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Space

Pluto — a Complex and Changing World 191

Posted by timothy
from the can-imagine-quite-a-bit dept.
astroengine writes "After 4 years of processing the highest resolution photographs the Hubble Space Telescope could muster, we now have the highest resolution view of Pluto's surface ever produced. Most excitingly, these new observations show an active world with seasonal changes altering the dwarf planet's surface. It turns out that this far-flung world has more in common with Earth than we would have ever imagined."
Government

USPTO Won't Accept Upside Down Faxes 427

Posted by samzenpus
from the left-handed-reading-glasses dept.
bizwriter writes "This may seem like a joke, but it's not. The US Patent and Trademark Office will not accept patent filings faxed in if they arrive upside down. That's right, the home of innovation of the federal government is incapable of rotating an incoming fax file, whether electronically or on paper."
The Almighty Buck

Virtual Currency Becomes Real In South Korea 203

Posted by Soulskill
from the license-to-print-money dept.
garylian writes "Massively is reporting that the South Korean Supreme Court has stated that virtual currency is the equivalent of real-world money. For those of you who might not be drawing the link, the core there is that selling in-game currency for real money is essentially just an exchange of currency and perfectly legal in South Korea. This could have sweeping implications for RMT operations the world over, not to mention free-to-play games and... well, online games in general. The official story is available online from JoongAng Daily."
Space

A Hyper-Velocity Impact In the Asteroid Belt? 114

Posted by Soulskill
from the i-played-that-game dept.
astroengine writes "Astronomers have spotted something rather odd in the asteroid belt. It looks like a comet, but it's got a circular orbit, similar to an asteroid. Whether it's an asteroid or a comet, it has a long, comet-like tail, suggesting something is being vented into space. Some experts think it could be a very rare comet/asteroid hybrid being heated by the sun, but there's an even more exciting possibility: It could be the first ever observation of two asteroids colliding in the asteroid belt."
Medicine

Wii Balance Board Gives $18,000 Medical Device a Run For Its Money 422

Posted by timothy
from the hat-tip-to-tim-o-reilly dept.
Gizmodo highlights a very cool repurposing effort for the Wii's Balance Board accessory. Rather than the specialized force platforms used to quantify patients' ability to balance after a trauma like stroke, doctors at the University of Melbourne thought that a Balance Board might serve as well. Says the article: "When doctors disassembled the board, they found the accelerometers and strain gauges to be of 'excellent' quality. 'I was shocked given the price: it was an extremely impressive strain gauge set-up.'" Games controllers you'd expect to be durable and at least fairly accurate; what's surprising is just how much comparable, purpose-built devices cost. In this case, the Balance Board (just under $100) was compared favorably with a test platform that costs just a shade less than $18,000.
Games

Over 160 Tutorial Videos Created For Unreal Dev Kit 48

Posted by Soulskill
from the how-it's-done dept.
As a follow-up to Epic Games' release of a free version of the Unreal Engine last month, the company has now posted over 160 video tutorials which demonstrate the various uses of the Unreal Development Kit. Roughly 20 hours of footage were created by technical education company 3D Buzz, with topics ranging from user interface to game physics to cinematics.
Games

Copyright and the Games Industry 94

Posted by Soulskill
from the your-super-mario-toilet-paper-is-probably-illegal dept.
A recent post at the Press Start To Drink blog examined the relationship the games industry has with copyright laws. More so than in some other creative industries, the reactions of game companies to derivative works are widely varied and often unpredictable, ranging anywhere from active support to situations like the Chrono Trigger: Crimson Echoes debacle. Quoting: "... even within the gaming industry, there is a tension between IP holders and fan producers/poachers. Some companies, such as Epic and Square Enix, remain incredibly protective of their Intellectual Property, threatening those that use their creations, even for non-profit, cultural reasons, with legal suits. Other companies, like Valve, seem to, if not embrace, at least tolerate, and perhaps even tacitly encourage this kind of fan engagement with their work. Lessig suggests, 'The opportunity to create and transform becomes weakened in a world in which creation requires permission and creativity must check with a lawyer.' Indeed, the more developers and publishers that take up Valve's position, the more creativity and innovation will emerge out of video game fan communities, already known for their intense fandom and desire to add to, alter, and re-imagine their favorite gaming universes."

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