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Comment: Re:CO-Voted by mail (Score 1) 821

by Eleint (#41897529) Attached to: U.S. Election Day In Progress: What's Been Your Experience?
Same here, voted about a week and a half ago. Pros: don't have to stand in long lines, Cons: Don't get a little sticker saying I voted. I was also debating telling my boss that I got a notice that my mail in ballot got lost or something and taking the two hours given by CO state law to go "vote" (aka sitting at home for a few hours).

Comment: Re:A really absurd set of options (Score 1) 465

by Eleint (#31185850) Attached to: Distance, in multiples of my height, from my birthplace:
I agree, if I am doing my math right (and Lord knows I might not be) the options given in the poll work out like this given a height of 5'6 (which is an average fully grown healthily human male born in North America during the last 100 years).

(5.6*X/5280=miles) where X is the small and large values of each option.
0-3000 = 0 - 3.18 miles
3001-6000 = 3.18 - 6.36 miles
6001-9000 = 6.36 - 9.55 miles
9001-12000 = 9.55 - 12.73 miles
12001-15000 = 12.73 - 15.91 miles

Other then these distances being very odd non-round numbers most (as of this writing 58%) of the people who responded to the post live farther then 15.91 miles from their birth place. I agree with the criticism that the numbers given should have been larger.
Open Source

Myst Online: Uru Live Returns As Free-To-Play 58

Posted by Soulskill
from the uru-is-dead-long-live-uru dept.
agrif writes "Shorah b'shemtee! Uru Live has been released for free, as a first step towards opening its source. This game, an MMO released by the makers of Myst and Riven in 2003, has been canceled, zombified, resurrected, canceled again, and is now about to be released as open source to its dedicated fan base. Massively has written a brief newbie guide if you're unfamiliar with the game."

Pirates as a Marketplace 214

Posted by Soulskill
from the marrrrrrrket-share dept.
John Riccitiello, the CEO of Electronic Arts, made some revealing comments in an interview with Kotaku about how the company's attitudes are shifting with regard to software piracy. Quoting: "Some of the people buying this DLC are not people who bought the game in a new shrink-wrapped box. That could be seen as a dark cloud, a mass of gamers who play a game without contributing a penny to EA. But around that cloud Riccitiello identified a silver lining: 'There's a sizable pirate market and a sizable second sale market and we want to try to generate revenue in that marketplace,' he said, pointing to DLC as a way to do it. The EA boss would prefer people bought their games, of course. 'I don't think anybody should pirate anything,' he said. 'I believe in the artistry of the people who build [the games industry.] I profoundly believe that. And when you steal from us, you steal from them. Having said that, there's a lot of people who do.' So encourage those pirates to pay for something, he figures. Riccitiello explained that EA's download services aren't perfect at distinguishing between used copies of games and pirated copies. As a result, he suggested, EA sells DLC to both communities of gamers. And that's how a pirate can turn into a paying customer."

Comment: Helpful Advise...Hopefully (Score 1) 758

by Eleint (#24690387) Attached to: How Do I Prevent Lan Party Theft?
Here's my idea. Buy some white labels and write numbers on them, then list these same numbers on a spreadsheet and print it out. When people come over put one sticker on each expensive piece of equipment (computer, monitor). Then have the person write down on the sheet what the equipment is and sign their name. Tell everyone that noting can be taken home without a sticker on it and it being signed out. This method is not completely foolproof but should be good enough to prevent most theft. The only downside I can see is it would require a door guard the whole night.

There is no royal road to geometry. -- Euclid