Hahah, One of the guys at work had dosed his curry with Blairs Ultra Death and some 3am reserve.... he went to the bathroom and came back crying. This provided endless amusement to us in the years ahead.
I've got some Carolina Reaper seeds and will be growing in the next season. The hottest actual fruits I have grown at the moment are the Habaneros, but I've got a few Bhut Jolokia, Trinedad Scorpion, Butch T Scorpion, and a couple of other plants that are possibly of a size for producing fruit soon. I'll have quite a collection of chillies after a year. Then I'll try and make a killer hotsauce on par with Blairs Ultra Death.
What they fail to see themselves is that they are blind and deaf to the real message, and therefore fail to heed the knowledge that is available to them. They should take heed of their own parable.
Nobody actually READS Slashdot. They only read snippets and come to their own conclusions, and berate the OP about how they are wrong. If they were actually reading slashdot they would be a far better prospect. You could also choose to only employ people that RTFA, which would discount most
"In 2005, as a consultant for Australian phone company Telstra, I helped CEO Sol Trujillo"... This is where you lost me. Sol Trujillo was interested only in keeping monopoly control over the infrastructure that the Howard Government sold him. He had no need to provide any infrastructure upgrades, and as such failed to do so. This led to the current state of affairs where the Government of the day realised that there was no buying back the infrastructure so they might as well roll out an entirely parallel one in order to provide competition in the marketplace. The problem now is that the Labor government that initiated this plan has been replaced by a Liberal Government that wants to sell this network back to Telstra leaving us in the same place as we were before, only there would be significant fibre backbone that now still relied on the last mile copper.
While the project had already run behind schedule under Labor (thanks to Asbestos related issues in Telstra owned and managed Pits among other things) the complete redesign to the Liberal FTTN plan has left this whole project in a shambles, completely cutting out the suburbs that were on the rollout plan, and halting rollout everywhere while they investigate and alter the entire project. Projects that deviate significantly from their original Designs are bound to run overtime and overbudget. The Abbott government has completely screwed over the Australian public on the one thing they didn't want changed at the last election.
What clink? He wasn't arrested. He hasn't even been approached by the police.
And to clarify, I now have about 150 games on steam, and at least 100 of those came from Humble bundles (I haven't purchased many from steam, but I have added non-steam games to my library).
By no means did I purchase all bundles, and some games (I only saw two in the quick look I had) were duplicated, and the list does not guarantee that they are available on Steam, but the count I got was 141:
A Virus Named TOM, Misfits Attic; Amnesia: The Dark Descent, Frictional Games; And Yet It Moves, Broken Rules; Anodyne, Analgesic Productions L.L.C.; Anomaly Korea, 11 bit studios; Anomaly Warzone Earth, 11 bit studios; Aquaria, Bit Blot; Atom Zombie Smasher, Blendo Games; Autonomous Prototype, Double Fine Productions; Avadon: The Black Fortress, Spiderweb Software; Avadon: The Black Fortress, Spiderweb Software; Avernum: Escape from the Pit, Spiderweb Software; Avernum: The Great Trials Trilogy, Spiderweb Software; Awesomenauts, Ronimo Games; BIT.TRIP BEAT, Gaijin Games; BIT.TRIP RUNNER, Gaijin Games; Bastion, Supergiant Games; Bastion, Supergiant Games; Beat Hazard Ultra, Cold Beam Games Ltd; Black Lake Prototype, Double Fine Productions; Blades of Avernum, Spiderweb Software; Blocks That Matter, Swing Swing Submarine; Botanicula, Amanita Design; Braid, Number None; Brazen Prototype, Double Fine Productions; Broken Sword: Director's Cut, Revolution Software; Brütal Legend, Double Fine Productions; Canabalt, Semi Secret Software; Capsized, Alientrap Games; Cave Story+, Studio Pixel; Chocolate Castle, Lexaloffle Games; City Generator Tech Demo, Introversion Software; Closure, Eyebrow Interactive; Cogs, Lazy 8 Studios; Cortex Command, Data Realms; Costume Quest, Double Fine Productions; Costume Quest Prototype, Double Fine Productions; Crayon Physics Deluxe, Kloonigames; DEFCON, Introversion Software; Darwinia, Introversion Software; Dear Esther, thechineseroom; Dungeon Defenders + All DLC, Trendy Entertainment; Dungeons of Dredmor, Gaslamp Games; Dustforce, Hitbox Team; Dynamite Jack, Hassey Enterprises, Inc.; EDGE, Mobigame; Eets Munchies, Klei Entertainment; English Country Tune, Increpare Games; Eufloria HD, Omni Systems; FEZ, Polytron Corporation; FTL: Faster than Light, Subset Games; Fieldrunners, Subatomic Studios; Fractal, Cipher Prime Studios; Frozen Synapse, Mode 7 Games; Gish, Cryptic Sea; Gratuitous Space Battles, Positech Games; Greed Corp, Vanguard Games; Hack n' Slash Prototype, Double Fine Productions; Hammerfight, Kranx Productions; Happy Song Prototype, Double Fine Productions; Hotline Miami, Dennaton Games; Incredipede, Northway Games; Indie Game: The Movie, BlinkWorks; Jack Claw, Frozenbyte; Jamestown, Final Form Games; Jasper's Journeys, Lexaloffle Games; King's Bounty: Armored Princess, 1C Company; King's Bounty: Crossworlds, 1C Company; King's Bounty: The Legend, 1C Company; Kooky, Biograf; LIMBO, Playdead; Legend of Grimrock, Almost Human; Little Inferno, Tomorrow Corporation; Lone Survivor, Jasper Byrne; Lugaru HD, Wolfire Games; Machinarium, Amanita Design; Mark of the Ninja, Klei Entertainment; McPixel, Sos; Multiwinia, Introversion Software; Nethergate: Resurrection, Spiderweb Software; NightSky, Nicalis; Offspring Fling, KPULV; Oil Rush, Unigine Corp; Organ Trail: Director's Cut, The Men Who Wear Many Hats; Osada, Amanita Design; Osmos, Hemisphere Games; Penumbra Overture, Frictional Games; Prison Architect Preorder, Introversion Software; Proteus, Ed Key & David Kanaga; Psychonauts, Double Fine Productions; Revenge of the Titans, Puppy Games; Rochard, Recoil Games; Rocketbirds: Hardboiled Chicken, Ratloop Asia; Samorost 2, Amanita Design; Shadowgrounds, Frozenbyte; Shadowgrounds: Survivor, Frozenbyte; Shank, Klei Entertainment; Shank 2, Klei Entertainment; Shatter, Sidhe; Snapshot, Retro Affect; Snuggle Truck, Owlchemy Labs; Solar 2, Murudai; Space Pirates and Zombies, MinMax Games; SpaceChem, Zachtronics; Spacebase DF-9 Prototype, Double Fine Productions; Spirits, Spaces of Play; Splice, Cipher Prime Studios; Stacking, Double Fine Productions; Stealth Bastard Deluxe, Curve Studios; Steel Storm: Burning Retribution, Kot in Action Creative Artel; Super Hexagon, Terry Cavanagh; Super Meat Boy, Team Meat; Superbrothers: Sword & Sworcery EP, Superbrothers + CAPY + Jim Guthrie; Swords & Soldiers HD, Ronimo Games; TRAUMA, Krystian Majewski; The Bard's Tale, inXile entertainment; The Basement Collection, Edmund McMillen and Tyler Glaiel; The Binding Of Isaac, Edmund McMillen and Florian Himsl; The Binding of Isaac + Wrath of the Lamb DLC, Edmund McMillen and Florian Himsl; The First Avernum Trilogy, Spiderweb Software; The Geneforge Saga, Spiderweb Software; The White Birch Prototype, Double Fine Productions; Thomas Was Alone, Mike Bithell; Ticket to Ride, Days of Wonder; Tiny & Big in Grandpa's Leftovers, Black Pants Game Studio; Toki Tori, Two Tribes; Torchlight, Runic Games; Trine, Frozenbyte; Trine 2: Complete Story, Frozenbyte; Uplink, Introversion Software; VVVVVV, Terry Cavanagh; Vessel, Strange Loop Games; Voxatron, Lexaloffle Games; Voxel Tech Demo, Introversion Software; Waking Mars, Tiger Style; Windosill, Vector Park; Wizorb, Tribute Games; World Of Goo, 2D Boy; Worms Reloaded, Team 17; Zen Bound 2, Secret Exit Ltd.; Zen Puzzle Garden, Lexaloffle Games
Somebody has been watching too much Yes Man!
I think the main issue is they are adding more HFCS to everything, not less. This is what is affecting us, and it's getting worse as time goes on.
Really. So you think it is chemically the same as glucose? The difference is that sucrose provides half sucrose half fructose. The fructose gets metabolized in an entirely different way to the glucose.
The two main issues are that fructose by itself provides energy in such a way that it does not make the body feel "full", and that unlike the normal sugar we would expect (sucrose) we get no glucose from using it as an alternative.
Normal consumption of fructose in a natural setting also would include fibre which helps signal the body about satiation. This has been a major contributing factor in the whole "processed foods" vs "weight gain" issue. HCFS is a major component of most of the processed products that we rely on for our bulk energy needs. Really, do take a look at the lecture. The biochemistry component on how fructose gets metabolized in the liver is very interesting.
I watched this lecture recently about Fructose (and high fructose corn syrup). https://www.youtube.com/watch?feature=player_embedded&v=dBnniua6-oM
It was quite long (1.5 hours) but very informative in how bad HFCS is to us, and why low fat has caused this.
They were the only one who could get me onto ADSL2+, due to their want to RIM all newer developments. I'm glad to finally get the speeds I should have had years ago, but now I'm locked in for another 1.5 years. The price is not so good, though.
Interestingly I can still access the blocked site, so looks like they've undone that (I'm on Telstra at the moment... Don't ask). Also interesting is that they just dismantled the filtering scheme in the budget overnight, so with any luck it goes away altogether. The ACL are not particularly happy about it though (but who cares about them).
As is linked in TFS, the filter list that some ISPs may have implemented is the Interpol one. Certainly not as broad-reaching as the original Conroy planned one.
Is it Cluster Aware? So far I haven't found a lot that really is, even when they claim it is.