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Bug

+ - OSX 10.6.7 UPDATE->

Submitted by ShadowFoxx
ShadowFoxx (2015582) writes "There is an update that supposedly addresses the isse previously posted yesterday on slashdot. It also addresses some of the following and more:

- Improve the reliability of Back to My Mac
- Resolve an issue when transferring files to certain SMB servers
- Address various minor Mac App Store bugs"

Link to Original Source

+ - Induction Heat & Levitation Coil Floats Molten->

Submitted by
enFi
enFi writes "Arduino forum user imsmooth posts the details of making an induction heater (such as to prepare metal for forging), and then modifying the coil and upping the power to 10kW so it can melt small pieces of copper or steel and levitate the molten blob. The video in the post is impressively cool. (What could go wrong?)"
Link to Original Source
Businesses

+ - How the iPhone Led to the Sale of T-Mobile

Submitted by
Hugh Pickens writes
Hugh Pickens writes writes "Kevin O'Brien writes that Deutsche Telekom’s announcement to sell its American wireless unit, T-Mobile USA, to AT&T for $39 billion ended a decade-long foray into the American market that was undermined, in part, by the advent of the iPhone (reg. may be required). Until Apple introduced its highly popular touchscreen device in 2007, which went on to become the world’s leading smartphone, Deutsche Telekom had been generating decent sales from its American operation, but after the iPhone went on sale, sold exclusively at first by AT&T in the United States, T-Mobile USA began to lose its most lucrative customers, those on fixed monthly plans, who defected to its larger American rivals — AT&T and Verizon Wireless. “The iPhone effect cannot be underestimated in this decision,” says analyst Theo Kitz. “Without being able to sell the iPhone, T-Mobile was in an unsustainable position and T-Mobile USA became a problem child.” Ironically ATT's acquisition won't help T-Mobile customers get access to the iPhone anytime soon as T-Mobile will remain independent, albeit under AT&T's stewardship, for around a year, and won't offer the iPhone to its customers during that period."
Science

+ - A look at the world's dwindling food supply-> 1

Submitted by Anonymous Coward
An anonymous reader writes "The UK's Government Office of Science has released a report titled "Future of Food and Farming: Challenges and Choices for Global Sustainability" That takes a look at, among other related concerns, how to continue to feed a global population that is on pace to reach 9 billion by the year 2050"
Link to Original Source
Mars

Latest Mars Photos Show Frosty Landscapes, Ancient Lakebeds 60

Posted by CmdrTaco
from the wouldn't-wanna-live-there dept.
Phoghat writes "A new batch of images has been released by the HiRISE camera on the Mars Reconnaissaince Orbiter and as usual they are stunning. In the first image, there is a lot going on! Numerous dust devil tracks have left criss cross marks. The second is an image of what could have been a once habitable lake. There are more, including a possible future landing site."
Businesses

Examining Indie Game Pricing 188

Posted by Soulskill
from the in-for-a-penny-in-for-a-fivespot dept.
As the second Humble Indie Bundle flourishes, having taken in over $1.5 million in pay-what-you-want sales, the Opposable Thumbs blog has taken a look at indie game pricing in general, trying to determine how low price points and frequent sales affect their popularity in an ocean of $60 blockbusters. Quoting: "... in the short term these sales are a good thing. They bring in more sales, more revenue, and expand the reach of games that frequently have very little marketing support behind them, if any. For those games, getting on the front page of Steam is a huge boost, putting it in front of a huge audience of gamers. But what are the long-term effects? If most players are buying these games at a severely reduced price, how does that influence the perception of indie games at large? It's not an easy question to answer, especially considering how relatively new these sales are, making it difficult to judge their long-term effects. But it's clear they're somewhat of a double-edged sword. Exposure is good, but price erosion isn't. 'When it comes to perception, a deep discount gets people playing the game that [they] wouldn't play otherwise, and I think that has both positive and negative effects,' [2D Boy co-founder Ron Carmel] told Ars. 'The negative is that if I'm willing to pay $5 but not $20, I probably don't want to play that game very much, so maybe I'm not as excited about it after I play it and maybe I drive down the average appreciation of the game.'"
Medicine

Using Kinect For a Touch-Free Interface In Surgery 53

Posted by samzenpus
from the it's-all-in-the-wrist dept.
cylonlover writes "While Microsoft probably isn't thrilled open source drivers for its Kinect have led to it being used for 3D virtual sex games, a new application for the device developed by members of the Virtopsy research project at the Institute of Forensic Medicine at the University of Bern in Switzerland is likely to be more welcome. The team has developed a functional prototype using Kinect that provides users with a hands-free way to review radiological images."

Comment: Re:Not A Nerd? (Score 2, Informative) 348

by jlund (#30772240) Attached to: Google Switching To EXT4 Filesystem

Truthfully though, where the heck are the meta-data based filesystems that we were promised? I've love to be able to, on a filesystem level, instantly pull up a folder view of all videos - or all images. Or all images of my dog. Or all images outdoors. Or all images of my dog outdoors.

Basically, just the ability to organize via an arbitrary number of categorized tags.

You must be referring to WinFS... Oh wait, it's never shipped, but is in development.

You have a tendency to feel you are superior to most computers.

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