Comment: Ubisoft just cann't make a functional DRM system. (Score 1) 473
Ubisoft has been trying to use DRM in their games for years and has failed at every attempt at a functional DRM that dosen't limit the person who "purchased" the game.
I recently bought Heroes of Might and Magic VI not realizing it was owned by Ubisoft. I was unable to play the game right after I downloaded it (their Authentication system was down to login to). After waiting several hours I was finally able to login and play. After about 2 hours of play I was disconnected again because the connection to their DRM server was lost. This meant I couldn't continue my game (and all saved data was lost too). After waiting a day it was finally back up. And on weekends you deal with the same problem.
Plenty of other games, systems, etc have been able to do very simple and very easy DRM on games. Look at battle.net and all of blizzards games. Their DRM management is so effective you don't even realize your dealing with any type of DRM or license authentication.
Gamers are willing to deal with DRM if it allows them to play their damn games they bought (forever) and have to deal with very little when dealing with the DRM. Ubisoft hasn't realize this and it will (and should be) the death of the company.
I recently bought Heroes of Might and Magic VI not realizing it was owned by Ubisoft. I was unable to play the game right after I downloaded it (their Authentication system was down to login to). After waiting several hours I was finally able to login and play. After about 2 hours of play I was disconnected again because the connection to their DRM server was lost. This meant I couldn't continue my game (and all saved data was lost too). After waiting a day it was finally back up. And on weekends you deal with the same problem.
Plenty of other games, systems, etc have been able to do very simple and very easy DRM on games. Look at battle.net and all of blizzards games. Their DRM management is so effective you don't even realize your dealing with any type of DRM or license authentication.
Gamers are willing to deal with DRM if it allows them to play their damn games they bought (forever) and have to deal with very little when dealing with the DRM. Ubisoft hasn't realize this and it will (and should be) the death of the company.