You stacked up piles of 1s? How barbaric. We simply used the letter 'O' instead.
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RIM never needed one, they knew without even looking that the iPhone was physically impossible and just a trick of some kind.
Actually, it being 2003, they were probably development machines for the Xbox 360 which at that time was not known to be PPC based from memory.
We have plenty of murals of differing styles and qualities of artwork and they all get ugly tags right over the top of them.
Turn on cruise control and then the car will engine brake as much as it can. Even on a normal automatic.
The Abathur in HOTS has six hands so he ought to be able to handle even those triple-hooked contraptions.
Minecraft is not DRM free.
It does have LAN play, and user hosted servers, and rightly so. But that still doesn't make it DRM free.
Lifetime ownership costs of cars like this are approximately $1/km. Might have been $1/mile, it was a while since I read it.
Fuel cost is negligible compared to that.
360 is 100Mbit only. Its DLNA is also a bit dodgy in my experience.
Read the Greens' website. It sounds like something written by a bright-eyed first year university student who just joined the local Socialist Alliance chapter. Probably because it was.
It's a bit hard to say that IOS had a worm when the user had to install OpenSSH, leave it running all the time, *and* leave the root password ("alpine") unchanged to be vulnerable.
Source was never "awesome". idtech4 came out before it, for christ's sake.
Source is saddled with tiny maps/levels that are exceedingly slow to load. The graphics are OK but seem to require hardware that is capable of producing much better results using other engines like CryEngine or UE3. Finally, and this is changing now, but it was targeted way too strongly into DirectX.
Minor quibble: the IOS mobile authenticator app won't run in the simulator because the IOS sim is not an emulator. You need to compile an app specifically for the sim.
The Android sim is actually a full-fledged emulator and so can run any app, but is obviously much less performant because of that.
An NPC is definitely not a bot. Bots are PCs being controlled by macros and/or programs.
The most common bot you see is one that queues for PVP battleground, but then just targets another friendly player and follows them around to soak up participation/victory points.
More sophisticated ones fly around the world gathering resources by actually being programmed with the location of resource node spawns and enough logic to be able to determine if they're present, click on them if so, then move to the next.