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Wii 2 Delay Is Hurting Nintendo 310

Posted by Soulskill
from the hurting-all-the-way-to-the-bank dept.
BanjoTed writes "Michael Pachter's ongoing spat with Nintendo regarding the Wii 2 is well documented. Pachter is sure it's coming, Nintendo says it's not. Now the analyst has gone one further by claiming that the declining sales of the Wii documented in the platform holder's recent financial statements will only get worse unless it speeds up attempts to get its successor to market. He said, 'The reason for this is clear: the software being created is just not interesting enough or compelling enough to drive Wii owners to buy more than two [games] per year, and most of those purchases are first party software. We can blame the third party publishers for making shovelware, or for misjudging the Wii market, but the simple fact is that the publishers have to develop completely separate games for the Wii because its CPU is not powerful.'"

Comment: Re:Full List (Score 1) 304

by mstra (#29162603) Attached to: Why AT&T Killed iPhone Google Voice
If you think that GV Mobile "looks good", you haven't tried the official app on BlackBerry or Android yet. One of the biggest annoyances of GV Mobile is that I have to have an internet connection in order to place a call (It sends out an API call to Google Voice, which then calls my phone back). On the GV app on BB, it originates the call over cell, so if for some reason my internet is not working on my phone (it's happened; I've had my iPhone for about a month and at least three times I've had the ability to make phone calls, but no data network), I can still make calls FROM my GV number.

GV mobile is nice...but it's really far less than ideal. I've also had it be hit or miss in terms of stability (about 1 in 4 calls placed from GV Mobile never actually go through, in my (admittedly) limited experience).

Comment: Re:Apple Admits It, Sort Of (Score 1) 304

by mstra (#29162569) Attached to: Why AT&T Killed iPhone Google Voice
Two different apps. The one that the FCC is all in a tizzy about is the "official" Google Voice app, created by Google.

GV mobile is an app created by a third-party. And, quite frankly, compared to the "official" app (guessing based upon the BlackBerry version) it PALES in comparison. I find GV Mobile on my iPhone (I got it before it was pulled from the App Store) to be almost completely useless. Google Voice on my BlackBerry is useFUL.

Comment: Re:How is this even a fucking question? (Score 1) 204

by mstra (#28919567) Attached to: FCC Probing Apple, AT&T Rejection of Google Voice

As has been explained - Google Voice may use VOIP technology on its backend, but users do not interact with it via VOIP - it's all "regular" POTS or cell network, so, again, it may use VOIP internally, but it's not VOIP from the end-user, so yes, you still use just as many AT&T minutes.

Comment: Re:How is this even a fucking question? (Score 4, Informative) 204

by mstra (#28908037) Attached to: FCC Probing Apple, AT&T Rejection of Google Voice
Actually, my statement was not 100% correct - GV does use VOIP...but on the back-end. The connection between the customer's handset and GV is over POTS or cellular radio, not IP or data. So while technically there is some VOIP going on, it's not the kind of VOIP that bypasses using AT&T customers' minutes, which is all AT&T cares about.

Comment: Re:How is this even a fucking question? (Score 5, Informative) 204

by mstra (#28908019) Attached to: FCC Probing Apple, AT&T Rejection of Google Voice
Except...that Google Voice is NOT VOIP - if I use the Google Voice app on my BlackBerry to make an outgoing call...it still dials up via the radio to a "Google Voice Access Number". It's still going over the AT&T network. The way people are using GV for "free calls" is by putting their GV access number in their "five" or "circle" or whatever your carrier calls that list of numbers you can call for free. Also, they lose on international calls (since you call domestic to go outbound, but then it is international).

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