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Comment: Re:faster than light never violates Relativity (Score 1) 188

by UnknownSoldier (#49791937) Attached to: Ways To Travel Faster Than Light Without Violating Relativity

> Relativity requres (sic) that nothing can move through space as fast as light (c)

That is not entirely accurate.

Worm holes allow you to travel between points A and B; the Euclidian distance which means your effective velocity was/is significantly faster then 'c'.

--
First Contact is coming 2024. Are you ready for a new paradigm?

+ - SF Says AdWare Bundled with Gimp Is Intentional-> 4

Submitted by tresf
tresf writes: In response to a Google+ post from the Gimp project claiming that "[Sourceforge] is now distributing an ads-enabled installer of GIMP", Sourceforge had this response:

In cases where a project is no longer actively being maintained, SourceForge has in some cases established a mirror of releases that are hosted elsewhere. This was done for GIMP-Win.

Editor's note: Gimp is actively being maintained and the definition of "mirror" is quite misleading here as a modified binary is no longer a verbatim copy. Download statistics for Gimp on Windows show SourceForge as offering over 1,000 downloads per day of the Gimp software. In an official response to this incident, the official Gimp project team reminds users to use official download methods. Slashdotters may remember the last time news like this surfaced (2013) when the Gimp team decided to move downloads from SourceForge to their own FTP service.

Therefore, we remind you again that GIMP only provides builds for Windows via its official Downloads page.

Note: SourceForge and Slashdot share a corporate parent.
Link to Original Source

+ - High Court Orders UK ISPs to Block eBook Sites->

Submitted by Anonymous Coward
An anonymous reader writes: The High Court has granted an application by The Publishers Association to have several major 'pirate' eBook sites blocked at the ISP level. The action, a first for book publishers, requires BT, Virgin Media, Sky, TalkTalk and EE to block sites including Ebookee, LibGen and Freshwap within 10 days.

Rather than tackling unauthorized sites with direct legal action, major entertainment industry companies are increasingly attempting to disrupt ‘pirate’ operations with broader strokes.

One of the favored tools is site blocking, a technique that has gathered considerable momentum in Europe and the UK in particular. More than 120 domains are currently blocked by the country’s major ISPs, largely thanks to action taken by the movie and music industries plus soccer body The Premier League.

Link to Original Source

+ - Population Control is a Taboo Subject - Should it Be?

Submitted by theodp
theodp writes: "In the world of solutions to environmental problems," writes Adele Peters, "one topic rarely gets any discussion: Birth control. By 2050, the U.N. estimates that the human population will hit 9.6 billion, putting unprecedented pressure on the planet's energy and agriculture systems. But that estimate tends to be accepted as inevitable, rather than as a number that could (or should) change." Peters continues, "The subject of population control wasn't always taboo. "The bestselling environment-related book of the '60s and '70s was not Silent Spring, it was Paul Ehrlich's Population Bomb," says [Foundation for Deep Ecology's Tom] Butler. "So this was a huge and integrated topic of conversation decades ago, and then it fell off the radar screen." Part of the challenge is that the topic is now politically fraught both for the right and left. "On the right, if we're talking about the demographic trajectory of the human family, inevitably, this brings up questions of sexuality, abortion, immigration, women's rights, gender equity—all kinds of hot button issues," he says. "And then on the far ends of the left spectrum, there's a radical fringe that has tried to portray family planning as equal to coercion."" So, should we continue to ignore the 9.6 billion elephants in the room?

Comment: Re:Answer (Score 1) 309

by UnknownSoldier (#49787005) Attached to: How Much C++ Should You Know For an Entry-Level C++ Job?

> C++ written like C tends to be crap code

Total nonsense as you completely ignored context.

You've obviously never had to write high performance C++ code; guess what, we don't use OOP instead we use DOD (Data-Orientated-Design) which is far more a simpler C style then over-complicated C++ style. It also has the benefit of being simpler to read, easier to write, and performs far faster. Go figure!

* Pitfalls of Object Oriented Programming -- http://www.slideshare.net/royc...
* Data-Oriented Design and C++ -- https://www.youtube.com/watch?...
* Typical C++ Bullshit -- http://macton.smugmug.com/gall...

Next, it appears you don't understand what Casey calls "Semantic Compression". There is nothing wrong with using C++ as a better C.

    * http://mollyrocket.com/casey/s...

Gee, why do other professional game devs not bother with using STL, Exceptions, or RTTI ? Because TANSTAAFL / TINSTAAFL !

* https://www.youtube.com/watch?...

Lastly, I can tell you've never shipped any games where C++ obfuscates readability and performance.

> But C++ is designed to be used with "scoped objects"

Maybe in your mythical world, but rarely does C++ classes map perfectly to the real world.

I've been shipping games since 1995. Modern C++ is over-engineered.

+ - SourceForge (owned by Slashdot Media) installs ads with GIMP-> 4

Submitted by careysb
careysb writes: SourceForge, the code repository site owned by Slashdot Media, has apparently seized control of the account hosting GIMP for Windows on the service, according to e-mails and discussions amongst members of the GIMP community—locking out GIMP's lead Windows developer. And now anyone downloading the Windows version of the open source image editing tool from SourceForge gets the software wrapped in an installer replete with advertisements.
Link to Original Source

Comment: Re:Answer (Score 1) 309

by UnknownSoldier (#49786367) Attached to: How Much C++ Should You Know For an Entry-Level C++ Job?

As someone who briefly worked on a PS3 C++ compiler my colleagues would love to joke:

There are 2 problems with C++:

1. It's design, and
2. It's implementation.

On a more serious note when you even have committee members acknowledging they only use a sub-set of the language, then maybe, just maybe the language is too freaking complex.

Other committee members admit there are many problems with iostreams

C++ has become over-engineered.

If the C++ would deprecate crap such as

long long

and other verbosity then maybe the language would become simpler.

Comment: Re:reasons (Score 1) 316

by squiggleslash (#49781275) Attached to: Why PowerPoint Should Be Banned

It's not the same thing three times though, and the context of this very discussion should tell you that.

Each of the three components is radically different, but there shouldn't be much redundancy - each of the three serves an entirely different purpose and only one actually contains the core information you need to remember.

The introduction ("you tell them what you are going to tell them") is warning you what's coming. That means giving you context and a road map for the information that follows. Think of it as, say, the marketing blurb for the book you're about to read.

The second ("You tell them") is the information. This is long, and your brain under normal circumstances isn't going to be prepared for that information. Hence the warning and roadmap.

The last ("then tell them what you told them") is the reminder, the overview that makes it easier to remember the information. It's the roadmap for returning here, rather than the simplified roadmap for finding your way there for the first time.

If someone is repeating the same thing three times, they're doing it wrong. As you saw, it's easy to set context without being overly redundant, and a reminder of what you just heard is always helpful.

Out of interest, while this was a little TL;DR (doesn't matter if you're stuck in a meeting ;-), did you feel it was overly redundant? The "Each of" paragraph was "you tell them what you are going to tell them", the "If someone is repeating the same thing three times" was the "then tell them what you told them". The bit in the middle was the core information. I'm not a great communicator, but I doubt you spent the entire thing saying "Why does he keep saying the same thing over and over again? What a jerk!" But if I'd launched into just that middle part, and not provided context, it wouldn't have immediately clicked as to what relevance it has to your concerns.

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