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Comment Graceful Failover ? What Graceful Failover? (Score 1) 164

Even Intel, behemoth of reliable server hardware, wasnt able to fix Sandforce problems.
According to Intel representative Graceful Failover of SSD drive means you _kill_ the drive in software during a reboot :DDD and not switch it to read only mode (like you promise in the documentation).

Kiss your perfectly readable data goodbye.

Comment Here is the hardware to do the attack: (Score 3, Interesting) 155

http://www.hides.com.tw/produc...

This is an USB dongle, you push TS stream into it. Bundled Opencaster software will build TS stream for you. Basically its a small Digital TV station capable of transmitting one mux.

* DVB-T version, will not work with ATSC TVs in US. Btw LOL US and your ATSC A/53 mpeg2 "hd"tv.

Comment Re:Digital vs analog (Score 1) 54

FEC is a standard feature of any digital video broadcast

problem is they only have TS file from the receiver with badly interpreted FEC, not a raw stream of I/Q samples that can be worked on more extensively, so only way to recover anything now is to try and guess what went wrong in the receiver and what got shifted/xored.

It would be prudent in the future for SpaceX to have SDR as a backup receiver.

Comment Re:Avoi9ding to answer (Score 1) 80

http://la.nvidia.com/object/nz...

"The Way It's Meant to be Played"
Nvidia pays you shitload of money for participating in this program, and can additionally guarantee certain sale goals (by bundling your product with their GPUs).
In order to participate you only have to do two things, insert nvidia ad clip at the start of the game, and let nvidia rape your codebase.

On paper Nvidia pays you for joint marketing campaign, but deep down in the paperwork you are letting them decide what your codebase will look like.

Oh look, what a coincident: Watch dogs, game that is crippled on AMD, is a participant
http://www.geforce.com/getwatc...

Comment Avoi9ding to answer (Score 5, Informative) 80

Nvidia PAYS for removal of features that work better on AMD

http://www.bit-tech.net/news/h...

Nvidia pays for insertion of USELESS features that work faster on their hardware

http://techreport.com/review/2...

Nvidia cripples their own middleware to disadwantage competitors

http://arstechnica.com/gaming/...

Intel did the same, but FTC put a stop to it
http://www.osnews.com/story/22...

so how exactly is that not Nvidias doing??

Nvidia is evil and plays dirty. They dont want your games to be good, they want them to be fast on Nvidia, any means necessary. They use "means to be played" program to lure developers in, pay them off and hijack their games to further nvidias goal.

For example how come Watch Dogs, a console title build from the grounds up with AMD GPU/CPU optimizations to run good on both current gen consoles, is crippled on PC when played on AMD hardware? How does this shit happen?

This is something FTC should weight in just like in Intels case.

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