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Comment Re:Incorrect, and Perfect Example (Score 2) 724

Finding information about is pretty trivial. But since I made the claim, I'll back it up with a source. Link. Search for the names in the link on google, and you'll find a near-endless stream of information on it.

This event was the catalyst in bringing to light the corruption in commercial gaming journalism. It all spun out from there.

Comment Incorrect, and Perfect Example (Score 5, Informative) 724

...The articles had drawn the ire of the self-described "Gater" movement, a grass-roots campaign to discredit prominent female games journalists....

The GamerGate movement had nothing to do with that at all, nor has it been about feminism. It actually started when a male Kotaku journalist published an article about a female game developer that he was sleeping with without disclosure, an act that is generally intolerable in any credible journalistic circle. From there, the mainstream gaming media outlets started with "defending it" to "attacking 'gamers'". It was almost funny how coordinated it was, because on August 28th almost every one of the gaming sites posted a "Gaming is Dead" article in unison (http://gamergate.giz.moe/wp-content/uploads/2014/09/1409546711940__large.jpg) when they were unable to squash it.

This article is a perfect example of the problem. It's near impossible to get a truthful story, because it turns out that most of the big names in games journalism have similar skeletons in the closet.

Comment Re:Emma Watson is full of it (Score 5, Insightful) 590

False. Completely false. Why do you persist in this nonsense?
Women, in the same career field as a man, almost always makes less....

I've heard this a lot, and have seen a lot of statistics that show both ways, depending on the data view and metrics considered. But there seems to be a stronger opinion for the side that you mention in the quote above, at least in the public eye. So, and I really do want to know: If this was true, why don't multinational or traded companies only hire women? If a woman can preform as well or better than a man, and almost always makes less, then it would be folly for any board not to hire only women. Reducing the labor expense by 10-20%+ while maintaining the same productivity would put any large company way out in front competitively.

It's this simple question that makes me think that it's actually more complex than that, and that the versions of the reports showing it are ignoring non-gender factors. (hours worked in a week, time off for children, etc)

Comment That I would be working with people, not computers (Score 1) 548

I always wanted to be a programmer so I could while away the night, hacking away at solutions to problems that interested me. Now I find myself in a career mired by paperwork, delays, and clueless management. I wish I would've known what the real world was like before I started -- perhaps I'd have taken up that writing career instead. (Who's kidding who... it's just as bad, if not worse.)

Comment Re:Never meant to upset? (Score 1) 160

Testify! As was said before on /. change your information to nonsense and leave. Afterthought Look up the British journalist whose photo was used for a prostitution service she objected and was told because the advertisers liked her photo they could use it and there was nothing she could do about it.

I Google'd "British Journalist Facebook Photo" and received zero valid results relating to what you describe. Do you have a more direct link, or a name?

Comment Re:Number includes marketing budget (Score 5, Insightful) 111

Ridiculous summary with regards to the $500 million dollar figure. It includes the development AND MARKETING budgets!

Basically this. Destiny spent an estimate $360 million in Marketing and $140 million in Development, which is over a 2:1 ratio. CoD2:Modern Warfare 2 has a respective $150:$50 million or 3:1 split (Source). When game companies are spending a small relative fraction on the actual development, there's a problem.

Comment Possibly the wrong approach (Score 1) 704

While I applaud the idea, it's as unrealistic as "Getting Misogyny, Racism and Homophobia out of the Internet" or "Getting Misogyny, Racism and Homophobia out of books".
 
Games are not like TV Shows, in that there is not a single channel in which consumers get it (like TV Stations). A single person can make a game that becomes popular with tens or hundreds of thousands of people. Combine this with the fact that one group can find content as offensive (She's has a character flaw... misogyny!) while another of the same group can find the alternative equally offensive (All the females in this game are one-dimensional... misogyny!).
 
I also don't see how creativity will flow if all content needs to be impossibly 'appropriate' for all people. For big companies, it's self-correcting anyway: If it's offensive to too many people, the game won't be successful... so at least big companies have interest to make games that sell on the mass market.

Input Devices

Ask Slashdot: Should I Get Google Glass? 421

lunatick writes "I put in my application for Google Glass as a joke. I never figured I would be selected. Well in less than one week I got my invite to buy Google Glass. My main hold back is the $1500 price tag for a device that just seems to be a camera and navigation aid. Does anyone in the /. community have Google Glass and can they give some advice to the rest of us considering it?"

Comment Re:Simple (Score 0) 445

It's not so simple. I approached the FBI with a proposal to use the military's already proven laser guidance and tracking systems to detect and rapidly respond to these threats. They apparently filed it under "kook" and never responded. The FBI is not interested in actually solving these cases. They're interested in finding someone to make an example out of and hopes that'll provide enough deterrence.

It won't.

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