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Sex Drugs and Texting 287

Posted by samzenpus
from the busy-hands-are-happy-hands dept.
statesman writes "The Associated Press reports that teens who text frequently are three and a half times more likely to have sex. A survey of 4,200 public high school students in the Cleveland area found that one in five students sent more than 120 text messages a day or spent more than 3 hours a day on Facebook. Students in this group were much more likely to have sex. Alcohol and drug use also correlate with frequent texting and heavy Facebook use."

Comment: Article glosses over an important fact (Score 1) 177

by itzfritz (#30917924) Attached to: Newsday Gets 35 Subscriptions To Pay Web Site
It's important to note that Newsday.com is provided free of charge to Newsday print customers as well as customers of Cablevision's Optimum Online internet service - which (according to statistics in TFA) accounts for over 75% of Newsday's demographic: Long Island residents. Most everyone I know uses Cablevision's internet (it's a local company), it's the cheapest and fastest. They've been laying fiber all over Long Island for *years*. The poster did not include this important fact, which pretty much explains the low number of subscriptions as well as the quote: "That's 35 more than I would have thought it would have been,'"
Games

NYT's "Games To Avoid" an Ironic, Perfect Gamer Wish List 189

Posted by Soulskill
from the more-or-less dept.
MojoKid writes "From October to December, the advertising departments of a thousand companies exhort children to beg, cajole, and guilt-trip their parents for all manner of inappropriate digital entertainment. As supposedly informed gatekeepers, we sadly earthbound Santas are reduced to scouring the back pages of gaming review sites and magazines, trying to evaluate whether the tot at home is ready for Big Bird's Egg Hunt or Bayonetta. Luckily, The New York Times is here to help. In a recent article provokingly titled 'Ten Games to Cross off Your Child's Gift List,' the NYT names its list of big bads — the video games so foul, so gruesome, so perverse that we'd recommend you buy them immediately — for yourself. Alternatively, if you need gift ideas for the surly, pale teenager in your home whose body contains more plastic then your average d20, this is the newspaper clipping to stuff in your pocket. In other words, if you need a list like this to understand what games to not stuff little Johnny's stocking with this holiday season, you've got larger issues you should concern yourself with. We'd suggest picking up an auto-shotty and taking a few rounds against the horde — it's a wonderful stress relief and you're probably going to need it."
Businesses

EA Shuts Down Pandemic Studios, Cuts 200 Jobs 161

Posted by Soulskill
from the say-goodnight-folks dept.
lbalbalba writes "Electronic Arts is shutting down its Westwood-based game developer Pandemic Studios just two years after acquiring it, putting nearly 200 people out of work. 'The struggling video game publisher informed employees Tuesday morning that it was closing the studio as part of a recently announced plan to eliminate 1,500 jobs, or 16% of its global workforce. Pandemic has about 220 employees, but an EA spokesman said that a core team, estimated by two people close to the studio to be about 25, will be integrated into the publisher's other Los Angeles studio, in Playa Vista.' An ex-developer for Pandemic attributed the studio's struggles to poor decisions from the management."

Comment: Re:Drupal ? Spare me. (Score 1) 130

by itzfritz (#30016188) Attached to: Drupal Multimedia

to abandond the entire "but we want to be compatible with all databases" whine, and decide on ONE database, which they use CORRECTLY and EFFICIENTLY. I'm sorry, but nearly a hundred queries for a single pageview is not acceptable. Please decide on an optimum technology stack and use it efficiently; and publish both the optimum stack and a fully patched, efficient version of the code specifically for large-scale deployments.

Check out Pressflow, a mysql-optimized "fork" (more like a "distro", really) of Drupal, created and supported by a reputable and widely-known Drupal consulting firm..

Comment: Re:Custom CMS (Score 1) 130

by itzfritz (#30016158) Attached to: Drupal Multimedia

This has always been a debated topic. Depending on the needs of your client, or yourself, sometimes it is best just to make a custom CMS. Some non-developer types out there might scoff at this, but think of it this way. You could literally make your own CMS after learning some basic functions of PHP and MySQL.

Seriously? You think it's better to rely on *your* own experience to handle every aspect of what should be a large and complex piece of software? Don't you know what we talk about here on Slashdot?

Comment: Re:Drupal is impossible unless you're a consultant (Score 1) 130

by itzfritz (#30016132) Attached to: Drupal Multimedia

The box-with-a-category, I also gave up on. Apparently, the "solution" is to dig into PHP in your theme (why themes are chock full of code is beyond me) and edit the files. Well, except that then when a new version of the theme comes out, you have to port your changes forward. blah blah blah

Or, you could keep your business logic where it belongs, in a module. This is modern programming here, not Joe's PHP cms.

Comment: Re:Drupal: The Off-the-Shelf CMS... (Score 1) 130

by itzfritz (#30016108) Attached to: Drupal Multimedia

You're right, Drupal is amazingly powerful. However I think it's deceptive to compare Drupal with other CMS's like Joomla. There's a reason Drupal's learning curve is so steep - it's so different from your standard CMS. My point is: I don't think you have to be a PHP ninja to "get the most" from it. I think you have to be a Drupal ninja to do that, and the bare-minimum requirement to start down that path is deep experience with PHP. So yeah, that's why I say it appeals to people who like to work from scratch: It's like learning a PHP framework from scratch - more like that than learning to use a standard CMS is, anyway.

You just need to be an experienced developer to understand Drupal; it uses idioms that beginners just do not understand. I am not a 'deeply experienced' php dev, not by any stretch of the imagination, yet I thoroughly grok Drupal (after a period of learning,m of course).

Comment: The Real Problem is ... (Score 5, Interesting) 145

by itzfritz (#29801097) Attached to: Google Voice Mails Found In Public Search Engine
The real problem, IMO, is that Google Voice voicemails are world-readable to begin with. The only security is the URL scheme. If that can be reverse engineered, the privacy of all google voice users will be in danger. (fyi I have tested this myself. The url scheme is "https://www.google.com/voice/fm/20-digit account id/long b64 encoded binary string", and these urls can be viewed by unauthenticated users. Note the use of https; while no man in the middle will read my voicemail, the man on one end can ;)
Classic Games (Games)

Xbox 360 Homebrew Finally Arrives 39

Posted by Soulskill
from the mario's-not-in-kansas-anymore dept.
Busshy writes "Tmbinc has posted a video showing Snes 9X as the first homebrew for the Xbox 360. This coincides with the upcoming release of the Free60 project, which will turn the 360 into the most powerful console for homebrew to date, hopefully with emulators for the Dreamcast, Gamecube, PS2, Xbox and possibly even the Wii."

"The medium is the message." -- Marshall McLuhan

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