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Video Veteran IT Journalist Worries That Online Privacy May Not Exist (Video) 43 43

Tom Henderson is a long-time observer of the IT scene, complete with scowl and grey goatee. And cynicism. Tom is a world-class cynic, no doubt about it. Why? Cover enterprise IT security and other computing topics long enough for big-time industry publications like ITWorld and its IDG brethren, and you too may start to think that no matter what you do, your systems will always have (virtual) welcome mats in front of them, inviting crackers to come in and have a high old time with your data.

Note: Alert readers have probably noticed that we talked with Tom about cloud security back in March. Another good interview, worth seeing (or reading).

Comment Re:Low-tech for a reason (Score 1) 149 149

I agree with your business argument 90% of the time. And that's why we have artisans. A $20,000 BBQbot can cook consistently, but it will never get bored while on-shift and create something new to improve your menu (or your business in general). If you want to exceed the mean you'll still need the kind of SME that calls in sick and takes vacations.

Comment Good for them (Score 4, Insightful) 336 336

I am a software engineer and it's never made sense to me why people would be willing to put up with these types of conditions. Sure it's fun and way cooler that most other programming jobs but I wouldn't want to give up weekends and put up with asshole managers which inevitably make the job NOT fun.

The employers like EA, Trion, and countless more are exploiting the people's willingness to get treated like slaves in exchange for working in the gaming industry. Engineers need to stop undermining each other by taking these shitty positions and it sounds like this might finally be starting to happen. And they shouldn't fear that the video game industry will go away because it won't. Execs will simply need to reset their profit expectations in light of paying the engineers more.

Comment Re:"derision and scorn when they really shouldn't" (Score 1) 181 181

And don't forget an important fact with free-to-play games regarding their business models:

The business model they choose is subject to change. What might start out as a 'free-to-play' game with premium cosmetic additions can over time shift to a Freemium or Pay-to-Win model. I've invested my time and reasonable amounts of money in free-to-play games in the past, only to be burned later when they change to a more aggressive model.

How can you do 'New Math' problems with an 'Old Math' mind? -- Charles Schulz

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