First-person shooters comprise one of the most well-developed video game genres in existence. The number of high-quality games and franchises practically demands that any new entry must have an interesting concept and a rock-solid engine. Otherwise, it will quickly get buried under an avalanche of award-winning titles. When the original F.E.A.R. came out in 2005, a well-crafted horror theme, the AI, and a few gameplay innovations allowed it to succeed despite direct competition from established franchises, such as Quake 4 and Call of Duty 2, among others. F.E.A.R. 2: Project Origin draws on the strengths of its predecessor and adds a few improvements. The question that now remains is whether or not the additions make up for the fact that the game's concept is no longer new and unique. Read on for the rest of my thoughts.
mir writes "It looks like if you use CPAN to install modules, Apple's latest security update might just have broken your Perl. According to Tatsuhiko Miyagawa 'The Security Update brings (old) IO.bundle with version 1.22 but your IO.pm has been updated to the latest 1.23 on CPAN shell. (But hey, 1.23 was released in 2006...Why do you bring that ancient version back, Apple!?)'."