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"The equivalence principle is one of the more fascinating ideas in modern science. It asserts that gravitational mass and inertial mass are identical. Einstein put it like this: the gravitational force we experience on Earth is identical to the force we would experience were we sitting in a spaceship accelerating at 1g. Newton might have said that the m in F=ma is the same as the ms in F=Gm1m2/r^2...
All that changes today with the extraordinary work of Endre Kajari at the University of Ulm in Germany and a few buddies. They show how it is possible to create situations in the quantum world in which the effects of inertial and gravitational mass must be different. In fact, they show that these differences can be arbitrarily large."
Um, inertial dampeners and hyperdrives anyone?
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the dollar isn't really relevant to a story here unless it's maybe about the exchange rate or some such.
so unless you are personally willing to go through ALL the stories here on slashdot and convert ALL the dollar values to GBP and Euros then there's ALWAYS www.xe.com to help
you are welcome
I totally disagree with you here. Apple feels 100% different from Microsoft (hell, they even put the minimize, maximize and close icons on the window manager completely on the opposite site) and yet they succeed.
No; you need quality. As Linux user I will be taking a fresh perspective on this from a higher purpose here. First up: Does it even work? The awnser is "NO". Yeah it is comming with Gallium3D bla bla bla but it is comming and it is not here yet. So no-go from graphics (unless you still feel like using a 2D desktop ala 2009) and no-go for OpenCL.
Next stop: "Does it have advantages over the competition?" The awnser is "It's on par". Linux, in an idiot-friendly distro, is not faster and about kind-of as secure as Mac (maybe more, maybe less; only the future will tell us).
Final destination: "Does it out-app the competition?" and the awnser is probably still "No".
So ladies and gentleman: Linux is not ready yet, although I believe it will be kicking serious ass in a year or four.
Correct me if I am wrong but don't most indie developers code for the more hardcore and niche market where big studios target a mainstream audience? So to survive financially, the indies need to either change their approach or find a way to reach a larger mass.