Comment Re: who needs this (Score 1) 35
I want them to fix the JavaScript related memory leaks in Mobile so I don't have to kill it several times a day. I guess that's too much to ask since this has been going on for literally years.
I want them to fix the JavaScript related memory leaks in Mobile so I don't have to kill it several times a day. I guess that's too much to ask since this has been going on for literally years.
There is no new Firefox for OS/2, I will not supporting Kit.
If you're locked inside an ATM, have you tried banging on the case to alert passers by?
Strangely, no one connects the many claims that garbage collected languages "eliminate a whole class of programming errors" is good with the aforementioned "typed languages eliminate a whole class of programming errors" as good also.
Almost nobody uses "untyped languages". Few of those even exist, with Forth and various assembly languages being the main examples. (C, with its type system that is as airtight as a sieve, gets an honorary mention.)
You're probably harping about dynamically typed languages. In such languages, the runtime still knows *exactly* what type every item of data has. These are not weakly typed. But what you obviously prefer are "statically typed" languages.
Static typing might statistically reduce some errors, but it certainly can't "eliminate whole classes". Consider "set_warhead_target(float latitude, float longitude)". Did the type system give you any protection from accidentally swapping the two parameters? That's really the problem that you're so worried about: accidentally using the wrong data value in the wrong place.
However, very few statically typed languages (with Rust being a notable exception) have eliminated the biggest source of type errors in computing: Null, which is a bogus placeholder that matches any pointer type (or reference type, depending on the language's nomenclature). So in many cases you have no less risk with static typing than you do with accidentally feeding a string into a Python sqrt() function. And in the case of C or C++, you can be much worse off, as in segfaults and remote exploits.
Meta has internally acknowledged that regulatory fines for scam ads are certain, and anticipates penalties of up to $1 billion...But those fines would be much smaller than Meta's revenue from scam ads, a separate document from November 2024 states. Every six months, Meta earns $3.5 billion from just the portion of scam ads
The fines should greatly multiply per infraction. For example first infraction would be 1b according to this. So the second should be say 10b, the third 100b, etc. And the first infraction requires them to be under more scrutiny, which they are to compensate the gov't for.
MS has insufficient competition in offices. They don't need to make GUI's, just tell customers to RTFM to do it in Powershell.
Now it's burned into AI's brain also
Some group of zillionaires on a private island are gonna stretch the limits on this. You youngbies are gonna see some weirdass shit
[x] Combination of above factors
it's now Chrome's roadkill. Other than us, almost nobody uses it.
I was thinking the same thing. It must have a whole raft of licensing fees on it. If the price keeps enough people out of the market for it then these will turn out to be some of the most valuable minifigs of all time. I wonder what it costs if you buy the same pieces (less the figures) via parts orders.
"Roblox is a shit hole of creeps and wannabe child rapists. My teen has been on it for years"
Awesome self own there
I think one valid complaint is the use of DRMs.
I am in every way anti-DRM, but it's ubiquitous. A lot of publishers won't publish on GOG for this reason. I agree that Epic is arguing in bad faith. The enemy of my enemy is convenient, nothing more, so I am not delusional about Epic but I still enjoy their actions.
They are basically throwing money to become relevant enough that they can be profitable without having to throw money. If that ever happens, you can be sure that there will be no more free games.
TBH I usually forget to go look at the free games they are typically so underwhelming, though there have been some legitimate greats too.
Meanwhile Steam is sustainable and superior on features.
There are only two features of Steam beyond buying installing games which I care about, and one of them sucks. I like that it handles updates for me, but that is also the bad one, because practically none of the updates are differential. I want them to make that easier so that publishers actually do it. I know that it requires significant support from publishers when they use packed data files, but even that is something that could be addressed. (If the files are compressed individually instead of using compressed archives, then binary patches are feasible.) The other feature is Proton. Anything else including friends, achievements, and even reviews is all optional to me. I enjoy some of those features, but I would still use Steam without them.
You can technically do your taxes for free by manually filling out the forms yourself.
I can't think of any business or other government function that still makes me fill out any paper forms. At one recent employer I did not fill out a single paper or PDF-style form, HR or otherwise, in the entire experience from the day I applied until the day I resigned.
Nobody uses paper forms any more. Everything is online. Taxes should be no different, and there should be no 3rd party middlemen collecting tolls for the "privilege" of doing something online the way everything else is done.
I see I'm still living rent-free in some heads.
U MAD [I'm alive] BRO?
And ammo. Yeah some people have thousands of rounds of ammo. The military has millions of rounds, and enough men to go with them to effectively utilize suppressive fire. If you do get in an old-fashioned firefight with soldiers they can simply outbullet you if for some reason they don't have an armed backpack drone. Which by the way they totally do.
How can you work when the system's so crowded?