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Education

Computer Games and Traditional CS Courses 173

Posted by Soulskill
from the terrible-terrible-games dept.
drroman22 writes "Schools are working to put real-world relevance into computer science education by integrating video game development into traditional CS courses. Quoting: 'Many CS educators recognized and took advantage of younger generations' familiarity and interests for computer video games and integrate related contents into their introductory programming courses. Because these are the first courses students encounter, they build excitement and enthusiasm for our discipline. ... Much of this work reported resounding successes with drastically increased enrollments and student successes. Based on these results, it is well recognized that integrating computer gaming into CS1 and CS2 (CS1/2) courses, the first programming courses students encounter, is a promising strategy for recruiting and retaining potential students." While a focus on games may help stir interest, it seems as though game development studios are as yet unimpressed by most game-related college courses. To those who have taken such courses or considered hiring those who have: what has your experience been?

Comment: Re:My solutions was to cheat (Score 1) 811

by asg1 (#28066859) Attached to: How To Help a Friend With an MMO Addiction?
I can attest from personal experience that nothing made me move on from a game faster than cheating. I always stumble across some means to cheat the game... and because of my poor will power I always try the cheat. Upon playing the game with various cheats enabled, the game quickly becomes boring and utterly pointless.

Comment: Re:Sad day (Score 1) 240

by asg1 (#27881553) Attached to: R.I.P. MS-DEBUG 1981 - 2009

The Debug.exe was actually my first contact to programming and the first language I learned, was x86 assembler.

Pfffftttt x86 assembly is for n00bs.... MY first programming language was....

oh hell who am I kidding. I started with C++ and thought THAT was hard. Starting your programming career learning x86 assembly had to have been quite a feat.

Businesses

Inside Factory China 135

Posted by kdawson
from the making-it dept.
blackbearnh writes "While China is attempting to pull its industry up out of mere manufacturing mode, for now the country is the production workhorse of the consumer electronics industry. Almost anything you pick up at a Best Buy first breathed life across the Pacific Ocean. But what is it like to shepherd a product through the design and production process? Andrew 'bunnie' Huang has done just that with the Chumby, a new Internet appliance. In an interview with O'Reilly Radar, he talks about the logistical and moral issues involved with manufacturing in China, as well as his take on the consumer's right to hack the hardware they purchase."

Comment: Re:Not so much (Score 1) 345

by asg1 (#26788761) Attached to: The Incredible Shrinking Operating System

and academia uses paper like it's going out of style

While in college I worked at a major university and the printer for the floor was in the office i shared with fellow geeks. The damn thing would be running all day because of the non-geeks printing everything they could get their mits on. I would sit at my desk wondering "what in God's name are you printing?!?!" I sometimes felt sorry for that poor HP working harder then I was...

Star Wars Prequels

LucasArts, Bioware Announce Star Wars MMO 346

Posted by Soulskill
from the in-a-galaxy-not-so-far-away-after-all dept.
LucasArts and Bioware held a press conference today to confirm what has been suspected for a long time: they're working on a Star Wars MMO. It will be called Star Wars: The Old Republic, and it will be a continuation of the Knights of the Old Republic franchise. Further coverage is available at Gamespot, and IGN has some of the concept art. An official website for the game was launched as well. "According to the game's official announcement, Star Wars: The Old Republic is set thousands of years before the rise of Darth Vader, with the galaxy divided by war between the Empire and the Sith. That's about 300 years after the events of KotOR, a time frame that, according to Zeschuk, 'is completely unexplored in the lore.' Players can take the role of either a Jedi, a Sith or other classic Star Wars characters -- and, as perhaps can be expected from BioWare, Muzyka says story will be a major component, underlying and driving all of the player's actions."

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