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Comment: Re:Contracts (Score 2) 131

by Barlo_Mung_42 (#49476239) Attached to: How Mission Creep Killed a Gaming Studio

You can't follow the water fall method with games and gather all the requirements up front. This is because the number one requirement for a game is that it's fun to play and there's really no way to know how fun it will be early on. You need to get a large part of it working just to know what works well and what doesn't.
If it's no fun to play 1/2 way in something (requirements) needs to change. Maybe LOTS of things. True, they should have asked MS to support changes up front but if it starts costing so much that it's never going to break even it's probably best for everyone involved to just pull the plug.

Other option is to just ship a shitty game and hope to make some of the money back but that sucks too.

Comment: Re:These days... (Score 1) 892

So progress would be to move in the direction of less negotiation. Where two people with the same BSCS and 3 years of experience are offered the exact same offer. That's not a random example btw. I was hired at the same time as a woman at my last job. We both had the same education and basic experience. For some reason my initial offer (I suck at negotiation so just took the first offer) was still 5k higher than hers.

This is now. Later is later.

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