The final nail in the coffin is that SEGA's first party development teams were just kind of bad at their jobs.
I beg to differ, Segas 1st party titles during the Dreamcast era were at the top of their game and produced titles and franchises that are STILL making them money re-selling on different platforms as many of them have become cult-classics. Crazy Taxi, House of the Dead 2, Jet Set Radio, Panzer Dragoon, Virtual On OT, Space Channel 5, Chu Chu Rocket, Shenmue, etc. Even their flagship driving game Metropolis Street Racer when on to spawn 4 sequels in the Form of Project Gotham Racing and was the Xbox's flagship driving game until Microsoft introduced Forza.
The Sonic games released on the Dreamcast were actually rated fairly well and fairly well received by fans. Most consider them to be the first 3D Sonic titles made by Sega that didn't suck.
Sonic Adventure on GameRankings scores an 86: http://www.gamerankings.com/dr...
Sonic Adventure 2 scores an 89 on MetaCritic: http://www.metacritic.com/game...
Could be a test? They're using LLVM obfuscator, presumably to make their exploits harder for apple to reverse engineer.
Maybe they want to see if apple can figure it out and patch it in time for 7.1?
"The pyramid is opening!" "Which one?" "The one with the ever-widening hole in it!" -- The Firesign Theatre