An anonymous reader writes "Develop has an excellent piece up profiling a bunch of average to awful titles that flopped so hard they harmed or sunk their studio or publisher. The list includes Haze, Enter The Matrix, Hellgate: London, Daikatana, Tabula Rasa, and — of course — Duke Nukem Forever. 'Daikatana was finally released in June 2000, over two and a half years late. Gamers weren't convinced the wait was worth it. A buggy game with sidekicks (touted as an innovation) who more often caused you hindrance than helped ... achieved an average rating of 53. By this time, Eidos is believed to have invested over $25 million in the studio. And they called it a day. Eidos closed the Dallas Ion Storm office in 2001.'"
Sockatume writes "Residents in Craigavon, South Africa complained of '[h]eadaches, nausea, tinnitus, dry burning itchy skins, gastric imbalances and totally disrupted sleep patterns' after an iBurst communications tower was put up in a local park. Symptoms subsided when the residents left the area, often to stay with family and thus evade their suffering. At a public meeting with the afflicted locals, the tower's owners pledged to switch off the mast immediately to assess whether it was responsible for their ailments. One problem: the mast had already been switched off for six weeks. Lawyers representing the locals say their case against iBurst will continue on other grounds."
kkleiner writes "ARMAR, or Augmented Reality for Maintenance and Repair, is a head mounted display unit that provides graphic overlays to assist you in making repairs. An Android phone provides an interface to control the graphics you view during the process. Published in IEEE, and recently tested with the United States Marine Corps on an armored turret, ARMAR can cut maintenance times in half by guiding users to the damaged area and displaying 3D animations to demonstrate the appropriate tools and techniques."