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Comment: Re:Blame it all on our ancestors... (Score 1) 494

by Oligonicella (#49570533) Attached to: How To Increase the Number of Female Engineers

If you're actually ignorant as to that, you probably shouldn't be commenting on how to alter study for the sexes. But, to give you a small push, male and female brains are structurally and hormonally different.

But, I suspect you already know this as "brains and" were the only words you elided. Unless, of course, you don't understand that emotions are based in the brain.

Comment: Re:I love KSP, but sometimes... (Score 1) 86

by DerekLyons (#49570025) Attached to: Kerbal Space Program 1.0 Released After 4 Years of Development

But, in typical Squad fashion, they gave us the ability to overheat - but failed to give us the ability to cool off.

Parts act as blackbody radiators and will cool off just like any object would.

True - but making parts radiators aren't the same as giving us the ability to add radiators. Players shouldn't have to spam passive radiators instead of being able to add (much more efficient) active radiators.

Comment: Re:Inflation, slow Internet, skill, slow PC (Score 1) 197

by tepples (#49569229) Attached to: Valve Pulls the Plug On Paid Mods For Skyrim

In northeast Indiana, Super NES games typically went for $60 new, and PlayStation games were $50 because the disc was cheaper to replicate. Those who stuck with Nintendo saw a price cut between the Nintendo 64 ($60-$70) and the GameCube ($50) and then another price hike with the Wii U ($60). If you're looking for reliable sources to add to (say) a Wikipedia article, you can put something like super nes game msrp into a search engine and find things like "Why 1990s SNES Games Were so Damn Expensive" by Luke Plunkett.

Comment: Re:Inflation, slow Internet, skill, slow PC (Score 1) 197

by tepples (#49569155) Attached to: Valve Pulls the Plug On Paid Mods For Skyrim

In the Super NES era, you likely had to share a monitor with other members of the family who wanted to watch broadcast or cable television. Because you got only about an hour per day with the TV, those same 10 to 12 hours stretched over several days. Besides, it was common to repeat those 10 to 12 hours for a better overall score. This is how speedrunners got good enough to complete all 101 goals in Donkey Kong Country in 50 minutes (source: YouTube).

Comment: I love KSP, but sometimes... (Score 3, Insightful) 86

by DerekLyons (#49567211) Attached to: Kerbal Space Program 1.0 Released After 4 Years of Development

"Now, not only temperature but also energy flux is considered when making heat calculations, meaning radiative, conductive, and convective heating and cooling are all simulated and all parts have their individual thermal properties."

But, in typical Squad fashion, they gave us the ability to overheat - but failed to give us the ability to cool off.

They also gave us a more advanced (and accurate) aerodynamics and engine performance model - but at the cost of the game's much vaunted simplicity and user friendliness.

Seriously, I love KSP - but the developers don't always think through the consequences of their design decisions. With the 1.0 update to the aerodynamics and engine performance, I'll no longer be recommending it to friends. The part of the game you spend the least amount of time doing (launching into Kerbin orbit) has now become a wearying slog with a steep learning curve and a roadblock to the fun parts of the game.

Comment: Re:Inflation, slow Internet, skill, slow PC (Score 1) 197

by tepples (#49566547) Attached to: Valve Pulls the Plug On Paid Mods For Skyrim

A much better analogy would be watching other people play board games.

In certain circles, chess and poker have become spectator sports.

Also, we're talking "let's plays" here. There's no "skilled play" involved. It's an idiot with a camera playing a game poorly while making dumb jokes. It's dumb, it's pointless, and it's copyright infringement. Just ask Nintendo.

This is why e-sports won't take off, as the publisher has power to shut down any league competing with the publisher's approved league.

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