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+ - New Facebook Attack Infects Users w/ Dorkbot Worm->

Submitted by wiredmikey
wiredmikey (1824622) writes "A new Facebook worm has its eyes on Windows PCs, with the goal to infect users with the Dorkbot worm. Often spread via instant messaging, removable drives and compromised Websites, the Dorkbot worm opens a backdoor and allows remote access to an infected computer.

The attack appears to be spreading through the social network’s chat system. A message that appears to come from a Facebook friend will include a link that may at first glance claim to point to Facebook.com, but in reality goes to a malicious site.

The attackers appear to be using a variety of downloaders to initiate the attack on victims' computers, before ultimately taking them to Dorkbot."

Link to Original Source
Real Time Strategy (Games)

+ - MegaGlest 3.6.0 Released-> 2

Submitted by
Softhaus
Softhaus writes "Most people are likely familiar with the popular RTS game Glest. MegaGlest continues the love with this latest release by offering a host of new features including:
- Headless servers
- Mac OSX support
- improved font system and full internationalization (Chinese, Japanese, Greek etc)
- Excellent modding system allows modders to take control of the game-play, AI behaviour and look and feel of the engine.
- Multitudes of community requested features

MegaGlest is a Free software, cross platform RTS game that is sure to induce gamer addiction. See the many reviews around the web regarding this up coming opensource project.

http://www.freegamealliance.com/megaglest.html#projects
http://www.tuxarena.com/2011/12/megaglest-3-6-0-released-overview-installation-screenshots/
http://www.penguspy.com/megaglest/
http://tuxga.me/2011/06/megaglest-a-review/"

Link to Original Source
First Person Shooters (Games)

+ - 5 free games join forces! Free Game Alliance->

Submitted by LucaP
LucaP (838457) writes "A handful of free games decided to join forces in a formal alliance, with the formula of "one game per genre". The idea behind the alliance is to focus open source developer's efforts on a smaller number of games to increase the chance of success of volunteer projects. To be part of the alliance the projects have to meet certain requirements, like an OSI approved license for source code and have an open development cycle and have the potential to be a leader in their genre."
Link to Original Source

Comment: Re:Bothered by executable installer, give me a deb (Score 1) 103

There is a deb on playdeb.net for an older release.. perhaps bug the guys over there to update it to 3.3.6. Sorry, as the build miester for Mega-Glest (MG) I don't have tones of Linux experience so making native packages for every distro is a bit of a challenge.

Comment: Re:Again no x64 Windows build - why? (Score 3, Informative) 103

As the build person for Mega-Glest... I would say no 64 bit build for windows because it isn't needed at the moment, the 32 bit version runs fine in 64 bit windows. Linux on the other hand has different solutions for 32 bit emulation for different linux distro's.. the easiest thing was to build 32 and 64 bit versions under nix.
Real Time Strategy (Games)

FOSS RTS Game Glest Gets Revival — Enter Mega-Glest 103

Posted by Soulskill
from the strategic-fork dept.
Softhaus writes "Many readers here are likely familiar with the popular, open source RTS game Glest, which comes packaged with nearly every Linux distro. Unfortunately, all development ceased on the original game back in 2008, disappointing many around the world. During the past year, a new fork (called Mega-Glest) has endeavored to take this great game and bring it to the masses. This new fork can provide hours of fun at your next LAN party, as it supports up to eight players in real-time (with or without CPU AI players), and the newly released v3.3.5 offers Internet play via a master server lobby. Cross-platform network play is now a reality, which could help bridge the gap between Linux and Windows users in a cohesive manner. One of the best features of Mega-Glest (and indeed Glest itself) is the ease with which new 'factions' and mods may be produced via a Map editor, model viewer, Blender plugins, XML files describing your unit traits, particles, weapons, and LUA scripting for scenarios and AI. Full installers for Windows, Linux 32-bit and 64-bit are available on SourceForge, promising hours of fun. But one warning: the game can become highly addictive. You can provide feedback for the game through the official forums."
Wireless Networking

+ - Best Buy pegs Droid 2 at $199 with 2-year activati->

Submitted by hasanabbas1987
hasanabbas1987 (1864608) writes "It’s rather astounding to believe we’ve come this far without Verizon or Motorola so much as recognizing the Droid 2s existence, but with leaks like this on a weekly basis who needs traditional marketing? Astute reader Greg from North Carolina tells us his local Best Buy has those leaked dummy units out on shelves, and lo and behold, there’s a set of price tags right next to them. As originally rumored, the phone will launch at $199 with carrier subsidy and $599 should you choose to cart it home without a plan in tow. Still no solid confirmation of that August 12 release date, but at this rate we expect the handset may sell out before Verizon’s PR team breathes a word."
Link to Original Source
Games

+ - FOSS RTS Game Glest gets revival, enter Mega-Glest

Submitted by Softhaus
Softhaus (1451127) writes "Many readers here are likely familiar with the popular open source RTS game Glest (glest.org) which comes packaged with nearly every Linux distro. Unfortunately all development had ceased on the original game back in 2008 creating friction around the world due to a great loss felt worldwide (sets the stage for his shamless marketing pitch). During the past year a new fork (called Mega-Glest) has endeavoured to take this great game and bring it to the masses! This new fork will prove hours of fun at your next LAN party as it sports up to 8 players realtime (with or without CPU AI players) and the newly released v3.3.5 offers Internet play via a master server lobby. Cross platform network play is now a reality which could conceptually create world peace as angry gamers return to "real strategy" and walk away from their mindless fps's, finally bridging the gap between Linux and Windows users in a co-hesive manner. One of the best features of Mega-Glest (and indeed Glest itself) is the ease of which new "factions" and mod's may be produced via a Map editor, model viewer, Blender plugins, xml files which describe your units traits, particles, weapons etc. and to top it off LUA scripting for scenarios and AI.

Where can i get it? Full installers for windows, Linux 32 and 64 bit are waiting on sourceforge for you, promising hours of fun. But one warning, the game can become highly addictive.

Drop by the sourceforge.net download page:
http://sourceforge.net/projects/megaglest/files/current_release/

or visit the forums to tell us what your think:
http://glest.org/glest_board/index.php?board=20.0""
Games

+ - FOSS RTS game Glest gets multi-player make-over

Submitted by Softhaus
Softhaus (1451127) writes "Many readers here are likely familiar with the popular open source RTS game Glest (glest.org). Unfortunately all development had ceased on the original game back in 2008 creating friction around the world as a great loss created worldwide chaos (sets the stage for his shamless marketing pitch). During the past year a new fork (called Mega-Glest) has endeavoured to take this great game and bring it to the masses! This new fork will prove hours of fun at your next LAN party as it sports up to 8 players (with or without CPU AI players) and the newly released v3.3.5 offers Internet play via master server lobby. Cross platform network play is now a reality which could conceptually create world peace as angry gamers return to "real strategy" and walk away from their mindless fps's, finally bridging the gap between Linux and Windows users in a co-hesive manner. One of the best features of Mega-Glest (and indeed Glest itself) is the ease of which new "factions" and mod's may be produced via a Map editor, model viewer, Blender plugins, xml files which describe your units traits, particles, weapons etc. and to top it off LUA scripting for scenarios and AI.

Where can i get it? Full installers for windows, Linux 32 and 64 bit are waiting on sourceforge for you, promising hours of fun. But one warning, the game can become highly addictive.

Drop by the sourceforge.net download page:
http://sourceforge.net/projects/megaglest/files/current_release/

or visit the forums to tell us what your think:
http://glest.org/glest_board/index.php?board=20.0"
Image

Scientists Say a Dirty Child Is a Healthy Child 331

Posted by samzenpus
from the snack-is-going-to-be-on-the-floor-today dept.
Researchers from the School of Medicine at the University of California have shown that the more germs a child is exposed to, the better their immune system in later life. Their study found that keeping a child's skin too clean impaired the skin's ability to heal itself. From the article: "'These germs are actually good for us,' said Professor Richard Gallo, who led the research. Common bacterial species, known as staphylococci, which can cause inflammation when under the skin, are 'good bacteria' when on the surface, where they can reduce inflammation."
Businesses

SourceForge To Acquire Development Portal Ohloh.net 79

Posted by timothy
from the get-your-conspiracy-on dept.
SourceForge, Inc. (parent company of Slashdot, and the corporate overlord of SourceForge.net and ThinkGeek) announced today plans to purchase Ohloh, a three-year-old Seattle company that runs Ohloh.net, a software-development portal that specializes in the community aspects of distributed open source projects. The purchase will probably be final as of next month. (I hope no one requires that I show up to an office, just because one will be nearby.)
The Internet

Google and Friends Release Net Neutrality Measuring Tools 126

Posted by timothy
from the which-packet-how-fast dept.
angry tapir writes "Google and a group of partners have released a set of tools designed to help broadband customers and researchers measure performance of Internet connections. The set of tools, at MeasurementLab.net, includes a network diagnostic tool, a network path diagnostic tool and a tool to measure whether the user's broadband provider is slowing BitTorrent peer-to-peer (P-to-P) traffic. Coming soon to the M-Lab applications is a tool to determine whether a broadband provider is giving some traffic a lower priority than other traffic, and a tool to determine whether a provider is degrading certain users or applications. 'Transparency is our goal,' said Vint Cerf, chief Internet evangelist at Google and a co-developer of TCP/IP. 'Our intent is to make more [information] visible for all who are interested in the way the network is functioning at all layers.'"
Graphics

How Quake Wars Met the Ray Tracer 158

Posted by timothy
from the cannot-break-the-laws-of-physics dept.
An anonymous reader writes "Intel released the article 'Quake Wars Gets Ray Traced' (PDF) which details the development efforts of the research team that applied a real-time ray tracer to Enemy Territory: Quake Wars. It describes the benefits and challenges of transparency textures with this rendering technology. Further insight is given into what special effects are most costly. Examples of glass and a 3D water implementation are shown. The outlook hints into the area of freely programmable many-core processors, like Intel's upcoming Larrabee, that might be able to handle such a workload." We mentioned the ray-traced Quake Wars last in June; the PDF here delves into the implementation details, rather than just showing a demo, and explains what parts of the game give the most difficulty in going from rasterization to ray-tracing.

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