment Re:Creating FUD (Score 1) 81

What are you going to do as a consumer if your console was just bricked for using copied games? IF you are truly a guilty party, then that means you have the ability to get more copied games. You are probably not running out to pay $500 for a brand new console and ewaste that one.

If you're smart, you'll return the console to Amazon as defective. If everyone did this every time, and ideally returned *multiple* new Switch 2 units in a row as defective (Nintendo even having the ability to do this is arguably a defect), Nintendo would end up with a huge pile of e-waste that they can't do anything with, the supply for their hardware would crater without any actual users, and they would be forced by market forces to pull their heads out of their asses.

Treating your customers as criminals is never okay, and if government is not willing to punish companies for such abuse, then it becomes the responsibility of the buyers to find a way to do so, to the maximum extent allowable by law.

Comment Re:Number 1 complaint (Score 1) 65

It should be obvious that changing a 0 to a 1 (whether or not one swaps other digits) is not cutting a zero off the price. The normal price is not $3490.99, either.

Yeah, the snark is high in this thread.

But in all seriousness, $3,499 really is an order of magnitude too expensive to compete against Quest at $499. If they had game availability that could compete with Quest, they might be able to get away with more like $750, but not $3.5k, or even $2k, realistically. It's just way too overpriced for something that in practice is only usable for gaming.

Comment Re:Pay up or shut it off. (Score 1) 191

The wealthy aren't the problem with inflation. Giving money to them (or not taxing it away from them, same thing) isn't inflationary, they'll more or less invest the money to increase their wealth. Rich people always want more money.

Ah, but for the most part, that money just sits there. Investing money in stocks has only limited impact on anything, in practice, which is why it doesn't impact inflation much. The money doesn't ever get spent on anything that meaningfully contributes to strengthening the economy.

Cutting checks to people on the street, that's inflationary because they spend the money on goods.

It is, but not proportionately. The increase in funds availability does increase demand, which increases scarcity, but the price people spend on goods and services doesn't increase to absorb all of the extra money going in — just some of it. That's why if you compare San Jose, CA to Jackson, TN, the median salary differs by more than a factor of 2.8, while the overall cost of living differs by only a factor of 1.9 (and if you ignore the housing costs that are largely caused by San Jose being landlocked, by only a factor of 1.5).

Improving people's standard of living has little to do with giving them money. You need more goods, which then become relatively cheaper within the existing money supply because of the lack of scarcity. That means producing said goods, whether we're talking about consumer stuff or housing.

While true, absent government intervention in how people run their companies, you can't prevent scarcity. Scarcity allows companies to charge higher prices for the same amount of labor, so except when you're talking about true commodities, companies have a perverse incentive to keep supply down as much as possible, so long as they stay below the point where the profit margins become too high relative to the barriers to entry into the market and another competitor is encouraged to enter the market and compete with them.

Comment Re:simple (Score 1) 65

Because the people working on that product want to stay employed. Unless Apple cancels the product and lays all those people off it will continue to be developed.

I suspect that Apple's hardware design teams are rather fluid in terms of what projects they work on. Certainly nothing fundamentally prevents Apple from shifting them to work on the next-next iPhone design, or designing eyeglasses with a HUD, or designing some other new consumer device that someone comes up with. There's really no need for an updated version of the Vision Pro hardware right now, IMO, unless doing so would reduce the price by a factor of 4 to make it able to compete with Oculus. They'd be *way* better off having those people work on other projects until the technology reaches a point where there is a pressing need to do a hardware revision.

Slashdot Top Deals

What is now proved was once only imagin'd. -- William Blake

Working...