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Comment: Re:crimes (Score 1) 1198

by TheBlueCrab (#46885653) Attached to: Oklahoma Botched an Execution With Untested Lethal Injection Drugs

Your Constitutional Rights have freed you from morality.

Freed me from morality? How is killing someone EVER the moral thing to do? I don't care what the convicted person did -- killing someone is never the moral thing to do. As many other people have already said, two wrongs don't make a right. "An eye for an eye" is a rather barbaric way of exacting justice. Perhaps I misunderstand what you're getting at here, but I don't see how my constitutional rights free me from morality here at all.

Oklahoma didn't realize anything wouldn't pass muster. They were shocked and horrified by a gruesome sight.

After reading a few other articles on this subject, I don't even think they were shocked and horrified. They've only stayed the other execution for two weeks. Does anyone really think they can conduct a full investigation into what happened here in two weeks?

Comment: Re:crimes (Score 1) 1198

by TheBlueCrab (#46877915) Attached to: Oklahoma Botched an Execution With Untested Lethal Injection Drugs
Sure, the crime was absolutely horrific, but how does that give the state the right to violate his constitutional and legal rights and torture him to death with an untested method of execution? Obviously Oklahoma realized that what they did wouldn't pass muster, or they'd have gone ahead with the second execution on the schedule for the day.

Comment: Re:Uhh, the games? (Score 1) 155

by TheBlueCrab (#37289710) Attached to: Atari C&Ds Emulators, Site About Asteroids
So they should go after the sites that host ROMs and such. Emulators are legal, regardless of how people may use them to do illegal things. Courts have stated this in many cases in the past. As long as the emulator authors don't go so far as telling people where to get ROMs and the like, I don't see how Atari would have a leg to stand on.

Comment: Phantasy Star Online (Score 1) 158

by TheBlueCrab (#32543494) Attached to: Sega To Bring Dreamcast Titles to PSN, Xbox Live
What I'd love to see would be an update of the original Phantasy Star Online... Updated graphics, including Episode 1, 2, and 4 (a new episode after those would be a nice bonus), and a solid online community (preferably with all the hacks fixed). Even if its a pipe-dream, I'd also like to see them make it an available option to connect to unofficial servers for when the servers that would be put up would inevitably be taken down.

Comment: Re:Games don't use multiple cores? (Score 3, Informative) 354

by Mashdar (#31168546) Attached to: Today's Best CPUs Compared... To a Pentium 4
+1. Rhaban, physics/graphics is one of the MOST parallelizable operations we have. The "shared dataset" is the previous solved set, and no communication is needed so long as the previous set is in shared memory of some sort. The new data should be deterministically determined by the previous set. Graphics processors use this in a non-core-based system where specialized hardware modifies the data set in a pre-determined way massively in parallel.

Comment: Re:Games don't use multiple cores? (Score 2, Insightful) 354

by Quantumstate (#31168126) Attached to: Today's Best CPUs Compared... To a Pentium 4

I would guess a fairly big factor is because generally the game logic which runs of the processor doesn't degrade well. With graphics you can lower resolutions, change texture sizes and add additional lighting effects which are optional so the game just looks a bit worse but plays the same. Trying to do the same with game logic is much harder, maybe some adaptive AI could be made to play better on faster hardware plus some extra graphical effects probably need some extra processor time but these changes would be much less.

Then the developers want the game to be playable on as many machines as is feasible so they head for as low a target as possible which is a single threaded machine. Making it work on multiple cores then turns into a pretty difficult task for very little gain because of the above.

Comment: Re:I've actually thought about this... (Score 1) 75

by John Hasler (#31168096) Attached to: High-Speed Video Free With High-Def Photography

> ...the "lens" (its optical purpose) can be done in software.

No it can't. The pixels have no information about the direction from which each photon arrived. Without a lense each of your pixels will receive photons from every point in the scene with no way to sort them out.

Comment: Re:Theater Chronicles of Riddick sucked because... (Score 1) 160

by Ephemeriis (#31167798) Attached to: New Riddick Movie Made Possible By Games?

It was rushed. Terrible organization of scenes, none of it made sense.

My big problem with Chronicles of Riddick wasn't any of the cinematography or plot or anything like that... It was the jump from a sci-fi setting to a fantasy setting.

Check the Directors Cut. Enjoyed it a lot. Not confusing at all like the theater release was.

The director's cut is actually worse, in my opinion, than the theatrical release.

During the big brawl on the prison planet there's a kind of explosion that kills a pile of badguys and knocks Riddick out. In the theatrical release this is some kind of energy pistol exploding for some reason. In the director's cut this is Riddick channeling the anger of all the dead people from his home planet.

Comment: Re:Games don't use multiple cores? (Score 1) 354

by Rogerborg (#31167412) Attached to: Today's Best CPUs Compared... To a Pentium 4

nowadays all major games(dragon age, mass effect 2, battlefield bad company 2, etc..) uses my dual core at 100%

ORLY? 100%, you say? Presumably the games are running SETI@home or similar to eat up cycles while waiting for the GPU or the other core to finish. That's very kind of them.

It is wrong always, everywhere and for everyone to believe anything upon insufficient evidence. - W. K. Clifford, British philosopher, circa 1876

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