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EA Unveils Two New Battlefield Games 54

Posted by Soulskill
from the now-with-more-battles-and-extra-fields dept.
Electronic Arts announced at New York Comic Con that the Battlefield series would be getting two more titles. Battlefield 1943 will be focused on multiplayer, and it's due out for download this summer. It will be available through the PlayStation Network and Xbox Live, and there will be a PC version as well. A website has been launched for the game, and it contains a trailer. Battlefield: Bad Company 2 is scheduled for winter, and it will be available for the PC, PS3, and Xbox 360 also. Details for Bad Company 2 are sparse, though one exec said, "... it takes everything that players liked in the original and ups the ante — more vehicles, more destruction and more team play."
PC Games (Games)

Left 4 Dead DLC, SDK Announced 66

Posted by Soulskill
from the we-supply-the-tools-you-supply-the-braaaaains dept.
Today Valve announced plans for Left 4 Dead's first DLC, called The L4D Survival Pack. It will include a new game mode and two campaigns for Versus mode. The new content is coming to both the PC and Xbox 360 versions of the game (a PS3 port to the base game still seems unlikely). The press release goes on to say, "In addition, for PC gamers and aspiring developers, the first Left 4 Dead release for the Source Software Development Kit (Source SDK) will allow the creation of custom Left 4 Dead campaigns that will be discoverable via L4D's matchmaking system. The SDK update is also due for release this spring, and is free of charge to all owners of L4D on the PC." The Opposable Thumbs blog also reports on a way to play Left 4 Dead in 3D.

Oklahoma Ambulances Debut Sirens That You Can Feel 128

Posted by samzenpus
from the do-you-hear-something dept.
djupedal writes "Booming like a 1980s video game, the Howler can even make liquids ripple — Oklahoma's largest ambulance company will become the first ambulance service in the nation to outfit its entire fleet with new Howler sirens, designed to emit low-frequency tones that penetrate objects within 200 feet — such as cars — to alert drivers." This is all well and fine, but I wonder what they plan to do when their sirens call up one of the big worms from deep below?

Comment: Re:you didin't miss much (Score 1) 70

by Psiven (#25747509) Attached to: Square Enix Announces <em>Supreme Commander 2</em>

I agree regarding the zoom affecting overall "fun-ness". It's ironic that the most highly touted feature had this impact. In retrospect I would opt for a mini-map that had a more functional level of abstraction. Make it more useful then just unit type and location.

I was also impressed they utilized a second monitot for the mini-map. Great feature. Everygame should utilisze multiple monitors if there is a practicle reason for it.

In case of injury notify your superior immediately. He'll kiss it and make it better.